Oliver Brakmann
1a63a0a167
Fix chat sounds overlapping with playing FMV in missions
2014-10-26 00:38:32 +02:00
abcdefg30
ff8944d288
Ported allies03a
2014-10-24 20:32:47 +02:00
abcdefg30
3091d2c480
Readded tanyas ability to crush vehicles on allies01
2014-10-24 19:37:24 +02:00
abcdefg30
cc97f45ea4
Removed -classic suffix
2014-10-24 19:37:23 +02:00
Oliver Brakmann
35ccc79902
Move Utils.CenterOfCell into Map global
2014-10-21 22:08:06 +02:00
Oliver Brakmann
37c5d51f19
Move Utils.Seconds and .Minutes into DateTime global
...
Also renames Date.IsHalloween to DateTime.IsHalloween
2014-10-21 22:08:06 +02:00
Paul Chote
2b0042ca23
Merge pull request #6799 from pchote/additional-sounds
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Made use of various additional sound files in Red Alert
2014-10-20 20:28:17 +13:00
abcdefg30
3110d6d0a4
fix broken triggers
2014-10-19 15:07:13 +02:00
abcdefg30
fdecc18ddc
Ported monster-tank-madness to lua
2014-10-19 13:30:38 +02:00
Paul Chote
cf2d30d80a
Update map yaml formatting.
2014-10-19 21:06:50 +13:00
Matthias Mailänder
aab71ccbaf
setup all Tanya voices
2014-10-18 21:08:50 +02:00
Oliver Brakmann
22e6e5d759
Port Intervention to the new Lua API
2014-10-18 18:19:03 +02:00
Matthias Mailänder
f249aa85b4
Merge pull request #6731 from obrakmann/fix6728_intervention_breakage
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Fix old Lua breakage
2014-10-11 14:44:26 +02:00
Oliver Brakmann
18b9f9a021
Fix old Lua breakage
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Works around a problem in the old Lua API where a trait lookup would
not find the correct class and make the script crash.
In this instance, `Game.modData.ObjectCreator.FindType("RallyPoint")`
return `OpenRA.Mods.Common.Effects.RallyPoint` instead of the expected
`OpenRA.Mods.Common.RallyPoint`.
The other change is an oversight from the recent warhead rewrites.
Fixes #6728
2014-10-11 13:39:31 +02:00
Paul Chote
a870a6e023
Upgrade RA missions for the new mission chooser.
2014-10-11 23:06:55 +13:00
Matthias Mailänder
df5b7d4497
Merge pull request #6699 from obrakmann/fix6692_new_objective_notification
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Added notifications for new objectives to scripted missions
2014-10-11 11:05:33 +02:00
abcdefg30
ae1c3df948
Disabled changing e7's stances
2014-10-10 19:49:37 +02:00
Oliver Brakmann
36477ae323
Added notifications for new objectives to scripted missions
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Fixes #6692
2014-10-08 06:24:51 +02:00
Matthias Mailänder
24732ae635
port allies-02 to new Lua API
2014-10-05 22:45:23 +02:00
obrakmann
a91084c0f8
Merge pull request #6613 from pchote/remove-mp-tooltips
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Remove the MP tooltip row from campaign missions.
2014-10-04 12:20:14 +02:00
Paul Chote
ece2b34f7d
Add classic-style tooltips for RA campaign missions.
2014-10-03 20:25:34 +13:00
Paul Chote
fd14ebddb8
Remove the now-redundant ScriptInvulnerable trait.
2014-10-01 21:50:18 +13:00
Paul Chote
968486a03e
Reimplement iron curtain as a generic stat upgrade.
2014-10-01 21:29:19 +13:00
Matthias Mailänder
867ebcec3b
port allies-01 to new Lua API
2014-09-28 10:53:01 +02:00
Matthias Mailänder
0428814fe5
Merge pull request #6477 from s1ww/bleed
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Updating outdated maps
2014-09-25 06:53:35 +02:00
abcdefg30
698d57ed82
Made dog buildable at fort lonestar
2014-09-20 17:40:10 +02:00
abcdefg30
02adaea35d
Fixed training camp map
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Removed unused traits,
fixed prerequisites
and fixed two typos.
2014-09-20 17:40:09 +02:00
s1ww
b8d683a3bd
poland-raid map file
2014-09-16 23:12:54 +02:00
s1ww
a17628b562
Updating outdated maps
2014-09-16 21:31:16 +02:00
Matthias Mailänder
14709135d4
fix a syntax error
2014-09-14 17:05:39 +02:00
Matthias Mailänder
0e00bbe6e7
fix a bib rendering problem due to manual sprite scaling
2014-09-14 17:05:05 +02:00
Matthijs Benschop
fdc0f23bab
Tile misplacement in zeus and apollo map.
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Fixes #6443
2014-09-14 15:24:07 +02:00
reaperrr
8c1ab03623
Wall -> Crushable + BlocksBullets yaml changes
2014-09-14 01:33:48 +02:00
obrakmann
d56c1fa450
Merge pull request #6378 from Mailaender/desert-shellmap-lua-cleaning
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Desert shellmap Lua maintenance
2014-09-06 23:14:09 +02:00
Matthias Mailänder
9b6a5320a4
paradrop zombies instead of ants
2014-09-05 15:42:54 +02:00
Matthias Mailänder
128b2b8b67
rename the boolean
2014-09-05 15:42:38 +02:00
Matthias Mailänder
99156451c0
bring back Chinook infantry insertion
2014-08-31 20:38:19 +02:00
Matthias Mailänder
0b8ae4088e
use the new reinforcements methods
2014-08-31 20:38:19 +02:00
Matthias Mailänder
03afd1db5d
avoid magic numbers
2014-08-31 20:38:19 +02:00
Matthias Mailänder
a7389a0e45
make this a seasonal easter egg
2014-08-31 20:38:16 +02:00
Matthias Mailänder
5b12ba1c21
refactor and move ShipUnitTypes to the top
2014-08-31 14:45:11 +02:00
Matthias Mailänder
154f6ba297
remove bogus space tabs
2014-08-31 14:29:24 +02:00
obrakmann
7b8e774b08
Merge pull request #6319 from abcdefg30/fortlonestar
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Small cleanup on fort-lonestar map
2014-08-31 11:30:39 +02:00
abcdefg30
5b97076769
Readd correct buildingspeed modifier
2014-08-30 18:24:17 +02:00
Matthias Mailänder
911f79e86f
fix production queues and prerequisites
2014-08-30 18:16:36 +02:00
abcdefg30
9a87a7cd10
moved mediamessage to avoid spam
2014-08-30 18:16:36 +02:00
abcdefg30
2e431bb95b
removed unused buildable: owner: ...
2014-08-30 18:16:35 +02:00
abcdefg30
adcfdbd391
added ftur and removed hbox
2014-08-30 18:16:35 +02:00
abcdefg30
1e3804b729
unit -> units to avoid crashes
2014-08-30 18:16:34 +02:00
reaperrr
3725ce4f7b
InfDeath -> DeathType renaming.
2014-08-30 18:06:05 +02:00