Commit Graph

22767 Commits

Author SHA1 Message Date
reaperrr
226e2f7fa4 Merge pull request #12640 from reaperrr/ts-weapon-inherit2
Slim & tweak TS weapons - part 2
2017-02-04 14:40:27 +01:00
reaperrr
484dd20f28 Merge pull request #12683 from abcdefg30/AAOffset
Fix the LocalOffset of the AA Gun
2017-02-04 12:48:01 +01:00
abcdefg30
a413cc81ea Merge pull request #12605 from reaperrr/ts-weapon-inheritance
Introduce TargetDamageWarhead + some TS weapon fixes
2017-02-04 00:59:14 +01:00
abcdefg30
e1121e6cbe Fix the muzzle sequence offset of the AA Gun (set it to 0,0) 2017-02-04 00:26:16 +01:00
abcdefg30
d31227793e Fix the LocalOffset of the AA Gun 2017-02-03 23:51:19 +01:00
Paul Chote
958d1cd365 Merge pull request #12671 from abc013/renameUpgradeOverlay
Changed 'UpgradeOverlay' to 'WithColoredOverlay'
2017-02-03 22:14:58 +00:00
abcdefg30
3cffbe7d1e Merge pull request #12672 from pchote/fix-ambient-sound
Fix and improve AmbientSound trait
2017-02-03 23:10:28 +01:00
Paul Chote
647ee841b4 Overhaul AmbientSound trait. 2017-02-03 22:01:12 +00:00
Paul Chote
a880562b4b Add support for moving ISounds after creation. 2017-02-03 21:59:32 +00:00
Paul Chote
61050e77f6 Fix PlayLooped ignoring world position. 2017-02-03 21:59:32 +00:00
abcdefg30
0074eb5202 Merge pull request #12678 from reaperrr/merge-ts-into-cnc
Merge Mods.TS into Mods.Cnc
2017-02-03 22:55:52 +01:00
abc013
851c8e6075 Changed 'UpgradeOverlay' to 'WithColoredOverlay' 2017-02-03 18:09:56 +01:00
reaperrr
dfe14b0994 Merge pull request #12666 from Phrohdoh/damagedbyterrain-respect-tunnels
TS DamagedByTerrain and ^DamagedByVeins: Don't damage actors in tunnels
2017-02-03 09:53:11 +01:00
reaperrr
a006b02240 Merge pull request #12657 from pchote/skip-stacked-levels
Support skipping stacked condition levels.
2017-02-03 09:47:21 +01:00
reaperrr
709e2a26e1 Merge Mods.TS into Mods.Cnc 2017-02-02 21:20:31 +01:00
reaperrr
940cf67da4 Merge pull request #12653 from MustaphaTR/d2k-fix-618
D2K - Fix tiles 251, 306, 435 and 618
2017-02-02 20:52:25 +01:00
reaperrr
db04234062 Remove dead code from AnimatedBeacon
This was simply forgotten to be removed by https://github.com/OpenRA/OpenRA/pull/12309
2017-02-02 19:44:30 +01:00
reaperrr
2ee47ff5cf Fix Falloff and Spread of TS missiles 2017-02-02 19:32:16 +01:00
reaperrr
2ff745672c Use inheritance in TS smallguns.yaml
- using InstantHit projectile with default Blockable: false is intentional (matches original)
- default Spread and Falloff changes are intentional
- removing AA-capability from HarpyClaw is intentional
- adding 'piff' to Sniper is intentional
- Spread change to Sniper is intentional
2017-02-02 19:32:15 +01:00
reaperrr
715d88f86b Fix RPGTower prone damage 2017-02-02 19:32:11 +01:00
reaperrr
c90f573b77 Move up RPGTower weapon for more consistent order 2017-02-02 19:32:09 +01:00
reaperrr
797465e613 Use inheritance in TS ballisticweapons.yaml
Notes:
- adding alpha transparency to explosions is intentional
- making 120mm not blockable is intentional
- implicitly changing LaunchAngle of RPGTower to 75 is intentional
- Spread changes to 155mm and Grenade are intentional
- Falloff changes are intentional
- Prone70Percent on Grenade is intentional
2017-02-02 19:32:07 +01:00
reaperrr
30690fbb68 Use Inheritance in TS energyweapons.yaml
Notes:
- changing Proton smudge from MediumScorch to SmallScorch is intentional
- InfDeath on LtRail was bit-rot
- RangeLimit on Proton was bit-rot
- Gave CyCannon a higher RangeLimit for easier hits on moving targets
2017-02-02 19:32:06 +01:00
Mustafa Alperen Seki
d85526d5d2 Fix tiles 251, 306, 435 and 618. 2017-02-02 08:26:59 +02:00
Matthias Mailänder
cb1f42db83 Merge pull request #12670 from reaperrr/prodTabs-to-common
