Matthias Mailänder
3b25a2029a
Merge pull request #8805 from obrakmann/fix8802_enemy-unit-selection
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Fix not being able to select enemy units
2015-07-27 19:38:37 +02:00
abcdefg30
adfa2af4bc
Merge pull request #8800 from Mailaender/ts-deployed-units
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Fixed deployed vehicles being treated as buildings
2015-07-27 18:53:48 +02:00
Oliver Brakmann
a2a0059f7f
Fix chronoshift duration being visible to enemy players
2015-07-27 13:32:51 +02:00
Oliver Brakmann
618ba6342c
Fix not being able to select enemy units
2015-07-27 13:07:07 +02:00
Matthias Mailänder
a3eac88e36
Merge pull request #8774 from atlimit8/v19husk_noRenderBuilding
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Add StartSequence to WithIdleOverlay & change V19.Husk
2015-07-27 07:50:18 +02:00
Matthias Mailänder
00017a9b4e
Merge pull request #8770 from RoosterDragon/ai-order-throttle
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Throttle AI order speed to prevent lag spikes
2015-07-27 07:37:01 +02:00
Matthias Mailänder
5800c07602
don't define deployed vehicles as buildings
2015-07-26 21:17:25 +02:00
atlimit8
4976f9fec9
Add StartSequence to WithIdleOverlay & change V19.Husk
2015-07-26 12:53:09 -05:00
RoosterDragon
942ce6b5a6
Throttle the issuing of orders by the AI.
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To prevent the AI generating lag spikes by issuing too many orders in a single tick, it is now limited in how many orders can be issued per tick. Extra orders are queued. This allows the performance hit of issuing multiple orders to be spread out over several ticks.
2015-07-26 12:57:19 +01:00
Paul Chote
d9d37d54c8
Merge pull request #8782 from Mailaender/ts-tmpl
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Added the Tiberian Sun Temple of Nod
2015-07-26 11:07:29 +01:00
Paul Chote
3dfd6360ac
Merge pull request #8793 from atlimit8/SandwormNoLzay
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Remove unnecessary Lazy<>s from Sandworm.cs
2015-07-26 11:06:44 +01:00
Oliver Brakmann
bb40d57944
Merge pull request #8791 from penev92/bleed_cancelActivity
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Fix an NRE when cancelling repair orders on units at the wrong time
2015-07-26 11:09:56 +02:00
Matthias Mailänder
4d81cc262c
Merge pull request #8783 from obrakmann/reenable-mission-replays
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Re-enable mission replays
2015-07-26 09:44:19 +02:00
Matthias Mailänder
2119b26e18
Merge pull request #8790 from pchote/restore-aircraft-height
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Revert "Lower aircraft altitude"
2015-07-26 08:51:31 +02:00
atlimit8
cc3b286fa6
Remove unnecessary Lazy<>s from Sandworm.cs
2015-07-25 23:10:42 -05:00
Pavel Penev
cccf5c5931
Check if the inner activity is null before trying to cancel it
2015-07-26 02:15:38 +03:00
Paul Chote
04a71f4dc5
Revert "Fix fallrates for parachutable things to match lowered release altitude"
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This reverts commit f7a02eeca5 .
2015-07-25 23:31:38 +01:00
Paul Chote
2a93a95245
Revert "Lower aircraft altitude"
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This reverts commit d53cfafde9 .
2015-07-25 23:27:06 +01:00
Oliver Brakmann
b749548e76
Re-enable replays for missions
2015-07-25 20:51:39 +02:00
Oliver Brakmann
4de03e991c
Remove revealing views from observer mode in missions
2015-07-25 20:51:39 +02:00
Matthias Mailänder
a56ecc3f6b
add Temple of Nod
2015-07-25 20:30:41 +02:00
Oliver Brakmann
808bbb8d2e
Merge pull request #8105 from deniz1a/scrollafterend
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Removes LeaveMap window.
2015-07-25 18:13:57 +02:00
Oliver Brakmann
a77e9c0d87
Delay loading the observer UI until the game is actually over
2015-07-25 18:56:25 +03:00
Oliver Brakmann
a725d63b0c
Remove World.ObserveAfterWinOrLose
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Fixes RenderPlayer for "All Players" view.
2015-07-25 18:56:24 +03:00
deniz1a
5546298866
Merges LeaveMapLogic into GameInfoLogic.
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Opens options menu when game ends.
Closes settings or music window before opening options menu.
