Oliver Brakmann
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ef35ee2204
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Load end-game dialog only after game ends, not already when it starts
This is to ensure that statistics reflect the state at the end of the
game, not that from the start of the game.
Fixes #6547.
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2014-09-25 21:02:39 +02:00 |
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Oliver Brakmann
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928ee9c625
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Add a chat tab to end-game window
Fixes #6422
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2014-09-20 12:17:53 +02:00 |
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Oliver Brakmann
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bf9a63ff95
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Rename widgets
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2014-09-06 11:18:47 +02:00 |
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Paul Chote
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674998c0ee
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Merge pull request #6335 from obrakmann/fix6311
Fix end game window conflicting with ingame menu
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2014-09-03 18:54:51 +12:00 |
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ScottNZ
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b70395e27c
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Refactor more power and infiltration stuff. Create new power sabotage ability for spies in ra and ts.
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2014-08-27 18:45:09 +12:00 |
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Oliver Brakmann
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2f4c81b7c9
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Fix end game window conflicting with ingame menu
Fixes #6311
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2014-08-24 17:00:18 +02:00 |
|
Alexander Fast
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070d00c678
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Fixes year numbers in license text in file headers.
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2014-08-21 11:27:52 +02:00 |
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Paul Chote
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54fa8e4d30
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Merge pull request #6182 from obrakmann/fix6172
Fix observer widgets not showing up when a player loses
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2014-08-09 12:45:54 +12:00 |
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Oliver Brakmann
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819eb64011
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Add end game dialog
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2014-08-08 13:35:49 +02:00 |
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Oliver Brakmann
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8cec848a0f
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Add a mission objectives GUI panel
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2014-08-08 13:35:49 +02:00 |
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Oliver Brakmann
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b85d5a9193
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Fix observer widgets not showing up when a player loses
Fixes #6172.
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2014-08-05 12:52:04 +02:00 |
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Paul Chote
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43bd8a361e
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Implement new production hotkeys. Fixes #3915, #4142, #4181.
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2014-08-03 19:28:07 +12:00 |
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ScottNZ
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692e3a9c88
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Move Power out of Building and into its own trait
Conflicts:
mods/ts/rules/structures.yaml
|
2014-08-03 18:53:51 +12:00 |
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Paul Chote
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d88b27745b
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Fix observer buttons.
|
2014-07-26 19:26:03 +12:00 |
|
Paul Chote
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0c607ffff2
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Move legacy widgets into D2K project.
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2014-07-26 18:20:10 +12:00 |
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Matthias Mailänder
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14f71c55bf
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unify install from CD logic
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2014-07-06 14:04:25 +02:00 |
|
ScottNZ
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dbffce81a6
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Remove unused usings
|
2014-06-15 22:16:40 +12:00 |
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ScottNZ
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00ec1ca87a
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Remove unused usings
|
2013-11-12 19:39:33 +13:00 |
|
Matthias Mailänder
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cdfc21af2c
|
remove redundant install and download logic
|
2013-10-06 10:52:55 +02:00 |
|
Matthias Mailänder
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6e26173f0f
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remove foreign dependencies from d2k mod entirely
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2013-08-17 23:31:23 +02:00 |
|
Matthias Mailänder
|
a831b8984a
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port map actors to DATA.R8 sequences
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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efb55d4cb9
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read support power icons from sequences
so that d2k can grab them from DATA.R8
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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b73ca27a8f
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move vehicles to load sprites from DATA.R8 directly
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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8718a9cb44
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load projectiles, muzzles and explosions from DATA.R8
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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d0d2c7a49b
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load Dune 2000 aircraft directly from DATA.R8
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2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
bed3fc2498
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replace the infantry sequences with transposed DATA.R8 frames
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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341522232e
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migrate all other buildings to DATA.R8 sequences
4th conyard might be for the Corrino faction
TODO: active animations are yet unused overlays
no need to render build-top for refineries
|
2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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03eaf76cd8
|
moved the towers to DATA.R8 sequences
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
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a7504b5dd9
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load Dune 2000 walls directly from DATA.R8
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2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
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0dbee935e7
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load the Dune 2000 mouse curser from the native MOUSE.R8 format
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2013-08-17 23:31:21 +02:00 |
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Matthias Mailänder
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040e8eccd9
|
StyleCop clean D2k Mod DLL
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2013-08-07 15:42:34 +02:00 |
|
Paul Chote
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0e21107694
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Add "Change Mod" buttons to RA and D2K. Fixes #3401.