Move ProductionTabsLogic to Mods.Common
2017-02-01 21:58:44 +01:00
RoosterDragon
87040a3cf5 Merge pull request #12643 from pchote/battlefield-control
Replace "Debug" prefix with "Battlefield Control" for gameplay notifications.
2017-02-01 19:18:47 +00:00
reaperrr
76f961e39e Move ProductionTabsLogic to Mods.Common 2017-02-01 19:58:21 +01:00
RoosterDragon
cf2336793a Merge pull request #12318 from cjshmyr/fix-12271
ScrollPanelWidget - Fix frame end task race condition
2017-02-01 18:56:42 +00:00
Taryn Hill
77a709a325 Merge pull request #12667 from glenlife/patch-1
Update AUTHORS
2017-02-01 09:23:28 -06:00
Glen
16a9db905b Update AUTHORS
(changed username)
2017-01-31 21:10:32 -06:00
reaperrr
77c96db768 Merge pull request #12647 from abcdefg30/mercFlag
Fix the mercenary faction having no valid flag
2017-01-31 20:01:03 +01:00
Taryn Hill
225619efe8 TS: Don't harm flying jumpjets via DamagedByTerrain 2017-01-31 10:35:50 -06:00
Taryn Hill
82f44b00d2 Add TunnelCondition to ^Visceroid's Mobile trait 2017-01-31 10:31:12 -06:00
Taryn Hill
5a13ea3366 TS' ^DamagedByVeins: Disable LeavesTrails if inside of a tunnel 2017-01-31 09:36:18 -06:00
Taryn Hill
4bd6bb0b21 TS: Don't heal actors on tiberium if they are in a tunnel 2017-01-31 09:36:01 -06:00
Taryn Hill
7eab7dfad9 TS: Do not do terrain/vein damage to actors inside of tunnels 2017-01-31 08:46:09 -06:00
Taryn Hill
1fe317dd57 Fix a typo in MobileInfo 2017-01-31 08:46:08 -06:00
abcdefg30
ed39e512dd Merge pull request #12655 from MustaphaTR/d2k-thumper-voice
D2K - Change Thumper's Voice to normal Inf. Voice
2017-01-31 15:12:37 +01:00
abcdefg30
1567ff2ab7 Merge pull request #12660 from ltem/fix-identation
Fixes an error of pr 12658
2017-01-31 15:03:23 +01:00
Mustafa Alperen Seki
c1817005ab Change Thumper's Voice to normal Inf. Voice 2017-01-31 09:31:27 +02:00
RoosterDragon
aca9d60128 Merge pull request #12577 from pchote/movement-layers
Implement tunnels, elevated bridges, jumpjet and subterranean units.
2017-01-30 21:38:09 +00:00
ltem
b8ec633514 Fixes an error of pr 12658 2017-01-30 22:26:00 +01:00
reaperrr
e2b0c5bce4 Return empty Enumerable immediately in InstantHit
...rather than allocating a compiler generated enumerable via 'yield'.
2017-01-30 21:22:12 +01:00
reaperrr
c057acba7a Use TargetDamage for D2k WormJaw 2017-01-30 21:22:11 +01:00
reaperrr
416857c6ea Various misc TS weapon fixes
- Falloff of FireballLauncher and Bomb now more like in TS
- Spread of FireballLauncher now matches TS
- Spread of Bomb is now closer to TS (behaviour not entirely identical, because Spread was cell-based and had a ceiling at ~1.5 cells away from impact cell).
- Bomb now destroys Tiberium like in TS
- Visceroid now uses TargetDamage warhead to damage target directly
- Veins now use TargetDamage warhead to damage target directly
2017-01-30 21:22:09 +01:00
reaperrr
ce5c11d4f0 Use inheritance and TargetDamageWH for TS heal weapons 2017-01-30 21:22:07 +01:00
reaperrr
a8f7b0e2de Add TargetDamageWarhead
Only deals damage to the actor that was targeted by the carrying
projectile.

Currently only supported by InstantHit projectile.
2017-01-30 21:22:06 +01:00
reaperrr
090c015b27 Pass InstantHit target directly if inaccuracy is zero
This is required to make the TargetDamage warhead deal damage only to a specific target.
2017-01-30 21:22:04 +01:00
reaperrr
e2419f4faa Merge pull request #12654 from MustaphaTR/d2k-engineer-passenger-color
D2K - Remove PipType from Engineer and Thumper
2017-01-30 20:31:37 +01:00
reaperrr
ee33fb3254 Merge pull request #12658 from ltem/d2k-additional-faction-description
D2K faction specific information
2017-01-30 20:29:32 +01:00