Commit Graph

62 Commits

Author SHA1 Message Date
Matthias Mailänder
c609c4af14 Extract text feedback messages. 2023-08-19 20:46:04 +03:00
Ivaylo Draganov
a0f17b15ec Refactor translation files
- Add prefixes to all message keys to provide context
- Use messages with attributes for some UI elements (dropdowns, dialogs, checkboxes, menus)
- Rename some class fields for consistency with translation keys
2022-12-19 22:04:54 +13:00
Matthias Mailänder
8297fcff30 Expose lobby options to localisation. 2022-12-07 18:40:26 +02:00
Mustafa Alperen Seki
54340591e3 Unhardcode VeteranProductionIconOverlay. 2022-08-16 15:08:51 +03:00
Ivaylo Draganov
bc676fbf78 Add text notifications to many in-game events 2022-04-30 12:39:29 +01:00
Paul Chote
0bdd46451e Overhaul resource layer logic:
* ResourceType trait has been removed.
* Simulation-related data is now defined on the
  ResourceLayer (which mods can subclass/replace).
* Support non-money resources by moving the resource
  values to the PlayerResources trait.
* Allow mods to disable the neighbour density override
  and instead always use the map-defined densities.
* Allow mods to define their own resource placement
  logic (e.g. allow resources on slopes) by subclassing
  (Editor)ResourceLayer.
* Improve ability to subclass/override ResourceRenderer
  by exposing more virtual methods.
2021-03-20 16:45:41 +01:00
atlimit8
259c8d2c98 Merge ConditionManager trait directly into Actor 2020-05-09 15:46:11 +02:00
teinarss
a47f60d3a6 Add a trait PlayerRadarTerrain to track explored terrain 2019-11-20 16:24:56 +01:00
teinarss
12484caf04 Added field to ProductionQueue to customize ordering in ObserverProductionIconsWidget 2019-05-26 19:04:54 +01:00
Paul Chote
f26992443d Remove periods from lobby option tooltips. 2019-04-28 00:24:28 +02:00
Paul Chote
492b5aec82 Save and restore viewport position / selection / control groups. 2019-04-20 14:54:48 +02:00
reaperrr
927b6cd561 Convert AIHarvesterManager into *Module 2018-11-04 01:11:00 +01:00
Mustafa Alperen Seki
47c4be9191 Update mods for LowPowerSlowdown to LowPowerModifier 2018-10-08 21:38:30 +01:00
abcdefg30
26b0a06a17 Remove a wrong empty line from ra/rules/player.yaml 2018-10-07 18:28:37 +01:00
Paul Chote
b1b35c1e1b Rework RA Engineer behaviour.
Capturing now behaves as in C&C3:KW - wait for 8 seconds
outside the structure before running inside and being disposed.

A "Reusable Engineer" lobby option is provided to restore
the previous non-disposing behaviour.
2018-10-07 18:46:21 +02:00
Andre Mohren
d7f81d4a20 Extracted Win and Lose and Leave notifications MissionObjectives. 2018-09-24 22:43:14 +02:00
Andre Mohren
fac758f38e ProductionQueue notifications now optional. 2018-09-24 22:43:14 +02:00
Andre Mohren
c2b1a5f4e0 Extracted BuildingCannotPlaceAudio to PlaceBuilding. 2018-09-24 22:43:14 +02:00
Andre Mohren
8834cee13c PlaceBuilding notification now optional. 2018-09-24 22:43:14 +02:00
Andre Mohren
7057e32902 PowerManager notification now optional. 2018-09-24 22:43:14 +02:00
Andre Mohren
e353ff326e Extracted CashTickUp and CashTickDown to PlayerResources. 2018-09-24 22:43:14 +02:00
Voidwalker
398ae75525 Added fully random spawn position option. 2018-06-03 12:27:20 +01:00
Paul Chote
3082df7dfd Disable kill bounties by default in campaigns, skirmish, and MP. 2018-05-28 19:05:34 +02:00
Paul Chote
7508a13f92 Enable "Unable to comply, building in progress" notification. 2018-04-22 18:01:57 +02:00
reaperrr
4c16e51f92 Add EditorPlayer to all mods
To prevent the editor from loading unnecessary or even incompatible
player traits.
2018-04-06 20:46:47 +02:00
TheChosenEvilOne
15354f52c1 Added FACT unpack checkbox to ra/cnc/ts. 2017-12-28 11:22:29 +00:00
Paul Chote
cd4f54ade3 Add Kill Bounties checkbox to RA. 2017-12-21 23:52:04 +01:00
Paul Chote
49f0e4ebcf Fix incorrectly named lobby option properties. 2017-12-17 14:51:10 +02:00
Paul Chote
97cdce7448 Add additional metadata to lobby options. 2017-12-12 22:43:11 +01:00
SoScared
64dfc38c2e final RA balance patch for the next playtest/release 2017-08-10 18:16:58 +02:00
abcdefg30
880f90345e Add an upgrade rule 2017-03-18 13:42:49 +01:00
Paul Chote
1ef3e246d1 Convert GlobalUpgradable to conditions. 2016-12-13 19:30:41 +00:00
Zimmermann Gyula
5648daeeed Manual cleanup. 2016-08-21 12:05:34 +02:00
Zimmermann Gyula
5eec9ef463 Automatically upgrade rules. 2016-08-21 12:05:34 +02:00
Oliver Brakmann
d292f15cc2 Enable player experience tracking in mod rules 2016-07-19 20:20:38 +02:00
abcdefg30
beb44c56fe Change the 'Training' sound to 'Building' for all queues except Infantry 2016-07-11 16:54:07 +02:00
Paul Chote
d27d265bdd Add Id field to ProvidesTechPrerequisite. 2016-06-04 10:03:05 +01:00
Oliver Brakmann
a8ead3669d Enable the insufficient funds warning in ra, d2k and ts 2016-04-11 19:06:18 +02:00
Oliver Brakmann
41388b9c63 Revert the previous InsufficientFundsWarning implementation 2016-04-11 19:06:18 +02:00
reaperrr
38cea38f6b Migrate BuildSpeed from float to int 2016-03-24 18:43:48 +01:00
abcdefg30
fad0ed7124 Make use of the new InsufficientFunds warning in ra, d2k and ts 2016-02-23 22:16:54 +01:00
Paul Chote
df30257881 Add a "No Superweapons" tech level. 2016-01-24 11:33:30 +00:00
Emiel Suilen
3e63869bd1 Eliminated superfluous linendings 2016-01-01 16:22:19 +01:00
Sean Hunt
8f4ec87b63 Factor silos needed warning to a new trait. 2015-12-27 14:40:37 -05:00
Paul Chote
372bbaf7b6 Overhaul WithDecoration trait. 2015-12-26 12:38:26 +00:00
Paul Chote
78391e7c65 Replace icon veterancy overlay with new artwork.
New shp includes frames for higher level veterancy
for potential future use.
2015-08-15 20:59:52 +01:00
unknown
206ed8ebb8 Veteran unit production & unlocking through spies. 2015-07-04 22:25:12 +01:00
Paul Chote
34f5482d26 Update RA rules. 2015-06-19 22:02:07 +01:00
Matthias Mailänder
4b50f34c46 Merge pull request #7849 from penev92/bleed_notifications
Add new enemy detection voice notifications to RA and D2k
2015-05-10 18:32:13 +02:00
Paul Chote
7eae157ad8 Rework player palette loading. 2015-05-10 00:01:14 +01:00