reaperrr
18e37e4216
Drags death sounds out of RenderInfantry into a separate DeathSounds trait.
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Play death sounds with a new PlayVoiceLocal so they don't use full volume regardless of position relative to camera.
Adds option for alternative burn and zap death sounds.
Renames RenderInfantry's UseInfantryDeath trait to SpawnsCorpse.
Removes hack from ra desert shellmap.
2014-05-02 15:14:29 +02:00
Paul Chote
06f162ad57
Add initial standard library, and port shellmaps.
2014-05-02 22:18:34 +12:00
Matthias Mailänder
a8a3036bc4
moved StartGameNotification into its own trait
2014-04-20 15:25:43 +02:00
ScottNZ
22dd2b0a92
Add singleplayer mission menu to ra/td
2014-04-19 15:54:55 +12:00
Paul Chote
098e802a24
Merge pull request #5046 from Mailaender/ra-maps-metadata-overflow
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Shortened map titles and author credits to combat overflow
2014-04-06 16:31:12 +12:00
Matthias Mailänder
7562540a2e
shorter Map.Name and Map.Author fields
2014-04-05 19:56:30 +02:00
Curtis Shmyr
1eea9d5efc
Fix missing ore well on bottom right spawn of seaside 2
2014-04-05 10:39:55 -06:00
Curtis Shmyr
cb2a3fe1fe
Added ra map - seaside 2
2014-04-02 21:09:55 -06:00
Igor Popov
b5679a55fb
remove free-coasts.oramap
2014-03-17 23:48:27 +04:00
Matthias Mailänder
ee6eac2436
removed bogus rules for the immobile bombs
2014-03-12 19:28:24 +01:00
ScottNZ
9287fd1a76
Make Allied and Soviet factions build general-purpose mines instead of AT and AP mines.
2014-03-12 14:58:06 +13:00
s1ww
b4bb268f45
RA adding blitzkrieg & burlesca balanced maps
2014-03-08 16:33:38 +01:00
ScottNZ
9720b7a966
Remove some RA maps
2014-03-08 00:31:20 +13:00
ScottNZ
856120f2b2
Remove hardcoded missions
2014-03-08 00:26:09 +13:00
Matthias Mailänder
a980d82162
Merge pull request #4694 from Unit158/fix
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Changed things to do with Shroud to WRange. Updated Utility. Closes #4679
2014-03-06 08:51:45 +01:00
ScottNZ
7d43ecc33f
Remove the temperate RA shellmap and port the desert shellmap to Lua.
2014-03-06 19:27:29 +13:00
Chicken man
a538914d6c
Updated maps to work with changes.
2014-03-05 17:30:35 -05:00
Matthias Mailänder
28df2d6982
lst is now using it's own render trait
2014-02-15 15:39:00 +01:00
Matthias Mailänder
d18b657bfd
tooltips are now defined in sequences
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closes #4573
2014-02-15 15:38:59 +01:00
Paul Chote
04481cb958
Merge pull request #4445 from Mailaender/miss-sprites
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Set up all MISS sprites
2014-02-14 18:14:37 +13:00
ScottNZ
881d17a996
Update rules for cargo changes
2014-02-12 20:07:46 +13:00
Paul Chote
61f5ab7167
Remove redundant AttackMove definitions.
2014-02-01 10:55:04 +13:00
Matthias Mailänder
493de23527
use all tech center frames
2014-01-17 08:18:37 +01:00
Paul Chote
99cb698424
Generalise AttackMove to support anything with IMove and AutoTarget.
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Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Matthias Mailänder
ec3f44e536
remove redundant MissionIsOver check in Tick
2013-12-30 09:28:40 +01:00
Chris Forbes
a5316a488f
Merge pull request #4360 from cjshmyr/crates
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CrateSpawner changes
2013-12-27 19:11:12 -08:00
Matthias Mailänder
6e5b5d430f
Merge pull request #4358 from s1ww/bleed
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Adding detailed 5 players ffa conquest map (format 6)
2013-12-27 13:48:23 -08:00
Curtis Shmyr
f8dca4b834
Replaced references of CrateDrop with CrateSpawner in RA maps
2013-12-26 12:14:51 -07:00
Paul Chote
996877d9e5
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
s1ww
3c769d6579
Adding detailed 5 players ffa conquest map (format 6)
2013-12-23 17:47:58 +01:00
Matthias Mailänder
35e906c606
Merge pull request #4347 from ihptru/battle-lake
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update battle-lake.oramap, fixes #3245 ;
2013-12-23 00:39:29 -08:00
Matthias Mailänder
63f3a9e611
Merge pull request #4346 from MicroGraphics/bleed
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Added a Snowhut and new map "Snow Town"
2013-12-23 00:34:28 -08:00
MicroGraphics
43586a1178
New Map Snow Town
2013-12-21 20:16:09 +01:00
Igor Popov
04b3387f0e
update battle-lake.oramap, fixes #3245 ;
2013-12-21 21:17:47 +04:00
Paul Chote
883b014888
Generalize reinforcement insertion / extraction.
2013-12-20 20:32:42 +13:00
ScottNZ
09b694095c
Add Map.GetNamedActor for map actor lookup
2013-12-20 19:20:56 +13:00
ScottNZ
b2e9de810e
Add CPos.New etc functions to Lua standard library and helpers to LuaScriptInterface.cs. Rename Team.Create to Team.New.
2013-12-19 19:26:57 +13:00
Paul Chote
cd2a1cb30f
Upgrade shipped maps to format 6.
2013-12-08 11:33:04 +13:00
Igor Popov
f5d5a3ca8e
Update distributed maps with RequiresMod where it's missing
2013-12-07 03:50:41 +04:00
ScottNZ
5799cfdcf2
Split mission.lua into mission.lua, reinforcements.lua and supportpowers.lua. Fixes #4204
2013-12-06 23:11:32 +13:00
ScottNZ
84b99687c9
Add back the smudge that was missing in allies-02-classic
2013-12-04 10:57:05 +13:00
Matthias Mailänder
68b9fbf796
don't crash Fort Lonestar on map load
2013-11-30 09:44:48 +01:00
ScottNZ
0ca8f41114
Add two Lua-powered single player missions
2013-11-29 23:49:41 +13:00
Matthias Mailänder
b875e9f0a2
remove bit-rotted Proxmity trait
2013-11-15 14:32:18 +01:00
Paul Chote
47209f5848
CarpetBomb -> AttackBomber.
2013-11-01 17:47:30 +13:00
Curtis Shmyr
c1e5be380e
Rename Capture related traits to ExternalCapture
2013-10-27 17:25:44 -06:00
wuschel
cc2bedc454
fix/balance RA map Athena
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1. Reduced strategic victory timer from 10 to 3 minutes to increase
pressure on players.
2. Increased the size of the starting islands in order to give a player
more strategic options.
Removed *Options: OpenRA.MapOptions* as seen in
https://github.com/OpenRA/OpenRA/pull/3939 . Checked all starting
positions in-Game.
2013-10-16 13:13:27 +02:00
wuschel
5a5bf8a8cc
RA map Apollo / update map.yaml / remove Options: ...
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For some reason the editor in release-20130915 added *Options: OpenRA.MapOptions* into the map.yaml file. I removed that entry.
2013-10-15 02:11:12 +02:00
wuschel
635f634b71
fix/balance on RA map Apollo
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Southern side of map lacked 1 oil derrick and 1 oil patch / added to
southern side of map.
2013-10-15 00:27:10 +02:00
Matthias Mailänder
c1af43da7f
added BaseProvider to mini-games
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fixes #3934
2013-10-14 19:45:28 +02:00