abcdefg30
3496eed1e1
Merge pull request #10804 from obrakmann/fix10683_broken-dev-commands
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Fix broken dev commands
2016-02-22 13:31:58 +01:00
Matthias Mailänder
65942ecfbf
Merge pull request #10722 from pchote/fix-asset-dependency
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Remove asset requirement from dedicated servers and the resource site.
2016-02-21 17:20:19 +01:00
reaperrr
76e7a27ca5
Merge pull request #10767 from obrakmann/undo-medics-low-selection-prio
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Undo lowering selection priority of medics and mechanics
2016-02-18 15:47:24 +01:00
Paul Chote
31c83c46a8
Don't force assets on dedicated servers and tools.
2016-02-17 01:47:22 +00:00
abcdefg30
2b0d87ea3f
Fix the spacing at the end of the AUTHORS file
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Polishes the ingame look
2016-02-16 21:32:29 +01:00
Oliver Brakmann
742cc613c5
Undo lowering selection priority of medics and mechanics (RA)
2016-02-15 21:27:36 +01:00
Paul Chote
b50b2f31b5
Restore key:value syntax for MapFolders.
2016-02-15 00:44:37 +00:00
Paul Chote
a229e4253f
Implement new syntax for mod-specific filesystem requests.
2016-02-15 00:44:36 +00:00
Oliver Brakmann
2debda926a
Merge pull request #10205 from abcdefg30/fort-lonestar
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Fix and rebalance Fort Lonestar
2016-02-13 22:00:33 +01:00
abcdefg30
b23c5687ec
Fix a crash when using parabombs on Fort Lonestar
2016-02-12 16:56:33 +01:00
abcdefg30
3a217fed20
Let units directly hunt instead of attack move on Fort Lonestar
2016-02-12 16:56:33 +01:00
abcdefg30
07f9ec7562
Add "Mobile Tent" actor
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It is available through crates
2016-02-12 16:56:32 +01:00
abcdefg30
b3436f9b6a
Make the walls have a player as owner
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except when there is no player in the respective edge.
2016-02-12 16:56:31 +01:00
abcdefg30
59385f9b04
Add new difficulties to Fort Lonestar and try to balance them
2016-02-12 16:56:30 +01:00
abcdefg30
0b284de241
Fix the spawnpoint selection not working on Fort Lonestar
2016-02-12 16:56:30 +01:00
abcdefg30
fff67d3348
Add support for sending Iron Curtained units on Fort Lonestar
2016-02-12 16:56:29 +01:00
abcdefg30
7092e81f2d
Make MECH buildable on Fort Lonestar but very expensive
2016-02-12 16:56:28 +01:00
abcdefg30
05c77c6df9
Add myself to the Authors of Fort Lonestar
2016-02-12 16:56:28 +01:00
abcdefg30
5dc91d533e
Add support for sending unarmed actors as part of the waves on Fort Lonestar
2016-02-12 16:56:27 +01:00
abcdefg30
ba93269e73
Enable AllyBuildRadius and add GivesBuildableArea to the defenses on Fort Lonestar
2016-02-12 16:56:26 +01:00
abcdefg30
8b22f4fc7c
Add different ProductionBars for each production queue on Fort Lonestar
2016-02-12 16:56:26 +01:00
abcdefg30
be0903ab34
Improve crates on Fort Lonestar
2016-02-12 16:56:25 +01:00
abcdefg30
0f0cb20629
Add paratroopers to Fort Lonestar
2016-02-12 16:56:24 +01:00
abcdefg30
1818c362da
Clean fort-lonestar.lua up
2016-02-12 16:56:23 +01:00
abcdefg30
7812087209
Clean the yaml up and fix wrong inheritance on Fort Lonestar
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Fort Lonestar became unplayable when someone changed the weapon default definitions
As most of its weapons try to override the defaults this resulted in two SpreadDamageWarheads (Warhead: and Warhead@1Dam:) for each weapon
2016-02-12 16:56:23 +01:00
abcdefg30
3604d901b1
Fix the missleading wording of the confirm dialogs
2016-02-12 16:48:58 +01:00
Paul Chote
f839e96ea7
Use versioned user map directories.
2016-02-08 18:53:28 +00:00
Chris Forbes
a1a2796292
ra: Remove caffeinated, snowy-ridge
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These are both terrible.
