reaperrr
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2f69711341
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Rename ActorMap *UnitsAt* occurences to *ActorsAt*
These enumerate actors in general, not just mobile actors (which the term 'unit' usually refers to).
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2015-10-16 00:07:06 +02:00 |
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Paul Chote
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ef55d646f7
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Unstatic the Sound class.
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2015-09-20 14:11:06 +01:00 |
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atlimit8
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8162fa27ab
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Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
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2015-09-19 09:49:24 -05:00 |
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atlimit8
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85fab45451
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Remove Actor.HasTrait<T>()
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2015-09-19 09:49:23 -05:00 |
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penev92
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bb648decc3
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Rename Player.Country to Player.Faction
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2015-07-15 04:06:52 +03:00 |
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penev92
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2e04fb5ddd
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Rename Faction trait members
Rename Faction.Race to Faction.InternalName
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2015-07-14 18:50:39 +03:00 |
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reaperrr
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2be06e610a
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Removed RenderUnit
Used this opportunity to unhardcode several sandworm-related sequences.
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2015-07-04 22:08:07 +02:00 |
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Paul Chote
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585a43fd8f
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Rename Actor.Destroy/Destroyed to Dispose/Disposed.
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2015-05-29 19:08:38 +01:00 |
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penev92
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76a3b9c3b7
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Add sandworm attack sound
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2015-05-03 12:55:32 +03:00 |
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penev92
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efee3598f9
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Add D2k harvester insurance on worm frenzy
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2015-03-22 17:00:59 +02:00 |
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penev92
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4a5b3b59ed
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Properly remove worms from the world
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2015-03-08 15:01:40 +02:00 |
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penev92
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58ab28206f
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Fix multiple notifications in multiplayer bug
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2015-03-08 15:01:38 +02:00 |
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penev92
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e6f1c6b460
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Enhance sandworm targeting logic by having actors produce noise
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2015-01-14 21:26:55 +02:00 |
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abcdefg30
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8ca61aa917
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Updated all year numbers
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2015-01-09 21:18:05 +01:00 |
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Oliver Brakmann
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ce41c60a40
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Merge pull request #7244 from Hellhake/bom
Remove BOM
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2015-01-02 12:11:27 +01:00 |
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Hellhake
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fa72e04042
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Remove BOM
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2015-01-01 22:51:12 +01:00 |
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Matthias Mailänder
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3835aec17f
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add an attack overlay for the sand worm
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2015-01-01 14:53:04 +01:00 |
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reaperrr
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5c5210f5e3
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Dissolve Move namespace into Activities & Traits
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2014-12-22 17:32:08 +01:00 |
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reaperrr
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2d7c1a3394
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Rename CommonTraitsInterfaces to TraitsInterfaces, move to Traits namespace
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2014-12-19 13:18:36 +01:00 |
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reaperrr
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c19d096d92
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Bring Mods.D2k in line with our new folder/namespace structure
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2014-12-17 13:10:50 +01:00 |
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