Matthias Mailänder
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ce01eca4d7
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clean up d2k map folder
- removed Forgotten Path as it lacks quality
- replaced small originals with larger/modded versions
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2013-06-16 22:39:42 +02:00 |
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Matthias Mailänder
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ae8c556187
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added Imperial Basin
http://content.open-ra.org/index.php?p=detail&table=maps&id=1028
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2013-06-16 22:34:03 +02:00 |
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Matthias Mailänder
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cdeea80037
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replaced Dune 2000 AUD with original WAV
removed *.aud hard-coding everywhere
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2013-06-15 19:41:07 +02:00 |
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Matthias Mailänder
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d98a766362
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Merge pull request #3403 from wuschel/bleed
added new RA multiplayer (desert) map: Pluto
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2013-06-15 10:40:02 -07:00 |
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Paul Chote
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0e21107694
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Add "Change Mod" buttons to RA and D2K. Fixes #3401.
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2013-06-15 21:24:49 +12:00 |
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Matthias Mailänder
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f918d1d0b2
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removed spurious tabs
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2013-06-15 11:02:46 +02:00 |
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Matthias Mailänder
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52de4e1796
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made ore mines indestructible
don't inherit tree to avoid future regressions
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2013-06-15 10:50:25 +02:00 |
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Paul Chote
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9b576d3fdd
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Add a visualization layer for renderable geometry.
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2013-06-15 19:16:08 +12:00 |
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Matthias Mailänder
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b2201a0463
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fixed conflicting sniper hotkey and too much damage vs walls
closes #3381
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2013-06-15 08:35:29 +02:00 |
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Matthias Mailänder
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ebe0b0323e
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make the snipers fire at targets in Fort Lonestar
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2013-06-15 08:35:29 +02:00 |
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Matthias Mailänder
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2b8319090e
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fixed Mig bombers crashing to earth when entering Fort Lonestar
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2013-06-15 08:35:29 +02:00 |
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Matthias Mailänder
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bad3bd5fbb
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added the parabox animation when parabomb cates are collected
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2013-06-15 08:35:21 +02:00 |
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ScottNZ
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06b797fd14
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Rename FortScript.cs to match the name of the map it's for
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2013-06-14 20:40:40 +12:00 |
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ScottNZ
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5d37438561
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Unbreak Fort Lonestar
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2013-06-14 20:33:33 +12:00 |
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Matthias Mailänder
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01a625691a
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Merge pull request #3389 from ScottNZ/infil
Infiltration code cleanup
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2013-06-14 00:08:24 -07:00 |
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ScottNZ
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5334589922
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Infiltration code cleanup
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2013-06-14 18:58:39 +12:00 |
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wuschel
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e3bde3ccfe
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added new RA multiplayer (desert) map: Pluto
Added Pluto, a new RA multiplayer map that focuses on Naval engagements
and oil derrick control.
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2013-06-13 19:21:14 +02:00 |
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Chris Forbes
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6ca4f0797a
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Merge pull request #3399 from wuschel/bleed
Renamed Ares: National Park to Dionysus
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2013-06-12 16:11:42 -07:00 |
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wuschel
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18a64cb0e5
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Renamed Ares: National Park to Dionysus
Renamed map upon chrisf's request.
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2013-06-13 00:10:15 +02:00 |
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Chris Forbes
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a9b6a94ade
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Merge pull request #3396 from wuschel/bleed
wuschel's OpenRA map update
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2013-06-12 14:30:24 -07:00 |
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Chris Forbes
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1258a6186c
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Merge pull request #3379 from NukemBro/bleed
Mission Changes
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2013-06-12 14:30:11 -07:00 |
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Chris Forbes
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b91c8f0b6a
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Merge pull request #3384 from cjshmyr/engi2
Capture changes - Engis now capture from outside. Added classic (legacy)...
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2013-06-12 14:29:42 -07:00 |
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wuschel
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1b4521fd51
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Added new OpenRA map: Artemis
Added new large OpenRA map based on western part of Zeus map. NOTE: The
file on the content.openra website is out of date.
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2013-06-12 22:38:28 +02:00 |
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wuschel
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5ea2598ea9
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Updated my maps: Apollo, Ares, Ares National Park, Poseidon
Removed the oil derrick and mine layer modd in the yaml files, since
they are no longer necessary.
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2013-06-12 19:56:49 +02:00 |
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Curtis Shmyr
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6a1b37b5b7
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Capture changes - Engis now capture from outside. Added classic (legacy) capturable traits.
