Matthias Mailänder
95b7da904c
add debris to Tiberian Sun
2015-07-09 13:07:49 +02:00
Zimmermann Gyula
4933a88c64
Enable the EMP overlay animation in TS.
2015-07-03 18:05:23 +02:00
Matthias Mailänder
7616fd1a07
Merge pull request #8574 from reaperrr/fix-ts-civ-offsets
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Fixed TS civilian structures and map decorations
2015-06-28 20:16:13 +02:00
Zimmermann Gyula
8a94caab3c
Implements a disguise decoration to Spies. Deprecates WithDecorationDisguised in favor of a refactor in Disguise.
2015-06-28 12:58:41 +02:00
reaperrr
b10ab733cd
Fixed tree and rock offsets
2015-06-27 22:44:30 +02:00
reaperrr
c2aa0983a8
Fixes offsets for all civilian structures
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Adds critical damage stage to snow-exclusive aban** buildings (the art isn't really suited for damaged/50% damage stage)
2015-06-27 22:44:29 +02:00
reaperrr
01a241d394
Fixed bogus temperate exclusivity from ca00** civ buildings and crash sites
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- ...and fixed their snow palette via TilesetCode.
- Fixed palette via TilesetCode for several other structures as well.
- Removed redundant junk from civilian structure sequences.
2015-06-27 22:44:28 +02:00
reaperrr
4ef293b5e3
Fixed veinhole sequence offset
2015-06-21 20:48:00 +02:00
Paul Chote
a8aaf04f14
Implement placeholder Veins.
2015-06-21 11:04:03 +01:00
Paul Chote
a6d38c9260
Fix temperate tileset naming.
2015-06-21 09:31:22 +01:00
Matthias Mailänder
7faebe874a
check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
Paul Chote
c87ebce759
Offset the TS shroud sequences.
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This corrects the 1px offsets in the sprites.
2015-06-08 23:02:51 +01:00
Matthias Mailänder
8dbe9804fc
add the Cyborg rendering logic
2015-06-01 07:58:34 +02:00
Paul Chote
26fd858fc7
Use premultiplied alpha for all textures and blending.
2015-05-23 08:50:28 +01:00
abcdefg30
70e7b33fd7
Merge pull request #7979 from Mailaender/d2k-sand-blendmode
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Fixed the Dune 2000 harvester sand out animation
2015-05-14 19:21:06 +02:00
Pavel Penev
ffd45e9b04
Merge pull request #7982 from Mailaender/ts-obelisk
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Added the Tiberian Sun Nod Obelisk charge animation
2015-05-11 03:30:48 +03:00
Matthias Mailänder
d99ae3bcb9
split render building/overlay and play sound for charge
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to add the Tiberian Sun Nod Obelisk
tick slightly faster
tweak the local offsets
2015-05-09 19:56:15 +02:00
Matthias Mailänder
d999617a3c
add the flame animation
2015-05-03 08:50:06 +02:00
Matthias Mailänder
2db26c93ff
fix an overlap when the harvester exits to the north
2015-05-03 08:45:35 +02:00
Pavel Penev
dacf094956
Merge pull request #7981 from Mailaender/ts-apc
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Added the amphibious mode to the Tiberian Sun APC
2015-05-01 11:52:27 +03:00
Matthias Mailänder
fa0ce88f70
change voxel image on water terrain type for APC
2015-05-01 10:37:17 +02:00
Paul Chote
dac9431ca3
Polish TS war factories.
2015-04-28 19:25:41 +12:00
Matthias Mailänder
63e4d40770
add alpha channel to every possible blend mode
2015-04-26 09:22:19 +02:00
Paul Chote
1b31001661
Merge pull request #7974 from Mailaender/ts-hover-wakes
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Added the Hovercraft wake animation
2015-04-26 18:50:42 +12:00
Paul Chote
8f93d7b5d7
Simplify and fix animation glitches.
2015-04-25 22:52:14 +02:00
Matthias Mailänder
9a37e77d1a
fix the weapon factory door opening animation
2015-04-25 22:52:14 +02:00
Matthias Mailänder
70db0fa784
add the Hovercraft wake animation
2015-04-25 11:26:59 +02:00
Paul Chote
d8f24adcc7
Merge pull request #7853 from Mailaender/alpha-experiments
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Added AlphaImage support
2015-04-25 19:03:25 +12:00
reaperrr
6e7a6cef5e
Merge pull request #7852 from Mailaender/gaspot-regression-fix
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Fixed GASPOT again
2015-04-20 16:24:40 +02:00
Paul Chote
7bb25ec913
Merge pull request #7880 from Mailaender/ts-crates
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Added the Tiberian Sun crates
2015-04-20 17:40:42 +12:00
Paul Chote
4fb076ac92
Merge pull request #7843 from reaperrr/ts-inf-seq
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Cleaned up TS infantry and player structure sequences
2015-04-20 15:50:48 +12:00
Matthias Mailänder
9a6e8467da
fix GASPOT again
2015-04-18 13:47:20 +02:00
Matthias Mailänder
fdf58b29e2
setup the alpha image lighting for the light spot
2015-04-18 13:41:53 +02:00
Matthias Mailänder
d5cbf82889
add the Tiberian Sun crates
2015-04-18 13:25:45 +02:00
reaperrr
62bb9677a6
Remove obsolete gagreen sequence
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and removed a superflous newline
2015-04-16 21:47:38 +02:00
reaperrr
f7a20ceb62
Clean up infantry sequences
2015-04-13 17:11:52 +02:00
reaperrr
24057ee5bb
Clean up structure sequences
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Now that we have tileset codes, those bitrotted file name definitions are no longer needed.
2015-04-13 17:00:01 +02:00
Matthias Mailänder
bf588c1cf2
transparent build overlay
2015-04-03 12:03:39 +02:00
Paul Chote
070d8ea6a2
Merge pull request #7811 from reaperrr/new-blendmodes1
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Added two new BlendModes
2015-04-03 10:57:12 +01:00
Matthias Mailänder
f785f15bf4
Merge pull request #7798 from reaperrr/ts-weapons01
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Split TS weapons.yaml and fix weapons and aircraft
2015-04-03 11:56:21 +02:00
Matthias Mailänder
de2860358f
Merge pull request #7814 from Phrohdoh/default-image
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Image reference in 'Defaults' sequence block.
2015-04-03 10:36:29 +02:00
reaperrr
0efce0e94a
Brings TS weapons more in line with the original's rules
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Adds trails to missiles.
2015-04-01 23:48:59 +02:00
reaperrr
40d73db9fd
Added BlendModes to TS EMP explosion and Ion Cannon explosion
2015-04-01 22:01:26 +02:00
Taryn Hill
32083344aa
Set place to default image for TS’ overlay sequence.
2015-03-31 21:37:28 -05:00
Taryn Hill
e066c893eb
Remove unnecessary image references in ts/sequences/misc.
2015-03-31 21:36:15 -05:00
Paul Chote
704e3656b4
Implement Ion Cannon Uplink upgrade.
2015-03-31 22:32:13 +01:00
Paul Chote
a89029acf0
Implement GDI power turbines upgrade.
2015-03-31 22:32:13 +01:00
Paul Chote
0c5be6183f
Implement GDI component tower upgrades.
2015-03-31 22:32:13 +01:00
Taryn Hill
79a0ab0667
Use palette.pal for the TS foundation overlay.
2015-03-31 15:26:16 -05:00
Paul Chote
9ac3e57afd
Fix EMP icon.
2015-03-31 19:11:38 +01:00