Paul Chote
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b42dc743c1
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Unhardcode minimap terrain colours; use dummy values for cnc temporarily
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2010-03-04 22:30:34 +13:00 |
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Paul Chote
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2edb672873
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Fix nits
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2010-03-04 21:13:21 +13:00 |
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Paul Chote
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724928cf56
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Theater definitions in yaml
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2010-03-04 18:26:43 +13:00 |
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Paul Chote
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6ad23a191d
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Resources stuff works with overlay names, not indices
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2010-03-04 09:46:21 +13:00 |
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Chris Forbes
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0e73431209
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harvester can be fussy now.
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2010-03-04 08:43:31 +13:00 |
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Chris Forbes
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915e824c88
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rename SeedsOre -> SeedsResource, since that wasnt accurate anymore.
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2010-03-04 08:43:30 +13:00 |
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Chris Forbes
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9b0d8b8f3b
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moved growth/spread control onto ResourceType
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2010-03-04 08:43:30 +13:00 |
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Chris Forbes
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2c50d3baa7
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added ResourceType; mostly works, except for growth & consumption
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2010-03-04 08:43:27 +13:00 |
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Chris Forbes
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45a4fa110e
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lots of experimental bits
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2010-03-04 08:43:26 +13:00 |
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Paul Chote
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f84464d5ab
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Linebuild walls
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2010-02-28 14:30:02 +13:00 |
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Chris Forbes
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48d12a55f0
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no more remap files. just specify what you want in the yaml.
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2010-02-28 09:52:03 +13:00 |
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alzeih
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7881deca30
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Everything is now OpenRA, not OpenRa
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2010-02-27 21:10:22 +13:00 |
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alzeih
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9cecf8e8ab
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Basic ScreenShaker
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2010-02-27 18:55:08 +13:00 |
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pchote
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3dc3e118fc
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More new ui for cnc
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2010-02-27 18:41:56 +13:00 |
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pchote
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49edeb9549
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Custom build sounds for walls
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2010-02-27 18:04:38 +13:00 |
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pchote
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3a0c7fc274
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cnc: Fix "Silos Needed" alert
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2010-02-27 16:24:13 +13:00 |
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pchote
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0173719ae6
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Walls in cnc
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2010-02-27 15:25:13 +13:00 |
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Chris Forbes
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22db88b563
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added black palette too
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2010-02-27 12:52:06 +13:00 |
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Chris Forbes
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cbc7cf3e00
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slightly better remap
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2010-02-27 12:40:20 +13:00 |
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Chris Forbes
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fb0936a5d6
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added white remap
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2010-02-27 12:40:01 +13:00 |
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Chris Forbes
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4ad43da17a
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fixed missile flight times; fixed missing license info in IGraphicsDevice.cs
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2010-02-27 12:06:05 +13:00 |
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Chris Forbes
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5cee427b00
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Merge remote branches 'alzeih/master', 'pchote/walls' and 'origin/dev'
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2010-02-27 09:53:17 +13:00 |
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pchote
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b77eb43ff6
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Support for buildings without make animations
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2010-02-27 03:18:19 +13:00 |
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pchote
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605ae8d4d5
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Support multiple-damage states for walls (WTF Westwood: there are walls with 2, 3, and 4 damage states 0_o)
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2010-02-27 02:53:13 +13:00 |
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pchote
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bb9002aa61
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Fix "blue sandbag" bug
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2010-02-27 02:04:03 +13:00 |
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pchote
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6ab0fa8c14
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Add rules for the other walls
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2010-02-27 01:55:11 +13:00 |
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pchote
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9652434a3e
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Make walls work
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2010-02-27 01:38:00 +13:00 |
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Chris Forbes
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5cac032345
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enabled more palette space; now there's ONE constant to change, too.
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2010-02-26 23:41:31 +13:00 |
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Chris Forbes
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237b74a0fa
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rewrote remap code to use yaml descriptions rather than my insane binary format
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2010-02-26 22:28:51 +13:00 |
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pchote
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20c144518c
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Add a basic wall definition
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2010-02-26 21:14:19 +13:00 |
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Chris Forbes
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e0ecebf204
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IChromeButton support & RA rules change for it
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2010-02-26 21:05:35 +13:00 |
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Chris Forbes
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b976447d67
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fixed #75 missiles fly forever
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2010-02-26 20:43:17 +13:00 |
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Chris Forbes
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ab9ab13bad
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killed some dead bits of rules.ini
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2010-02-26 20:23:56 +13:00 |
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pchote
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d6ea8abfd6
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Remove some dependencies on RA mixen
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2010-02-20 16:00:21 +13:00 |
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pchote
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463030205a
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Cleanup mod packaging; also fixes the 'cannot find mixes->recurse to /' bug
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2010-02-20 15:30:37 +13:00 |
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pchote
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f0e80bcae6
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Fix DOG crash
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2010-02-19 22:23:34 +13:00 |
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Chris Forbes
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3462607e9a
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added ISpawnStartingUnits trait; default impl just spawns an MCV
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2010-02-13 21:14:15 +13:00 |
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Chris Forbes
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103d052586
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water crates
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2010-02-13 19:09:32 +13:00 |
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Chris Forbes
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bb3f74a7c5
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fixed crash in crate spawner (exclusive upper bound *isnt*, thanks Bill...); tuned crate params
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2010-02-13 18:52:36 +13:00 |
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Chris Forbes
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37cdae2ff3
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crate lifetime fix; minimap crash fixed
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2010-02-13 18:26:23 +13:00 |
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Chris Forbes
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78316655e0
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actually setup crate spawner
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2010-02-13 18:19:22 +13:00 |
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Chris Forbes
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4d7e9a230a
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real crate spawning
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2010-02-13 18:15:58 +13:00 |
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Chris Forbes
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e341cf7b9c
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added firepower & armor crates
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2010-02-11 17:23:02 +13:00 |
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Chris Forbes
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160bfdede8
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adjusted shares for money crate
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2010-02-11 15:50:10 +13:00 |
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Chris Forbes
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5b3dde1c5f
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fixed broken INIs rather than hiding the brokenness
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2010-02-11 15:39:39 +13:00 |
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Chris Forbes
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fb23c0ed0c
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wired up money crate in yaml
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2010-02-11 15:39:38 +13:00 |
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Chris Forbes
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703c0a26af
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added sequences for all crate effects
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2010-02-11 15:09:39 +13:00 |
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Bob
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60448925e7
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facings for bullets, where appropriate.
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2010-02-11 14:22:12 +13:00 |
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Bob
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4eda5dc9a9
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fixes for ARTY and crate
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2010-02-11 14:09:43 +13:00 |
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Bob
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c9b1b25ba8
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facings for infantry "stand", and removed code for length-based facings (this probably breaks mods/c&c)
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2010-02-11 13:41:18 +13:00 |
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