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2013-06-11 20:44:06 -06:00 |
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Matthias Mailänder
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c9466f995b
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extracting d2k setup.z works now, adapting the UI
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2013-06-09 16:54:13 +02:00 |
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Chris Forbes
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d898899de7
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Revert "sound and explosion changes"
This reverts commit 7e3f90ee1d.
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2013-06-09 13:17:15 +12:00 |
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Matthias Mailänder
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22a8af34ea
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Merge pull request #3373 from ScottNZ/husk
Rework aircraft destruction to use husks instead of the original actor. Fixes #3324 and closes #3216.
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2013-06-06 10:20:17 -07:00 |
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ScottNZ
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5184cee3ca
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Rework aircraft destruction to use husks instead of the original actor
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2013-06-07 05:04:47 +12:00 |
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ScottNZ
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77f66fa8b8
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Add dynamic heights for things in the objectives panel.
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2013-06-06 03:09:02 +12:00 |
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Grant H.
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980c44bf62
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Added Sahara
Sahara 4v4 desert map.
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2013-06-05 02:13:41 -05:00 |
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Grant H.
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1043f58cc4
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Finished Fort LoneStar
Finished Fort LoneStar + Added 2 new Desert maps:
-Great Sahara
-Suffrage
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2013-06-05 01:57:08 -05:00 |
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Grant H.
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9ed7d05ca7
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Added Sahara Map
Added Sahara 4v4 map
Good balanced ore and symmetrical
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2013-06-02 20:23:12 -05:00 |
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Grant H.
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1456cd6254
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Fort LoneStar Fixes/Changes
Added:
-Game-play Balance changes
-Greater Difficulty
-Added Boss(es)
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2013-06-02 18:54:53 -05:00 |
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Grant H.
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130300074e
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Added New Missions
Added New Single-player Survival Map - Survival02
Added New 4 Player Co-op Survival Minigame - Fort LoneStar
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2013-06-01 19:09:27 -05:00 |
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ScottNZ
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0cccfa4f8c
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Adjust some Tournament Island rock positions
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2013-06-02 02:52:51 +12:00 |
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Matthias Mailänder
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10acb115da
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Merge pull request #3358 from ScottNZ/maps
Add Tournament Island map to RA
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2013-06-01 03:34:57 -07:00 |
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Chris Forbes
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646b94e7cb
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Merge pull request #3348 from pchote/rendersprites
Renderer refactoring - Traits
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2013-05-31 20:05:02 -07:00 |
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Chris Forbes
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4552bbf19f
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Merge pull request #3345 from reaperrr/minorfixes01
Some minor fixes
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2013-05-31 18:38:14 -07:00 |
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ScottNZ
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81991ffae0
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Add Tournament Island map to RA
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2013-06-01 12:00:05 +12:00 |
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reaperrr
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92d72cc725
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fixing d2k mod Sound weapon
I hadn't noticed that the D2K mod uses LaserZap as well. Added HitAnim and replaced BeamRadius with BeamWidth.
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2013-05-29 22:21:44 +03:00 |
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reaperrr
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ec36279ecb
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changes temp shellmap allied color to same as singleplayer/desert shellmap.
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2013-05-28 17:55:59 +02:00 |
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reaperrr
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403f3745d9
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undo change to desert shellmap allied color
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2013-05-28 17:54:47 +02:00 |
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Paul Chote
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c149898592
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Separate IBodyOrientation from render traits.
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2013-05-28 22:37:06 +12:00 |
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Paul Chote
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e029347355
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Merge pull request #3344 from reaperrr/sequences
Splits sequences.yaml into multiple files.
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2013-05-28 03:25:50 -07:00 |
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Paul Chote
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0d6f02abcc
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Merge pull request #3182 from Mailaender/d2k-font
Added a new d2k title font
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2013-05-28 03:14:24 -07:00 |
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Paul Chote
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cae9bef807
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Merge pull request #3310 from psydev/bleed
new cnc map: deterring democracy (expansion of east vs. west)
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2013-05-28 03:12:08 -07:00 |
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psydev
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e885e428ae
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removed debugretaliate and debugautotarget entries
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2013-05-27 15:22:22 -07:00 |
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reaperrr
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f22216aeb5
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bring temp shellmap allied color in line with desert shellmap/original RA.
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2013-05-27 22:02:34 +02:00 |
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reaperrr
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7a4d06efb7
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make allied color on desert shellmap slightly more vibrant.
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2013-05-27 22:01:50 +02:00 |
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