Lawrence Wang
|
1fa4cf5c0a
|
Bug 856- Removal of extra few lines of code
|
2011-06-25 11:54:19 +12:00 |
|
Lawrence Wang
|
de5db51f25
|
Fixed #856 - created trait for ammo reload time, set for some aircraft
|
2011-06-25 11:54:12 +12:00 |
|
Chris Forbes
|
6be55b61aa
|
fixed #934 -- convert all AttackBase.MuzzleFlash uses to WithMuzzleFlash
|
2011-06-25 11:51:04 +12:00 |
|
Chris Forbes
|
29b81be5bb
|
removed obsolete data sln
|
2011-06-25 11:41:13 +12:00 |
|
Paul Chote
|
a59ff827b8
|
Update CHANGELOG
|
2011-06-25 00:18:17 +12:00 |
|
Paul Chote
|
b39880a845
|
SAM site muzzleflash (Fixes #923)
|
2011-06-25 00:17:49 +12:00 |
|
Paul Chote
|
6817332317
|
Rework apache weapon and firing offsets. Has duel machine guns with 10 shots, reloads all of its ammo every 8 seconds. Damage increased, and can now attack air. Fixes second half of #930.
|
2011-06-24 23:58:52 +12:00 |
|
Paul Chote
|
44c86928ec
|
Rework orca weapons and firing offsets. Now fires a volley of 10 rockets, which reload at 2 per 3 seconds. Fixes half of #930.
|
2011-06-24 23:58:30 +12:00 |
|
Paul Chote
|
3b55b92573
|
Fix BGGY turret location (Fixes #926)
|
2011-06-24 20:56:45 +12:00 |
|
Paul Chote
|
24266ebc93
|
Autodetect CD instead of prompting the user. Fixes #911. Requires testing under Windows and Linux.
|
2011-06-24 19:08:29 +12:00 |
|
Paul Chote
|
dc9b0adba9
|
Kill unused map installation code.
|
2011-06-24 17:26:33 +12:00 |
|
Paul Chote
|
916e63710c
|
Fix #892
|
2011-06-24 17:08:58 +12:00 |
|
Paul Chote
|
8122d63a74
|
Remove SSM from Nod
|
2011-06-24 01:40:00 +12:00 |
|
Paul Chote
|
edbc7a028b
|
Artillery goes back to Nod
|
2011-06-24 01:21:17 +12:00 |
|
Paul Chote
|
06c32a728a
|
Update CHANGELOG
|
2011-06-24 00:40:58 +12:00 |
|
Paul Chote
|
35a5fc3356
|
Work around for #902.
|
2011-06-24 00:40:58 +12:00 |
|
Paul Chote
|
2d34169d79
|
Fix harv/proc/selling interaction. Fix formatting issues in OreRefinery. (Fixes #901, #903)
|
2011-06-24 00:40:58 +12:00 |
|
Paul Chote
|
122c7ec569
|
Don't show bounty cashticks of $0.
|
2011-06-24 00:40:58 +12:00 |
|
Paul Chote
|
ef8b6b2e71
|
Remove FlyOffMap.Interruptable. Fixes #906.
|
2011-06-24 00:40:58 +12:00 |
|
Paul Chote
|
78502317aa
|
APC becomes an Anti-Air transport. Will need new turret artwork.
|
2011-06-24 00:40:57 +12:00 |
|
Paul Chote
|
1848405795
|
Rocket Launcher (MSAM) rework. Now fires 6 unguided rockets, has a fixed turret, cannot target air.
|
2011-06-24 00:40:57 +12:00 |
|
Paul Chote
|
41def5fef5
|
Split STNK weapon from MSAM, give it burst 2, and set correct barrel offsets. Doubles effective STNK damage. (Fixes #907)
|
2011-06-23 18:45:35 +12:00 |
|
Paul Chote
|
60a4a06ee4
|
Restore APC cargo pips (Fixes #910).
|
2011-06-23 18:13:08 +12:00 |
|
Paul Chote
|
ec3d467858
|
HackyAI supports teams (Fixes #917).
