Commit Graph

10122 Commits

Author SHA1 Message Date
penev92
2f95e56256 Fixed incorrect D2k song installation 2021-02-28 12:29:15 +00:00
Paul Chote
8b81078929 Fix lighting effects in "The Pit" map. 2021-02-24 19:20:48 +01:00
Paul Chote
76a10283c4 Fix TS effect translucency/lighting effects. 2021-02-24 19:20:48 +01:00
Paul Chote
445d943549 Remove obsolete shadow palette definitions. 2021-02-20 02:08:40 +01:00
Paul Chote
f661d1ba48 Remove OLDLST campaign overrides. 2021-02-14 18:13:21 +01:00
reaperrr
717b9ba1e6 Fix TS GDI temperate radar sprite
Unlike its snow counterpart, the transition between building
and its shadow was jarring, making it look as if there was a
1-pixel gap between them. Fixed that.

Also applied some very subtle polish by replacing some non-
remapable red pixels (nothing worth porting to snow variant, though).
2021-02-14 14:40:58 +00:00
reaperrr
c57cc96145 TS radars Z offset fixes
The lower borders of the sprites were cut off without this.
2021-02-14 14:40:58 +00:00
Smittytron
16fa1ef144 Change Z-offsets that overlap Repair Facility 2021-02-14 14:31:50 +00:00
Smittytron
788f0f3e24 Change Z-offsets that overlap Service Depot 2021-02-14 14:31:50 +00:00
Matthias Mailänder
e7cfd2765c Make UI cursors configurable. 2021-02-14 13:09:59 +00:00
Smittytron
5cf622fb6e Improve AI response in Nod03b 2021-02-12 20:38:37 +01:00
Smittytron
8711d8799c Improve AI response in Nod03a 2021-02-12 20:38:37 +01:00
Smittytron
e9a6a3afc5 Add clarifying objective to Monster Tank Madness 2021-02-12 02:30:12 +01:00
Paul Chote
d09476c603 Remove custom palettes from building placement previews. 2021-02-12 02:08:30 +01:00
Orb
5bda6852a4 APC Balance Tweak Commit 2021-02-09 23:07:44 +01:00
Ivaylo Draganov
641b05eb21 Split settings panels logic and add support for custom panels 2021-02-08 11:25:50 +01:00
reaperrr
62fd11d5c4 Fix deployed tick tank sprites
Several pixels used non-remapable red colors.
2021-02-06 22:46:52 +01:00
Smittytron
e807664437 Add TanyaRescued speech notification to Downunder 2021-02-06 01:18:48 +01:00
Smittytron
e46440b94f Correct the ownership of walls in Allies05a 2021-02-06 01:18:48 +01:00
Smittytron
30ea1e23b4 Delay SendReinforcements() to split notifications 2021-02-06 01:18:48 +01:00
Smittytron
4db2fd980a Kill pillboxes with barrels in Soviet01 2021-02-06 01:18:48 +01:00
Smittytron
9580d61fb0 Fix spaces in Monster Tank Madness 2021-02-06 01:18:48 +01:00
Smittytron
27aefcc0ce Fix tabs in Ant01 2021-02-06 01:18:48 +01:00
Smittytron
b8b1a4930c Change BarrelExplode CreateEffect to large_napalm 2021-02-05 23:41:03 +01:00
Smittytron
d7a40f3bdb Change BarrelExplode to use FireDeath 2021-02-05 23:41:03 +01:00
Paul Chote
b3821e71dc Fix Tanya's prone firing animations. 2021-02-02 23:05:07 +01:00
abcdefg30
115984054d Increase the reload delay of the prison colt to match the normal colt 2021-01-31 22:35:42 +00:00
abcdefg30
69addda86c Fix the gun sounds not playing in Allies05a 2021-01-31 22:35:42 +00:00
Smittytron
c2379f251d Fix crash in Allies 05a on SamBarrel kill 2021-01-31 18:52:47 +01:00
Smittytron
f767c24601 Remove SpawnActorOnDeath from civilian structures 2021-01-30 13:47:14 +01:00
reaperrr
5ba662cfae Fix RA inf death anims playing too fast 2021-01-30 01:23:39 +00:00
Paul Chote
d6d0fd597d Fix Tanya firing animation. 2021-01-29 15:04:42 +01:00
Paul Chote
547b6d19dc Reduce Tanya firing rate. 2021-01-29 15:04:42 +01:00
Matthias Mailänder
28ddab7cc2 Disallow building sell during construction. 2021-01-27 22:51:58 +01:00
Matthias Mailänder
8f06b0a836 Add a "structure sold" notification. 2021-01-27 22:51:58 +01:00
Paul Chote
3b768dacf5 Increase map chooser dialog size to match the lobby. 2021-01-25 20:43:53 +01:00
Smittytron
d67b3245e0 Change hospital owner in Nod07b 2021-01-24 10:47:05 +00:00
Paul Chote
82a9809192 Remove RenderSprites.Scale. 2021-01-21 18:22:11 +01:00
Paul Chote
d6a05f2ea2 Fix Sardarkaur not attacking while attack-moving. 2021-01-17 19:42:49 +01:00
VonNah
bc9cd57fa0 Fix vehicle explosion and missile impact sounds in Tiberian Dawn 2021-01-16 01:32:20 +00:00
VonNah
93fa9bdfb8 Fixed an issue where RadarUp and DisablePower/EnablePower use the wrong sound effects.
Signed-off-by: VonNah <vonnahora@gmail.com>
2021-01-16 00:48:35 +00:00
reaperrr
808c5f0951 Remove ScriptTriggers from map deco actors
Removes it from destroyed fields, trees and rocks in RA and C&C.

This trait isn't free in terms of performance due to all the
INotify* calls, and the mentioned actors should rarely
- if ever - need it. Besides, if a mission ever really needs
this on those actors, the trait can be added back via
map rules.
2021-01-16 00:44:03 +00:00
Paul Chote
207e09fea9 Add plumbing for mod-defined terrain loaders. 2021-01-11 21:57:55 +01:00
Paul Chote
2eee911c58 Fix infantry freezing death animations in Top o' the World mission. 2021-01-11 11:32:38 +01:00
Paul Chote
bb65646c4d Fix Grenadier death animation in Sarin Gas 3 mission. 2021-01-11 11:32:38 +01:00
Paul Chote
02a2624bcc Add a per-player handicap option to the lobby.
Handicaps reduce unit health, firepower, and build speed.
2021-01-10 22:23:52 +01:00
Paul Chote
c7c78eda80 Increase lobby and server list width. 2021-01-10 22:23:52 +01:00
Matthias Mailänder
7bc17b59f5 Add a generic video player widget. 2021-01-10 10:21:17 +01:00
Smittytron
514652bb6a Add Aftermath mission Shock Therapy 2021-01-10 02:34:50 +01:00
Paul Chote
16d0f8a5a6 Add a setting to pause the shellmap. 2021-01-10 00:23:30 +01:00