Caffeinated is my old RA95 study of how much
detailing you could get away with; it has horribly unbalanced resources
and spawn locations.
Snowy-ridge is a 1v1v1 so small that you can shoot from one base to
another, and the bottom player has a serious disadvantage.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
2016-02-07 22:30:02 +13:00
Oliver Brakmann
a6e98620c0
Merge pull request #10650 from pchote/remove-fragile-diplomacy
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Remove fragile diplomacy.
2016-02-06 22:55:55 +01:00
Oliver Brakmann
7a0825ce92
Merge pull request #10381 from penev92/warheadEffects
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Enhance CreateEffectWarhead
2016-02-06 13:35:52 +01:00
Oliver Brakmann
25bdad4ee5
Ensure widget creation happens after traits are loaded
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This is to make sure that traits' `WorldLoaded` method runs before widgets are created.
2016-02-03 22:43:09 +01:00
Paul Chote
fcccc0f5f9
Merge mod Folders into Packages.
2016-02-01 22:49:11 +00:00
abcdefg30
ac2455824c
Merge pull request #10653 from Mailaender/common-metrics
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Moved shared metrics to mods/commons.
2016-02-01 12:00:53 +01:00
Oliver Brakmann
8291cffb1c
Merge pull request #10608 from reaperrr/ra-no-sw-tech2
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Enable Chrono Tank at "No Superweapons"
2016-01-31 16:39:34 +01:00
Oliver Brakmann
5fdce51699
Merge pull request #10551 from RockyTV/rockytv
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Change CONNECTIONFAILED_PANEL title if server requires password
2016-01-31 16:14:21 +01:00
Oliver Brakmann
e532637a24
Merge pull request #10404 from Mailaender/legacy-map-import-refactor
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Organized legacy map import into respective mod DLLs
2016-01-31 15:31:02 +01:00
Pavel Penev
6913ac29e6
Clean up some dead YAML from Fort Lonestar and Drop Zone W weapons definitions
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There haven't been WaterExplosion and WaterImpactSound properties on CreateEffectWarhead for quite a while.
2016-01-31 16:22:48 +02:00
Pavel Penev
489ee9fc54
Add support for multiple impact sounds to CreateEffectWarhead
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Have the engine pick one impact sound at random from the provided list.
2016-01-31 16:22:47 +02:00
Pavel Penev
7e3ec91d30
Add support for multiple explosions to CreateEffectWarhead
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Have the engine pick one explosion at random from the provided list.
2016-01-31 16:22:09 +02:00
Matthias Mailänder
690e5125ec
Move shared metrics to mods/commons.
2016-01-30 23:03:37 +01:00
Matthias Mailänder
10ebd7e48d
Merge pull request #10649 from obrakmann/radar-team-colors
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Added option to show team colors on radar map
2016-01-30 21:53:14 +01:00
Paul Chote
b387e6a19e
Polish the lobby option bin layout.
2016-01-30 20:47:57 +00:00
Paul Chote
73b3f20921
Remove fragile alliances feature.
2016-01-30 20:47:50 +00:00
Oliver Brakmann
aa491a35c8
Fix Monster Tank Madness to not use Player.SetStance
2016-01-30 20:47:49 +00:00
Paul Chote
f8f3d1deb4
Fix allies-05a map yaml.
2016-01-30 15:03:57 +00:00
DArcy Rush
eb795909da
Implement player stance colors
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Adds an option to display actors on radar and
support weapon timers in colors denoting the
diplomatic stance toward the player.
2016-01-30 15:46:55 +01:00
reaperrr
c19383472f
Merge pull request #10624 from pchote/overhaul-color-validator
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Fix color validator issues and increase color picker palette size.
2016-01-29 23:57:46 +01:00
Oliver Brakmann
4e44e6b914
Merge pull request #10640 from abcdefg30/removeReveals
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Remove obsolete and performance costly RevealsShroud definitions
2016-01-29 23:04:56 +01:00
Oliver Brakmann
7128e1b8f0
Merge pull request #10623 from riiga/icons
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Improved GPS icons
2016-01-29 22:53:48 +01:00
abcdefg30
e8c67993c1
Remove obsolete and performance costly RevealsShroud definitions
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from the APC on the dropzone maps.
2016-01-29 22:22:15 +01:00