Chris Forbes
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73b6eb568b
|
more of attack-ground (order wiring, etc); doesn't work.
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2010-07-22 08:26:52 +12:00 |
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Chris Forbes
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8006e20dd3
|
however, we *do* need to know who nudged us, so we can tell them where to shove it if required.
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2010-07-21 19:27:49 +12:00 |
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Chris Forbes
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e426d50cc2
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add INudge interface; Move tries to nudge things that are in the way as a good first option
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2010-07-21 19:24:45 +12:00 |
|
Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
|
Paul Chote
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df3581237e
|
Remove hardcoded cursor bs; move TransformsOnDeploy to Mods.RA.
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2010-07-08 20:23:19 +12:00 |
|
Bob
|
281d013c3b
|
move Combat, AttackBase, and associates into mod
|
2010-07-08 16:38:58 +12:00 |
|
Bob
|
7a738ed6af
|
move CYard trait and UndeployMCV activity into mod
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2010-07-08 15:34:21 +12:00 |
|
Paul Chote
|
7c3a10396c
|
New crush code, now with less bs
|
2010-06-25 20:57:06 +12:00 |
|
Paul Chote
|
29fa9e3aeb
|
Shift movement cost/speed into IMove; regressions in a few areas
|
2010-06-25 17:05:56 +12:00 |
|
Paul Chote
|
0aeca2aadc
|
Helicopters use pathfinder
|
2010-06-24 21:51:22 +12:00 |
|
Paul Chote
|
3e664779ef
|
Remove a bunch of unnecessary caching
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2010-06-24 21:51:22 +12:00 |
|
Paul Chote
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b42589b479
|
Fix vehicle production; Basic 5-to-a-cell logic. cnc only. Infantry stack; need to give a graphical offset.
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2010-06-24 21:51:22 +12:00 |
|
Paul Chote
|
b7c8e55d14
|
Some initial hacks towards multiple-infantry-per-cell. Make the pathfinder smart enough to do what we need, and remove a *lot* of stupid duplication. Needs more work.
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2010-06-24 21:51:22 +12:00 |
|
Chris Forbes
|
9215fa4d28
|
moved CallFunc, Wait activities to ra
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2010-05-20 19:14:16 +12:00 |
|
Chris Forbes
|
43eb4b03ea
|
moved Follow to ra
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2010-05-20 19:11:05 +12:00 |
|
Chris Forbes
|
1d0848466f
|
moved most render bits to ra
|
2010-05-20 19:09:48 +12:00 |
|
Chris Forbes
|
b0d2bf2e51
|
moved air unit support to ra
|
2010-05-20 18:54:44 +12:00 |
|
Chris Forbes
|
be974f7970
|
moved almost all Attack* to ra
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2010-05-20 18:37:36 +12:00 |
|
Chris Forbes
|
d008fd9eed
|
moved AutoTarget/AutoHeal to ra
|
2010-05-20 18:28:57 +12:00 |
|
Chris Forbes
|
7910f3fe54
|
moved ReturnOnIdle to ra
|
2010-05-20 18:18:25 +12:00 |
|
Chris Forbes
|
ed21b3be8d
|
moved cargo-related traits to ra
|
2010-05-20 17:28:48 +12:00 |
|
Chris Forbes
|
8e46f99ab9
|
make it actually sortof work
|
2010-05-16 12:53:20 +12:00 |
|
Chris Forbes
|
65c42ce9d7
|
more positional sound
|
2010-05-13 08:44:47 +12:00 |
|
Chris Forbes
|
dd52aa1728
|
positional sound!
|
2010-05-13 08:44:46 +12:00 |
|
Chris Forbes
|
46e465cf33
|
resources moved off player onto a synced trait
|
2010-05-12 18:29:25 +12:00 |
|
Chris Forbes
|
fd324e2804
|
remove spurious ctor on Activities.Repair
|
2010-05-12 17:59:50 +12:00 |
|
Chris Forbes
|
acf55f1bb0
|
hack hack hack... working dog
|
2010-05-06 22:15:02 +12:00 |
|
Chris Forbes
|
888706befa
|
initial work on DOG attack
|
2010-05-06 20:28:28 +12:00 |
|
Chris Forbes
|
4bd195e21c
|
factor out some hardcoded constants from various Heli activities
|
2010-05-02 15:10:52 +12:00 |
|
Chris Forbes
|
32c73fa72f
|
heli separation
|
2010-05-02 13:18:13 +12:00 |
|
Paul Chote
|
acefd2a28d
|
Tweak base speed, and ore values to be more correct as a multiplier
|
2010-04-17 21:57:02 +12:00 |
|
Paul Chote
|
fcf8eb2726
|
Terrain speed modifiers
|
2010-04-17 21:56:57 +12:00 |
|
Chris Forbes
|
4b70fa6594
|
#8 hardcoded refs to afld/hpad/fix
|
2010-04-17 17:48:44 +12:00 |
|
Chris Forbes
|
150a83852e
|
introduce 'Valued' trait, which is almost Buildable without being buildable.
|
2010-04-16 21:06:54 +12:00 |
|
Chris Forbes
|
487c93beaf
|
fix undeploy MCV exploits
|
2010-04-12 19:52:30 +12:00 |
|
Bob
|
a22ec0fd81
|
move the harvest-related traits and activities into the mod dll.
|
2010-04-04 13:34:17 +12:00 |
|
Bob
|
8a3c1e137e
|
moved other chrono-related stuff into the mod dll.
|
2010-04-04 13:07:54 +12:00 |
|
Chris Forbes
|
0596b08f2c
|
rules-based terrain cost, part 1
|
2010-04-02 16:45:41 +13:00 |
|
Chris Forbes
|
38605faecf
|
much simpler rules loader
|
2010-04-02 16:45:03 +13:00 |
|
alzeih
|
dca052dbc8
|
FIX uses unit repair values with RepairsUnits trait, Buildings use right repair values, nuke unused GeneralInfo
|
2010-04-02 16:21:33 +13:00 |
|
alzeih
|
3123b4d83b
|
Migration to World.Defaults complete (for RA)
|
2010-04-02 02:16:20 +13:00 |
|
Chris Forbes
|
d5a9c76d42
|
unhack that a bit
|
2010-03-28 16:56:13 +13:00 |
|
Chris Forbes
|
6b7d824b9b
|
having a look at this perf stuff...
|
2010-03-28 10:34:43 +13:00 |
|
Chris Forbes
|
2f02b5c453
|
a pile of plane simplifications
|
2010-03-27 10:40:14 +13:00 |
|
Chris Forbes
|
ad36252ee1
|
clean up plane cruise altitude crap => yaml
|
2010-03-27 00:07:08 +13:00 |
|
Bob
|
dca15cadb9
|
fixed line-endings on *.cs
|
2010-03-22 19:28:37 +12:00 |
|
Paul Chote
|
b4540db406
|
Begin unfailing movement types / IsBuildable / etc
|
2010-03-21 18:56:22 +13:00 |
|
alzeih
|
2584172aef
|
fix perf issue in new harvester pathing
|
2010-03-20 18:25:10 +13:00 |
|
alzeih
|
3eb971ad2c
|
New Wait activity
|
2010-03-20 18:24:41 +13:00 |
|
Chris Forbes
|
a96d67c5e7
|
DeliverOre hacking
|
2010-03-20 17:32:15 +13:00 |
|