Commit Graph

707 Commits

Author SHA1 Message Date
Oliver Brakmann
1a63a0a167 Fix chat sounds overlapping with playing FMV in missions 2014-10-26 00:38:32 +02:00
abcdefg30
ff8944d288 Ported allies03a 2014-10-24 20:32:47 +02:00
abcdefg30
3091d2c480 Readded tanyas ability to crush vehicles on allies01 2014-10-24 19:37:24 +02:00
abcdefg30
cc97f45ea4 Removed -classic suffix 2014-10-24 19:37:23 +02:00
Oliver Brakmann
35ccc79902 Move Utils.CenterOfCell into Map global 2014-10-21 22:08:06 +02:00
Oliver Brakmann
37c5d51f19 Move Utils.Seconds and .Minutes into DateTime global
Also renames Date.IsHalloween to DateTime.IsHalloween
2014-10-21 22:08:06 +02:00
Paul Chote
2b0042ca23 Merge pull request #6799 from pchote/additional-sounds
Made use of various additional sound files in Red Alert
2014-10-20 20:28:17 +13:00
abcdefg30
3110d6d0a4 fix broken triggers 2014-10-19 15:07:13 +02:00
abcdefg30
fdecc18ddc Ported monster-tank-madness to lua 2014-10-19 13:30:38 +02:00
Paul Chote
cf2d30d80a Update map yaml formatting. 2014-10-19 21:06:50 +13:00
Matthias Mailänder
aab71ccbaf setup all Tanya voices 2014-10-18 21:08:50 +02:00
Oliver Brakmann
22e6e5d759 Port Intervention to the new Lua API 2014-10-18 18:19:03 +02:00
Matthias Mailänder
f249aa85b4 Merge pull request #6731 from obrakmann/fix6728_intervention_breakage
Fix old Lua breakage
2014-10-11 14:44:26 +02:00
Oliver Brakmann
18b9f9a021 Fix old Lua breakage
Works around a problem in the old Lua API where a trait lookup would
not find the correct class and make the script crash.

In this instance, `Game.modData.ObjectCreator.FindType("RallyPoint")`
return `OpenRA.Mods.Common.Effects.RallyPoint` instead of the expected
`OpenRA.Mods.Common.RallyPoint`.

The other change is an oversight from the recent warhead rewrites.

Fixes #6728
2014-10-11 13:39:31 +02:00
Paul Chote
a870a6e023 Upgrade RA missions for the new mission chooser. 2014-10-11 23:06:55 +13:00
Matthias Mailänder
df5b7d4497 Merge pull request #6699 from obrakmann/fix6692_new_objective_notification
Added notifications for new objectives to scripted missions
2014-10-11 11:05:33 +02:00
abcdefg30
ae1c3df948 Disabled changing e7's stances 2014-10-10 19:49:37 +02:00
Oliver Brakmann
36477ae323 Added notifications for new objectives to scripted missions
Fixes #6692
2014-10-08 06:24:51 +02:00
Matthias Mailänder
24732ae635 port allies-02 to new Lua API 2014-10-05 22:45:23 +02:00
obrakmann
a91084c0f8 Merge pull request #6613 from pchote/remove-mp-tooltips
Remove the MP tooltip row from campaign missions.
2014-10-04 12:20:14 +02:00
Paul Chote
ece2b34f7d Add classic-style tooltips for RA campaign missions. 2014-10-03 20:25:34 +13:00
Paul Chote
fd14ebddb8 Remove the now-redundant ScriptInvulnerable trait. 2014-10-01 21:50:18 +13:00
Paul Chote
968486a03e Reimplement iron curtain as a generic stat upgrade. 2014-10-01 21:29:19 +13:00
Matthias Mailänder
867ebcec3b port allies-01 to new Lua API 2014-09-28 10:53:01 +02:00
Matthias Mailänder
0428814fe5 Merge pull request #6477 from s1ww/bleed
Updating outdated maps
2014-09-25 06:53:35 +02:00
abcdefg30
698d57ed82 Made dog buildable at fort lonestar 2014-09-20 17:40:10 +02:00
abcdefg30
02adaea35d Fixed training camp map
Removed unused traits,
fixed prerequisites
and fixed two typos.
2014-09-20 17:40:09 +02:00
s1ww
b8d683a3bd poland-raid map file 2014-09-16 23:12:54 +02:00
s1ww
a17628b562 Updating outdated maps 2014-09-16 21:31:16 +02:00
Matthias Mailänder
14709135d4 fix a syntax error 2014-09-14 17:05:39 +02:00
Matthias Mailänder
0e00bbe6e7 fix a bib rendering problem due to manual sprite scaling 2014-09-14 17:05:05 +02:00
Matthijs Benschop
fdc0f23bab Tile misplacement in zeus and apollo map.
Fixes #6443
2014-09-14 15:24:07 +02:00
reaperrr
8c1ab03623 Wall -> Crushable + BlocksBullets yaml changes 2014-09-14 01:33:48 +02:00
obrakmann
d56c1fa450 Merge pull request #6378 from Mailaender/desert-shellmap-lua-cleaning
Desert shellmap Lua maintenance
2014-09-06 23:14:09 +02:00
Matthias Mailänder
9b6a5320a4 paradrop zombies instead of ants 2014-09-05 15:42:54 +02:00
Matthias Mailänder
128b2b8b67 rename the boolean 2014-09-05 15:42:38 +02:00
Matthias Mailänder
99156451c0 bring back Chinook infantry insertion 2014-08-31 20:38:19 +02:00
Matthias Mailänder
0b8ae4088e use the new reinforcements methods 2014-08-31 20:38:19 +02:00
Matthias Mailänder
03afd1db5d avoid magic numbers 2014-08-31 20:38:19 +02:00
Matthias Mailänder
a7389a0e45 make this a seasonal easter egg 2014-08-31 20:38:16 +02:00
Matthias Mailänder
5b12ba1c21 refactor and move ShipUnitTypes to the top 2014-08-31 14:45:11 +02:00
Matthias Mailänder
154f6ba297 remove bogus space tabs 2014-08-31 14:29:24 +02:00
obrakmann
7b8e774b08 Merge pull request #6319 from abcdefg30/fortlonestar
Small cleanup on fort-lonestar map
2014-08-31 11:30:39 +02:00
abcdefg30
5b97076769 Readd correct buildingspeed modifier 2014-08-30 18:24:17 +02:00
Matthias Mailänder
911f79e86f fix production queues and prerequisites 2014-08-30 18:16:36 +02:00
abcdefg30
9a87a7cd10 moved mediamessage to avoid spam 2014-08-30 18:16:36 +02:00
abcdefg30
2e431bb95b removed unused buildable: owner: ... 2014-08-30 18:16:35 +02:00
abcdefg30
adcfdbd391 added ftur and removed hbox 2014-08-30 18:16:35 +02:00
abcdefg30
1e3804b729 unit -> units to avoid crashes 2014-08-30 18:16:34 +02:00
reaperrr
3725ce4f7b InfDeath -> DeathType renaming. 2014-08-30 18:06:05 +02:00