Moves game end video playback logic from GameInfoLogic to
LoadIngamePlayerOrObserverUILogic.
Improves menu buttons.
Stop video from playing on fatal lua script error
2015-07-25 18:56:24 +03:00
deniz1a
ef143e5f8a
Freezes map after game ends.
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Adds newline.
Disables keyboard hotkeys for units after game ends.
2015-07-25 18:56:23 +03:00
Pavel Penev
ea3a680eda
Merge pull request #8725 from reaperrr/bye-rendersimple-pr1
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Step towards removing RenderSimple and its derivatives (Part 1)
2015-07-25 18:43:13 +03:00
Oliver Brakmann
8c766a4a79
Merge pull request #8721 from penev92/bleed_rename
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Some more Country -> Faction renaming
2015-07-25 17:10:35 +02:00
reaperrr
65c95eb2ee
Adapted WithHarvestAnimation to account for damage stages
2015-07-25 16:17:08 +02:00
Paul Chote
537c252e83
Merge pull request #8779 from GraionDilach/fix-gameover
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Fix Observers/players using the nofogcheat crashing during win/lose the game.
2015-07-25 14:47:28 +01:00
penev92
4616828b28
Deprecate PlayerProperties.Race
2015-07-25 16:43:34 +03:00
Pavel Penev
4ad9067f51
Merge pull request #8776 from pchote/editor-path-fix
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Create the user map directory if required.
2015-07-25 16:36:24 +03:00
Zimmermann Gyula
8f43ae96ae
Fix Observers crashing during win/lose the game.
2015-07-25 14:04:47 +02:00
Oliver Brakmann
229a059e06
Merge pull request #8771 from deniz1a/support-power-bounds
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Aligns observer support power timers to the left edge of the screen.
2015-07-25 13:13:00 +02:00
Paul Chote
655f4d30ff
Merge pull request #8769 from obrakmann/lobby-esc-hotkey
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Remove ESC hotkey from lobby 'Back' button
2015-07-25 10:12:50 +01:00
Paul Chote
c70ebfab74
Create the user map directory if required.
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Fixes #8772 .
2015-07-25 09:36:29 +01:00
reaperrr
2e9a4b78a3
Refactor RenderEditorOnly into RenderSpritesEditorOnly + WithSpriteBody
2015-07-25 10:28:07 +02:00
reaperrr
fe346e5401
Replace RenderBuilding where already possible
2015-07-25 10:28:06 +02:00
reaperrr
74b948342e
Fix WithSpriteBody PlayCustomAnimationRepeating
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Lacked damage stage awareness.
2015-07-25 10:28:05 +02:00
deniz1a
32e2a06743
Aligns observer support power timers to the left edge of the screen.
2015-07-25 03:20:44 +03:00
Pavel Penev
ded5a2b16a
Merge pull request #8742 from abcdefg30/withpalettedeath
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Support multiple WithDeathAnimation traits
2015-07-25 03:10:43 +03:00
penev92
7c1ef2231d
Rename RaceInit to FactionInit
2015-07-25 00:39:31 +03:00
penev92
b34810c1d3
Rename AddRaceSuffixLogic to AddFactionSuffixLogic
2015-07-25 00:39:29 +03:00
penev92
9a36bf6bcd
Rename CountryTooltipLogic to FactionTooltipLogic
2015-07-25 00:20:59 +03:00
penev92
dc30e5a46d
Rename LobbyCountry to LobbyFaction
2015-07-25 00:20:58 +03:00
Oliver Brakmann
6467593124
Remove ESC hotkey from lobby 'Back' button
2015-07-24 23:09:30 +02:00
Oliver Brakmann
7d56209f3b
Merge pull request #8680 from deniz1a/textfields
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Some text field improvements.
2015-07-24 23:00:12 +02:00
RoosterDragon
6b9dd9670a
Avoid multiple AIs all issuing orders in exactly the same tick.
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Randomize the initial tick used for each AI so they don't cause lag but all flooding the same tick with orders, but instead (try) and use a different tick for each AI. Order processing is expensive due to the need to sync world state, so it is best to spread out the performance cost of issuing these orders over different ticks.
2015-07-24 21:29:11 +01:00
deniz1a
f5b4befc75
Resets chat text field in lobby when Esc is pressed.
2015-07-24 23:21:37 +03:00
deniz1a
7337afcfeb
Improves player name text field in game lobby.
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Esc key resets text field to unmodified value and yields focus.
2015-07-24 23:13:17 +03:00