Commit Graph

6296 Commits

Author SHA1 Message Date
Lawrence Wang
1fa4cf5c0a Bug 856- Removal of extra few lines of code 2011-06-25 11:54:19 +12:00
Lawrence Wang
de5db51f25 Fixed #856 - created trait for ammo reload time, set for some aircraft 2011-06-25 11:54:12 +12:00
Chris Forbes
6be55b61aa fixed #934 -- convert all AttackBase.MuzzleFlash uses to WithMuzzleFlash 2011-06-25 11:51:04 +12:00
Chris Forbes
29b81be5bb removed obsolete data sln 2011-06-25 11:41:13 +12:00
Paul Chote
a59ff827b8 Update CHANGELOG 2011-06-25 00:18:17 +12:00
Paul Chote
b39880a845 SAM site muzzleflash (Fixes #923) 2011-06-25 00:17:49 +12:00
Paul Chote
6817332317 Rework apache weapon and firing offsets. Has duel machine guns with 10 shots, reloads all of its ammo every 8 seconds. Damage increased, and can now attack air. Fixes second half of #930. 2011-06-24 23:58:52 +12:00
Paul Chote
44c86928ec Rework orca weapons and firing offsets. Now fires a volley of 10 rockets, which reload at 2 per 3 seconds. Fixes half of #930. 2011-06-24 23:58:30 +12:00
Paul Chote
3b55b92573 Fix BGGY turret location (Fixes #926) 2011-06-24 20:56:45 +12:00
Paul Chote
24266ebc93 Autodetect CD instead of prompting the user. Fixes #911. Requires testing under Windows and Linux. 2011-06-24 19:08:29 +12:00
Paul Chote
dc9b0adba9 Kill unused map installation code. 2011-06-24 17:26:33 +12:00
Paul Chote
916e63710c Fix #892 2011-06-24 17:08:58 +12:00
Paul Chote
8122d63a74 Remove SSM from Nod 2011-06-24 01:40:00 +12:00
Paul Chote
edbc7a028b Artillery goes back to Nod 2011-06-24 01:21:17 +12:00
Paul Chote
06c32a728a Update CHANGELOG 2011-06-24 00:40:58 +12:00
Paul Chote
35a5fc3356 Work around for #902. 2011-06-24 00:40:58 +12:00
Paul Chote
2d34169d79 Fix harv/proc/selling interaction. Fix formatting issues in OreRefinery. (Fixes #901, #903) 2011-06-24 00:40:58 +12:00
Paul Chote
122c7ec569 Don't show bounty cashticks of $0. 2011-06-24 00:40:58 +12:00
Paul Chote
ef8b6b2e71 Remove FlyOffMap.Interruptable. Fixes #906. 2011-06-24 00:40:58 +12:00
Paul Chote
78502317aa APC becomes an Anti-Air transport. Will need new turret artwork. 2011-06-24 00:40:57 +12:00
Paul Chote
1848405795 Rocket Launcher (MSAM) rework. Now fires 6 unguided rockets, has a fixed turret, cannot target air. 2011-06-24 00:40:57 +12:00
Paul Chote
41def5fef5 Split STNK weapon from MSAM, give it burst 2, and set correct barrel offsets. Doubles effective STNK damage. (Fixes #907) 2011-06-23 18:45:35 +12:00
Paul Chote
60a4a06ee4 Restore APC cargo pips (Fixes #910). 2011-06-23 18:13:08 +12:00
Paul Chote
ec3d467858 HackyAI supports teams (Fixes #917). 2011-06-23 17:41:38 +12:00
Paul Chote
6ed0c574be Update CHANGELOG 2011-06-22 22:33:57 +12:00
Paul Chote
099ede0428 Halve bridge strength 2011-06-21 20:44:19 +12:00
Paul Chote
65f1427bf2 Fix some other bogus bits in Bridge 2011-06-21 20:35:19 +12:00
Paul Chote
5e220a9ac7 Fix #306 2011-06-21 20:35:08 +12:00
Paul Chote
af4093f380 Swap the default value for FlyOffMap.Interruptible. The common case (scripted aircraft) don't want to be interruptible. Fixes badr desync caused by the mono 2.6.7 compiler dropping initializers for bools that default to true. 2011-06-21 14:20:08 +12:00
Paul Chote
74b2b36a40 Clean up and merge #883 2011-06-21 13:34:38 +12:00
Curtis S
bb2e514dfd Fixed title in ra map "Center of Attention" 2011-06-21 13:14:05 +12:00
Paul Chote
6feccab5db Add map-player check to SurrenderOnDisconnect 2011-06-21 03:41:36 +12:00
Paul Chote
1cdfd44d43 Fix #897. 2011-06-21 03:40:39 +12:00
Paul Chote
ce65127e34 Fix observer tooltips (Bug #769) 2011-06-21 02:51:50 +12:00
Paul Chote
e33995d71b Don't display a tooltip for actors without the Tooltip trait 2011-06-21 02:48:52 +12:00
Paul Chote
088573f2b7 Disable controls instead of hiding when ready. Fixes #889 2011-06-20 22:50:32 +12:00
Paul Chote
7838896c81 Display bot spawns to everyone, not just the host. 2011-06-20 22:50:32 +12:00
Paul Chote
43aae99dd0 Fix #888 2011-06-20 22:50:32 +12:00
Paul Chote
49dfbd43b7 Fix #896 2011-06-20 22:50:32 +12:00
Paul Chote
347a80f0a7 Unbitrot GDI01. The broken rules overrides have been left as a testcase for #768 2011-06-20 22:50:32 +12:00
Paul Chote
c014731a2f Fix Map.PlayerCount 2011-06-20 22:50:31 +12:00
Paul Chote
bafa411329 Expose LockTeam/LockSpawn to mappers 2011-06-20 22:50:31 +12:00
Paul Chote
8875d1adee Skirmish starts with the last used map. 2011-06-20 22:50:31 +12:00
Paul Chote
4fa9a2ba2b Group the music button on the left 2011-06-20 22:50:31 +12:00
Paul Chote
e00bfd487d Hook up the spawn selector. 2011-06-20 22:50:31 +12:00
Paul Chote
c80fbaacd5 Add a spawnpoint selector for bots (selector logic unimplemented) 2011-06-20 22:50:30 +12:00
Paul Chote
b4ce97691b Use images instead of checkboxes for non-editable status fields and fix player template naming: local/remote -> editable/non-editable. 2011-06-20 22:50:30 +12:00
Paul Chote
ac68f9dab3 Remove Bot: label from bots in the slot dropdown. 2011-06-20 22:50:30 +12:00
Paul Chote
e7543f28df Fix naming of Player.PlayerReference. 2011-06-20 22:50:29 +12:00
Paul Chote
91b31b1981 Rewrite ChooseInitialStance to support bot teams and remove obsolete crap. 2011-06-20 22:50:29 +12:00