Paul Chote
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6f52365f9d
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Don't run NextActivity if it has been canceled.
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2020-01-18 16:38:53 +01:00 |
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Paul Chote
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66b8689957
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Use 32bit modcontent cursor.
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2020-01-17 16:49:58 +01:00 |
|
Paul Chote
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4fd475f7c2
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Add RGBA cursor support.
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2020-01-17 16:49:58 +01:00 |
|
Paul Chote
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522861e484
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Support 32 bit png sprites.
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2020-01-17 16:49:58 +01:00 |
|
Paul Chote
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1111ce4754
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Add support for 32 bit BGRA sprites.
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2020-01-17 16:49:58 +01:00 |
|
Paul Chote
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cdbee49280
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Fix slider ticks in TD.
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2020-01-17 13:42:51 +01:00 |
|
reaperrr
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aa63696933
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Update rule for WithPermanentInjury removal
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2020-01-16 22:56:39 +01:00 |
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reaperrr
|
10540839f6
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Make crippled TS Cyborgs use permanent TakeCover
This is more in line with original behavior.
Also allows us to remove WithPermanentInjury.
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2020-01-16 22:56:39 +01:00 |
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reaperrr
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a9eca2cf54
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Add support for enabling prone state permanently
Negative ProneTime now activates prone state
permanently as soon as the trait is enabled.
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2020-01-16 22:56:39 +01:00 |
|
Paul Chote
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d6436858a9
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Fix IPAddress capitalization.
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2020-01-15 12:12:54 +01:00 |
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Paul Chote
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38cb818469
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Anonymise client IPs and allow server operators to disable sharing.
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2020-01-15 12:12:54 +01:00 |
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Paul Chote
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422cc2b0d0
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Hide location and IP labels if not known.
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2020-01-15 12:12:54 +01:00 |
|
Paul Chote
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d74a5065b9
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Require GeoLite2 database path to be specified by the server operator.
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2020-01-15 12:12:54 +01:00 |
|
Paul Chote
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6b2c019caa
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Evaluate player location on the server.
|
2020-01-15 12:12:54 +01:00 |
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Paul Chote
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c430884c8b
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Require GeoLite2 database path to be specified by the server operator.
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2020-01-15 12:12:54 +01:00 |
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Matthias Mailänder
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8dda6d8e3d
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Remove unnecessary null check.
|
2020-01-14 22:08:57 +01:00 |
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Matthias Mailänder
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c43d581e7f
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Add cursor palette support to GIMP/Jasc palette definitions.
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2020-01-14 22:08:57 +01:00 |
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teinarss
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f0b69f8b8d
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Separated resource rendering into another trait
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2020-01-14 19:38:47 +01:00 |
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Matthias Mailänder
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0e93d85273
|
Move the AssetBrowserFileEndingsFilter to IGlobalModData
to avoid mods having to duplicate the whole chrome layout.
|
2020-01-13 13:46:34 +01:00 |
|
Paul Chote
|
adb3c8e39c
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Split fixed-wing attack and strafe attack types.
|
2020-01-12 21:06:35 +01:00 |
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tovl
|
85bc843554
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Fix aircraft failing to engage targets within range.
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2020-01-12 21:06:35 +01:00 |
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Matthias Mailänder
|
c95216cd19
|
Move the hard-coded shroud palette to the C&C folder.
|
2020-01-12 19:35:41 +00:00 |
|
Paul Chote
|
cc05621c10
|
Draw editor terrain/resource preview as part of the world.
|
2020-01-12 18:30:50 +01:00 |
|
Paul Chote
|
e74033bded
|
Render editor actor previews as part of the world.
|
2020-01-12 18:30:50 +01:00 |
|
Paul Chote
|
fe25fdf0ff
|
Improve robustness of editor actor cell checks.
|
2020-01-12 18:30:50 +01:00 |
|
Paul Chote
|
1282650274
|
Rework RA Chrome in preparation for UI scaling.