|
2011-06-23 17:41:38 +12:00 |
|
Paul Chote
|
6ed0c574be
|
Update CHANGELOG
|
2011-06-22 22:33:57 +12:00 |
|
Paul Chote
|
099ede0428
|
Halve bridge strength
|
2011-06-21 20:44:19 +12:00 |
|
Paul Chote
|
65f1427bf2
|
Fix some other bogus bits in Bridge
|
2011-06-21 20:35:19 +12:00 |
|
Paul Chote
|
5e220a9ac7
|
Fix #306
|
2011-06-21 20:35:08 +12:00 |
|
Paul Chote
|
af4093f380
|
Swap the default value for FlyOffMap.Interruptible. The common case (scripted aircraft) don't want to be interruptible. Fixes badr desync caused by the mono 2.6.7 compiler dropping initializers for bools that default to true.
|
2011-06-21 14:20:08 +12:00 |
|
Paul Chote
|
74b2b36a40
|
Clean up and merge #883
|
2011-06-21 13:34:38 +12:00 |
|
Curtis S
|
bb2e514dfd
|
Fixed title in ra map "Center of Attention"
|
2011-06-21 13:14:05 +12:00 |
|
Paul Chote
|
6feccab5db
|
Add map-player check to SurrenderOnDisconnect
|
2011-06-21 03:41:36 +12:00 |
|
Paul Chote
|
1cdfd44d43
|
Fix #897.
|
2011-06-21 03:40:39 +12:00 |
|
Paul Chote
|
ce65127e34
|
Fix observer tooltips (Bug #769)
|
2011-06-21 02:51:50 +12:00 |
|
Paul Chote
|
e33995d71b
|
Don't display a tooltip for actors without the Tooltip trait
|
2011-06-21 02:48:52 +12:00 |
|
Paul Chote
|
088573f2b7
|
Disable controls instead of hiding when ready. Fixes #889
|
2011-06-20 22:50:32 +12:00 |
|
Paul Chote
|
7838896c81
|
Display bot spawns to everyone, not just the host.
|
2011-06-20 22:50:32 +12:00 |
|
Paul Chote
|
43aae99dd0
|
Fix #888
|
2011-06-20 22:50:32 +12:00 |
|
Paul Chote
|
49dfbd43b7
|
Fix #896
|
2011-06-20 22:50:32 +12:00 |
|
Paul Chote
|
347a80f0a7
|
Unbitrot GDI01. The broken rules overrides have been left as a testcase for #768
|
2011-06-20 22:50:32 +12:00 |
|
Paul Chote
|
c014731a2f
|
Fix Map.PlayerCount
|
2011-06-20 22:50:31 +12:00 |
|
Paul Chote
|
bafa411329
|
Expose LockTeam/LockSpawn to mappers
|
2011-06-20 22:50:31 +12:00 |
|
Paul Chote
|
8875d1adee
|
Skirmish starts with the last used map.
|
2011-06-20 22:50:31 +12:00 |
|
Paul Chote
|
4fa9a2ba2b
|
Group the music button on the left
|
2011-06-20 22:50:31 +12:00 |
|
Paul Chote
|
e00bfd487d
|
Hook up the spawn selector.
|
2011-06-20 22:50:31 +12:00 |
|
Paul Chote
|
c80fbaacd5
|
Add a spawnpoint selector for bots (selector logic unimplemented)
|
2011-06-20 22:50:30 +12:00 |
|
Paul Chote
|
b4ce97691b
|
Use images instead of checkboxes for non-editable status fields and fix player template naming: local/remote -> editable/non-editable.
|
2011-06-20 22:50:30 +12:00 |
|
Paul Chote
|
ac68f9dab3
|
Remove Bot: label from bots in the slot dropdown.
|
2011-06-20 22:50:30 +12:00 |
|
Paul Chote
|
e7543f28df
|
Fix naming of Player.PlayerReference.
|
2011-06-20 22:50:29 +12:00 |
|
Paul Chote
|
91b31b1981
|
Rewrite ChooseInitialStance to support bot teams and remove obsolete crap.
|
2011-06-20 22:50:29 +12:00 |
|