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2013-06-15 21:24:49 +12:00 |
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Matthias Mailänder
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801f293948
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also extract GAMESFX from Dune 2000 setup.z
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2013-06-09 17:31:14 +02:00 |
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Matthias Mailänder
|
c9466f995b
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extracting d2k setup.z works now, adapting the UI
|
2013-06-09 16:54:13 +02:00 |
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Matthias Mailänder
|
f80180509c
|
added Jes suggestions on d2k R8 to SHP conversion
- windtrapzaps is actually the IX structure animation
- rpg, missile, missile2: frame order reversed like vehicles
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2013-04-15 13:11:42 +02:00 |
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Matthias Mailänder
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8fa1fc2345
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mapped DATA.R8 completely, fixes #2341
d2k is now completely independened from RA MIX/SHP files
|
2013-04-15 13:11:35 +02:00 |
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Matthias Mailänder
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1355a9f837
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added extra d2k buildings for creeps/neutral
new SHPs, needs update for d2k-packages.zip
|
2012-07-17 14:02:22 +02:00 |
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Matthias Mailänder
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db8f22cdbf
|
d2k harvester unload a little less ugly, RALint fixes
frames were swapped, offset and turnaround still wrong
remember: this changes unload.shp (copy to dl-mirrors)
|
2012-07-16 22:23:56 +02:00 |
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Matthias Mailänder
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5f2f25b758
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added d2k superweapons, fixed c4/nuke cursor
|
2012-07-16 21:02:55 +02:00 |
|
Matthias Mailänder
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c75c72b525
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made palette shadowindex configurable
|
2012-07-01 19:37:57 +12:00 |
|
Matthias Mailänder
|
8041b17032
|
fixed turret facing order, added rocket turret
|
2012-06-28 13:10:41 +12:00 |
|
Matthias Mailänder
|
5318380bfa
|
auto-restart the game after getting the game-files
|
2012-06-27 13:19:52 +12:00 |
|
Chris Forbes
|
162c386bdd
|
Merge remote-tracking branch 'matt/bleed'
|
2012-06-25 09:40:22 +12:00 |
|
Matthias Mailänder
|
79976a4bfe
|
transpose infantry/ornithocopter
|
2012-06-24 15:48:11 +02:00 |
|
Matthias Mailänder
|
0b6eda0815
|
replaced RA sounds by Dune 2000 ones
|
2012-06-23 16:00:20 +02:00 |
|
Matthias Mailänder
|
6929ed024a
|
added harvester unload, thumper which spawns sandworms
worm won't attack, dogjaw is stupid and moving mine did not work
|
2012-06-20 16:57:09 +02:00 |
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Matthias Mailänder
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c804be6f01
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fix passable edges in Cliff terrain tiles
made all special units equally expensive, found harvester unload
|
2012-06-16 21:19:46 +02:00 |
|
Matthias Mailänder
|
959875c709
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added special infantry, fixed UI, added new map
|
2012-06-16 14:17:35 +02:00 |
|
Matthias Mailänder
|
c1fb5dd5f5
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added engineer, bazooka
|
2012-06-15 22:43:03 +02:00 |
|
Matthias Mailänder
|
801ff5cc17
|
make cursor always transparent, fix Arrakis tileset
transparency bugs some cnc cursors, slice BLOXBASE better
|
2012-06-15 11:06:59 +02:00 |
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