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2020-01-12 18:16:41 +01:00 |
|
Paul Chote
|
d622015b59
|
Fix Texture.GetData under GLES.
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2020-01-12 17:04:23 +01:00 |
|
Paul Chote
|
524e8875d0
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Restore MODIFIER_OVERRIDES handling of unmodified attack move hotkey.
|
2020-01-12 16:33:35 +01:00 |
|
Paul Chote
|
8c2a2d2cb8
|
Rework TD/modcontent chrome in preparation for UI scaling.
|
2020-01-12 15:52:12 +01:00 |
|
abcdefg30
|
a28992aa38
|
Default LocalClientId in ReplayConnection to -1
We do not have a local client in replays.
This change prevents anything from accidentally using (sometimes there might be clients with ID 0 present).
|
2020-01-12 14:23:34 +01:00 |
|
Paul Chote
|
0db4085950
|
Load and save registrations to both the active and legacy support directories.
|
2020-01-12 14:10:23 +01:00 |
|
Paul Chote
|
f162d90e9f
|
Rework support dir initialization.
|
2020-01-12 14:10:23 +01:00 |
|
abcdefg30
|
abfb28a4f3
|
Fix the Build function in gdi04b
|
2020-01-12 14:04:51 +01:00 |
|
abcdefg30
|
c15a555cff
|
Fix cargo initialisation
|
2020-01-12 13:58:04 +01:00 |
|
abcdefg30
|
e1c07d32d5
|
Prevent cell triggers in sarin-gas-2 from firing several times
|
2020-01-12 13:49:25 +01:00 |
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tovl
|
fbfef903ac
|
Let movement trigger visibility recalculation.
|
2020-01-12 04:50:25 +01:00 |
|
tovl
|
695d9a6cb1
|
Centralize shroud changes in one pass to improve performance.
|
2020-01-12 04:50:25 +01:00 |
|
Paul Chote
|
0106ed3669
|
Restore red lines for harvester targets.
|
2020-01-12 04:08:59 +01:00 |
|
abcdefg30
|
ac42dd79ca
|
Make the command bar directly check if a GuardOrderGenerator is active
|
2020-01-12 00:54:38 +00:00 |
|
abcdefg30
|
deffc2dd15
|
Add support for defining the palette of WithResourceLevelOverlay
|
2020-01-12 00:47:20 +00:00 |
|
reaperrr
|
bb1d5f1d5c
|
Fix ReloadAmmoPool.ResetFire ignoring multipliers
|
2020-01-11 23:29:37 +00:00 |
|
teinarss
|
43eabdf54a
|
Fix naming in editor
|
2020-01-11 22:03:26 +00:00 |
|
tovl
|
0e32cbee5e
|
Fix crash in RallyPointIndicator.
|
2020-01-11 21:26:47 +00:00 |
|
reaperrr
|
308c64c7b1
|
Fix trait order issues with KillsSelf
|
2020-01-06 21:47:53 +00:00 |
|
reaperrr
|
16c2062d9d
|
Replace LandOnCondition with landing when paused
|
2020-01-06 21:47:53 +00:00 |
|
reaperrr
|
ac44367440
|
Refactor Spin to MaximumSpinSpeed
Additionally, add descriptions to
other FallsToEarth properties.
|
2020-01-06 21:47:53 +00:00 |
|
reaperrr
|
20beb4abe1
|
Fix Harpy husk rotor offset
|
2020-01-06 21:47:53 +00:00 |
|
reaperrr
|
a369634ea8
|
Display EMP effect on EMP'd aircraft's husks
When EMP'd while airborne.
|
2020-01-06 21:47:53 +00:00 |
|
reaperrr
|
7a095f30ec
|
Make TS aircraft crash when EMP'd mid-air
And refuse move orders if EMP'd while landed.
Matches original behaviour.
|
2020-01-06 21:47:53 +00:00 |
|
Punsho
|
59bcac410f
|
Make EMP effect carryall and orca transport
|
2020-01-06 21:47:53 +00:00 |
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