reaperrr
0ff22b8cbc
Changed Bounds/added VisualBounds in RA mod
2015-06-17 20:13:53 +02:00
Matthias Mailänder
6f6602dece
Merge pull request #8472 from penev92/bleed_dropDown
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Change DropDownButtonWidget separator to an image
2015-06-16 20:36:03 +02:00
Matthias Mailänder
96884210b3
Merge pull request #8119 from penev92/bleed_d2kVideos
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Rework mod content installation directories and add D2k videos
2015-06-16 18:37:50 +02:00
penev92
c93c0488c3
Change DropDownButtonWidget separator to an image
2015-06-15 03:15:19 +03:00
penev92
c8ab1e8370
Add Dictionary support to InstallUtils and fix D2k locking asset files;
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Also fix D2k assets locations
2015-06-13 12:43:23 +03:00
abcdefg30
b98d98c6d6
Merge pull request #8212 from matija-hustic/selectable_classes
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Added selection classes
2015-06-13 01:53:32 +02:00
Pavel Penev
e96e3fd3da
Merge pull request #8277 from abcdefg30/radesc
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Update all ra tooltips
2015-06-13 01:10:20 +03:00
Matthias Mailänder
e2e9ce9d7e
check sequence image at RenderSprites level
2015-06-11 21:18:25 +02:00
Matija Hustić
a4ac3ecd5f
Rank moved to new trait.
2015-06-11 02:41:29 +01:00
Matija Hustić
e965a0d3f0
Touched up selection functionality.
2015-06-08 15:03:09 +01:00
abcdefg30
10629b54ee
Update all ra tooltips
2015-06-07 20:59:08 +02:00
reaperrr
7147ffc812
Replace RenderUnit in RA mod with WithFacingSpriteBody
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+RenderSprites + AutoSelectionSize.
Change MadTank dependency from RenderUnit to WithFacingSpriteBody.
2015-06-04 14:44:19 +02:00
reaperrr
4d79cce491
Added WithAttackAnimation trait
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Interacts with WithUnitBody.
Upgrade rule for RenderUnitReload -> RenderSprites + WithUnitBody + WithAttackAnimation
Use WithAttackAnimation for RA V2 launcher
Remove RenderUnitReload
2015-06-04 14:42:10 +02:00
Matthias Mailänder
1944f352b2
Merge pull request #8072 from reaperrr/clean-selectable
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Cleaned up infantry rules (part 1)
2015-06-04 06:04:09 +02:00
Matthias Mailänder
e12dc1904e
Merge pull request #8349 from abcdefg30/protectharvester
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Fix a potential crash in allies05a
2015-06-03 07:21:57 +02:00
Matthias Mailänder
9e4c926b8f
Merge pull request #8350 from abcdefg30/timer02
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Fix the timer in allies02
2015-06-03 07:00:35 +02:00
reaperrr
e8cd833058
Cleaned RA infantry rules a little
2015-06-01 23:27:46 +02:00
Oliver Brakmann
d8844b5e6f
Merge pull request #8352 from abcdefg30/missionwatch
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Disable EnemyWatcher in all ra missions
2015-06-01 21:50:25 +02:00
Pavel Penev
0e81615902
Merge pull request #8351 from abcdefg30/genericdog
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Adjust the dogs generic name
2015-06-01 19:32:54 +03:00
abcdefg30
8a5cdfa9fb
Disable EnemyWatcher in all ra missions
2015-06-01 18:21:22 +02:00
abcdefg30
3a9067db4d
Fix the timer in allies02
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... still ticking even when the convoy already approached
2015-05-31 15:41:36 +02:00
abcdefg30
203978ed1b
Adjust the dogs generic name
2015-05-31 15:16:58 +02:00
abcdefg30
1fe68a8ef4
Don't crash when trying to protect a harvester against a dead (not in world) enemy
2015-05-31 15:08:59 +02:00
Matthias Mailänder
3167ca48ff
check if the neutral player is set up correctly
2015-05-31 09:44:50 +02:00
abcdefg30
4c72b0066c
Merge pull request #8283 from obrakmann/fix8266_missing_damangetype_in_missions
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Add a missing DamageType to missions which re-define weapons
2015-05-29 18:07:35 +02:00
Taryn Hill
17a16ac8e0
Restore correct SupportPower cursors in yaml.
