Matthias Mailänder
6d2dfabb41
factor in burst delay
2014-06-15 20:12:47 +02:00
Matthias Mailänder
e0ba2046b5
add weapon name
2014-06-15 20:12:24 +02:00
Matthias Mailänder
de005c284c
add armor types and move calculation into spreadsheet
2014-06-15 20:11:41 +02:00
Matthias Mailänder
8249012e4b
export health, cost and damage per section into a CSV file
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closes #3855
2014-06-15 20:10:51 +02:00
ScottNZ
90894aa03e
Use var everywhere
2014-06-15 22:17:34 +12:00
ScottNZ
dbffce81a6
Remove unused usings
2014-06-15 22:16:40 +12:00
Paul Chote
e0c59511fb
Merge pull request #5152 from Mailaender/auto-l10n
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Automated translation string extraction
2014-06-12 10:31:07 +12:00
RoosterDragon
a598a01108
Fixed IDisposable implementation and usage.
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- Implement IDisposable interface correctly, with sealed classes where possible for simplicity.
- Add using statement around undisposed local variables.
2014-06-10 11:23:55 +01:00
Matthias Mailänder
69d86cfcf2
add automated language string extraction to utility
2014-06-10 09:24:28 +02:00
RoosterDragon
0ea3509ee4
Added MinBy, MaxBy, MinByOrDefault and MaxByOrDefault methods and replaced calls of the style OrderBy[Descending]().First[OrDefault]() which is not as performant.
2014-05-23 08:23:42 +01:00
Matthias Mailänder
09fb435d45
automatic rule upgrade
2014-05-18 08:12:22 +02:00
Pavlos Touboulidis
750fc4e02c
Merge ModRuleset and MapRuleset into Ruleset
2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
63ec6d60e7
Refactoring to remove static Rules & SequenceProvider
2014-05-17 14:32:03 +03:00
Pavlos Touboulidis
495ad989d8
Add dummy "perf" log channel to Utility
2014-05-17 14:26:54 +03:00
Pavlos Touboulidis
5fc7ef02bf
Fixes #4615 : OpenRA.Utility should expand wildcards in paths
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The path to be expanded. It can be a relative or an absolute path.
Wildcards can appear as part of the path and as part of the file name/extension.
Example:
Expand("./mods/*/mod.?aml");
2014-05-16 19:36:05 +03:00
Matthias Mailänder
59ace5d01b
new shorthand Exts.(Try)ParseIntegerInvariant
2014-05-13 14:16:41 +02:00
Matthias Mailänder
b19d286f56
parse with NumberFormatInfo.InvariantInfo everywhere
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closes #5240
2014-05-06 18:31:48 +02:00
Matthias Mailänder
b1045dfce6
Update Command.cs
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WRange is actually a 1D world distance with 1024 units = 1 cell.
2014-05-05 12:03:01 +02:00
Paul Chote
3965535f3f
Remove Windows.Forms dependencies from game and utility. Fixes #4348 .
2014-05-04 09:37:25 +12:00
Paul Chote
06f162ad57
Add initial standard library, and port shellmaps.
2014-05-02 22:18:34 +12:00
Paul Chote
d73af0190f
Add a new native-lua implementation.
2014-05-02 22:18:34 +12:00
Matthias Mailänder
589c7642d1
add a table of contents
2014-04-28 10:28:17 +02:00
Matthias Mailänder
5120cdf6d4
more non-technical type names
2014-04-28 09:41:22 +02:00
Matthias Mailänder
d9bd5f4d7f
tabular view, sorted by namespace and given headers
2014-04-28 09:38:11 +02:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
Paul Chote
1b2a90c00c
Migrate to System.Lazy.
2014-04-09 20:20:41 +12:00
Matthias Mailänder
67cd0645a4
update to .NET 4.0
2014-04-09 20:20:26 +12:00
Matthias Mailänder
4f9f258413
automatic upgrade rules for new DisabledOverlay
2014-04-03 07:22:39 +02:00
Igor Popov
647dc749f0
Legacy map import fix spawn slots definition
2014-03-28 17:19:49 +04:00
Curtis Shmyr
6ced7b274c
Chronotank teleporation by holding SHIFT or ALT and issuing a move order
2014-03-22 00:13:24 -06:00
Paul Chote
9993eacf65
Add upgrade rules.
2014-03-21 10:07:28 +13:00
Paul Chote
4b09ecd630
Remove duplication between Immobile and Mine.
2014-03-20 21:54:06 +13:00
Paul Chote
715e0299bf
Fix UpgradeRules not upgrading maps.
2014-03-20 21:29:29 +13:00
Paul Chote
5151161d78
Fix UpgradeRules for upgrading mods targeting release-20131223.
2014-03-18 22:07:56 +13:00
Paul Chote
c30b18a9d6
Introduce MapCache and MapPreview for improved UI map previews.
2014-03-16 21:45:59 +13:00
Curtis Shmyr
f8f60e52bc
Replace Spy* with Disguise* for certain classes
2014-03-15 14:20:57 -06:00
Paul Chote
0a4423a9b8
Rename Waypoint -> Immobile and move it into Mods.RA.
2014-03-13 00:59:35 +13:00
reaperrr
2293453b8f
Adds UpgradeRule for AttackTesla -> AttackCharge.
2014-03-07 14:28:49 +01:00
Chicken man
cf3cc43a28
Changed things to do with Shroud to WRange. Updated Utility.
2014-03-05 17:30:33 -05:00
Curtis Shmyr
71a5ddc176
Add upgrade rule for CrateSpawner to Utility
2014-02-21 21:02:53 -07:00
ScottNZ
945a7121e4
Fix OpenRA.Utility not being able to locate mod assemblies on Windows. Fixes #4498
2014-02-22 13:17:40 +13:00
ScottNZ
98b158e370
Add map upgrade code for UnloadFacing removal
2014-02-12 20:34:39 +13:00
Matthias Mailänder
5e8a1710dc
convert tile ID 0 for RAED compatibility
2014-02-04 21:46:09 +01:00
Paul Chote
99cb698424
Generalise AttackMove to support anything with IMove and AutoTarget.
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Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Matthias Mailänder
3de1516747
allow invalid terrain targets for Air/Water bound weapons
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made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
a941bc567b
more verbose output on ignored player reference values
2014-01-03 16:46:41 +01:00
Matthias Mailänder
48f153ed47
default to filename instead of "(null)" when the map has no name
2014-01-03 16:46:41 +01:00
Matthias Mailänder
c6d9574d52
automatically fix open areas
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and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Matthias Mailänder
50bc073791
move legacy map import into the command line utility
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closes #4368
2014-01-03 16:45:40 +01:00
Paul Chote
0143e8bfb8
Support rectangular tiles.
2013-12-29 14:16:20 +13:00