2015-05-29 09:47:09 -05:00
Oliver Brakmann
c61b893e11
Add a missing DamageType to missions which re-define weapons
2015-05-28 22:23:59 +02:00
Oliver Brakmann
2ce9af41d3
Merge pull request #8275 from abcdefg30/FacingGlobal
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Add default facings to lua
2015-05-27 23:51:10 +02:00
Matthias Mailänder
34f3d2d5f1
avoid code duplication
2015-05-27 22:17:42 +02:00
Matthias Mailänder
05229e79ce
use the new facing global
2015-05-27 22:17:42 +02:00
abcdefg30
5aa9d50551
Use the new lua UserInterface in the missions
2015-05-27 16:51:26 +02:00
Oliver Brakmann
7ddf11433b
Merge pull request #8243 from abcdefg30/capturecontrol
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Fixed captured buildings producing bot controled units
2015-05-27 14:55:55 +02:00
abcdefg30
d5ceb2623b
Make use of the new lua UserInterface in survival02
2015-05-25 16:57:16 +02:00
abcdefg30
35374d168f
Add support for custom mission timers: UserInterfaceGlobal
2015-05-25 16:57:15 +02:00
abcdefg30
b771b3fd86
Disable hijackers in monster tank madness
2015-05-25 15:38:16 +02:00
Paul Chote
c5614d4c3a
Merge pull request #8223 from Mailaender/fix-sequences
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Fixed several broken YAML sequences
2015-05-24 13:12:22 +01:00
Paul Chote
8483152a3c
Merge pull request #8222 from Mailaender/water-troopers
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Fixed the AI not avoiding boats when searching for viable paradrop targets
2015-05-24 12:54:48 +01:00
Matthias Mailänder
d87d3e5283
Merge pull request #8220 from abcdefg30/bombletcrash
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Fix a crash in the ParaBomb weapon defintion
2015-05-24 08:10:23 +02:00
Pavel Penev
9e0e866199
Merge pull request #8207 from obrakmann/map-chooser-overhaul
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Split maps into system and custom maps in the map chooser
2015-05-24 04:12:23 +03:00
Oliver Brakmann
dc08b7a90a
Add buttons for map file management to map chooser
2015-05-24 01:49:30 +02:00
Oliver Brakmann
1854d994fd
Split map chooser in system- and user-installed map lists
2015-05-24 01:28:22 +02:00
penev92
9ea78285fa
Add an upgrade rule for DeathSounds.DeathTypes
2015-05-24 00:16:26 +03:00
penev92
1c44fcbad4
Add upgrade rules to remove DamageWarhead.DeathType
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and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
penev92
b5e4876b7f
Add DeathTypes to WithDeathAnimation
2015-05-24 00:15:08 +03:00
Matthias Mailänder
486c7527c9
Merge pull request #8012 from reaperrr/voiceset
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Extracted actor Voices from Selectable into own Voiced trait
2015-05-23 21:59:34 +02:00
Matthias Mailänder
47927963a7
fix misnamed TakeCover sequence
2015-05-23 16:10:55 +02:00
Matthias Mailänder
add0cc565a
don't paradrop units near boats
2015-05-23 16:05:56 +02:00
abcdefg30
b5b2a6bdcb
Fix a crash in the ParaBomb weapon defintion
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in Fort Lonestar and Survival02
2015-05-23 13:31:45 +02:00
abcdefg30
89db7bbf05
Add a tooltip to FLARE
2015-05-22 23:25:42 +02:00
Oliver Brakmann
e75e6fee0e
Remove superfluous traits from crate actor definitions
2015-05-22 22:29:07 +02:00