Commit Graph

5882 Commits

Author SHA1 Message Date
clemty
3bb9f0170a adds punctuation to all mission objectives 2015-06-04 10:20:05 +02:00
Pavel Penev
0e81615902 Merge pull request #8351 from abcdefg30/genericdog
Adjust the dogs generic name
2015-06-01 19:32:54 +03:00
Pavel Penev
32f420976e Merge pull request #8261 from Mailaender/cyborgs
Added the Tiberian Sun cyborg logic
2015-06-01 11:58:51 +03:00
Matthias Mailänder
8dbe9804fc add the Cyborg rendering logic 2015-06-01 07:58:34 +02:00
Pavel Penev
53f26adb88 Merge pull request #8309 from Mailaender/lint-neutral
Added a lint rule to check if Neutral is set up correctly
2015-06-01 02:06:06 +03:00
Oliver Brakmann
c30a483ee5 Merge pull request #8292 from Mailaender/fix-atreides01-color
Fixed the Atreides house color in the first mission
2015-05-31 16:32:02 +02:00
Oliver Brakmann
48b9e0b39f Merge pull request #8307 from wenzeslaus/ts-infantry-palette-order
reorder infantry build palette in TS mod
2015-05-31 16:23:53 +02:00
abcdefg30
203978ed1b Adjust the dogs generic name 2015-05-31 15:16:58 +02:00
Matthias Mailänder
3167ca48ff check if the neutral player is set up correctly 2015-05-31 09:44:50 +02:00
Vaclav Petras
371f784d43 reorder infantry build palette in TS mod
The order is not the same as the original one (influenced by dependencies) but the main point is to have standard infantry (E1) first, E2 second, ENGINEER third, and the special units on last places. The biggest difference to the original is GDI MEDIC as last (which also applies when both GDI and NOD units are available).
2015-05-30 22:55:49 -04:00
Oliver Brakmann
25b9c6f5f0 Fix an invalid owner init entry in nod05. 2015-05-30 18:51:11 +02:00
Mustafa Alperen Seki
6f8b062020 Add hightech to Prerequisite of Stealth Raider 2015-05-30 10:06:23 +02:00
Matthias Mailänder
5a29e47f7c fix the Atreides color 2015-05-30 09:11:32 +02:00
Matthias Mailänder
eba0b263d3 Merge pull request #8288 from obrakmann/fix8287_ugly_mission_preview
Update gdi05a mission preview image.
2015-05-30 08:02:15 +02:00
Pavel Penev
c4d349ef2c Merge pull request #8117 from abcdefg30/atreides01
Added atreides-01a
2015-05-29 21:57:37 +03:00
abcdefg30
4c72b0066c Merge pull request #8283 from obrakmann/fix8266_missing_damangetype_in_missions
Add a missing DamageType to missions which re-define weapons
2015-05-29 18:07:35 +02:00
Oliver Brakmann
5c42fb0dd0 Update gdi05a mission preview image. 2015-05-29 17:13:20 +02:00
Taryn Hill
17a16ac8e0 Restore correct SupportPower cursors in yaml. 2015-05-29 09:47:09 -05:00
Oliver Brakmann
46f871c352 Add missing DamageType to deviator weapon 2015-05-29 14:48:23 +02:00
Oliver Brakmann
c61b893e11 Add a missing DamageType to missions which re-define weapons 2015-05-28 22:23:59 +02:00
abcdefg30
66b2c539a2 Added atreides-01a 2015-05-28 21:16:12 +02:00
abcdefg30
ac1c8e68c4 Remove the redundant timer in d2k 2015-05-28 17:31:28 +02:00
Oliver Brakmann
3f320d0bf1 Merge pull request #8250 from 42foobar42/nod06c
added mission 6c nod
2015-05-28 00:31:30 +02:00
Oliver Brakmann
2ce9af41d3 Merge pull request #8275 from abcdefg30/FacingGlobal
Add default facings to lua
2015-05-27 23:51:10 +02:00
Matthias Mailänder
34f3d2d5f1 avoid code duplication 2015-05-27 22:17:42 +02:00
Matthias Mailänder
05229e79ce use the new facing global 2015-05-27 22:17:42 +02:00
abcdefg30
5aa9d50551 Use the new lua UserInterface in the missions 2015-05-27 16:51:26 +02:00
Oliver Brakmann
7ddf11433b Merge pull request #8243 from abcdefg30/capturecontrol
Fixed captured buildings producing bot controled units
2015-05-27 14:55:55 +02:00
abcdefg30
f88c1fd569 Merge pull request #8271 from obrakmann/fix8263_gdi05b_nod_attacks_world
Fix Nod attacking the world in gdi05b
2015-05-27 00:01:31 +02:00
Oliver Brakmann
75c2e7c12c Fix Nod attacking the world in gdi05b 2015-05-26 19:45:08 +02:00
Oliver Brakmann
d3bda15bdc Merge pull request #8056 from penev92/bleed_carryalls
Added unit repair via order button with optional Carryall transport
2015-05-26 12:14:02 +02:00
penev92
3bd8377154 Update D2k rules
Make use of WithDecorationCarryable
2015-05-26 12:44:20 +03:00
Alexander Boll
5108975125 added mission 6c nod 2015-05-25 18:36:48 +02:00
abcdefg30
d5ceb2623b Make use of the new lua UserInterface in survival02 2015-05-25 16:57:16 +02:00
abcdefg30
35374d168f Add support for custom mission timers: UserInterfaceGlobal 2015-05-25 16:57:15 +02:00
abcdefg30
b771b3fd86 Disable hijackers in monster tank madness 2015-05-25 15:38:16 +02:00
abcdefg30
dcffbc3f11 Fixed captured buildings producing bot controled units 2015-05-25 15:29:55 +02:00
Alexander Boll
e77123316e added mission 6b nod 2015-05-25 12:39:41 +02:00
Paul Chote
dae5703c71 Add nuke flash to D2K. 2015-05-24 18:39:51 +01:00
Paul Chote
c5614d4c3a Merge pull request #8223 from Mailaender/fix-sequences
Fixed several broken YAML sequences
2015-05-24 13:12:22 +01:00
Paul Chote
8483152a3c Merge pull request #8222 from Mailaender/water-troopers
Fixed the AI not avoiding boats when searching for viable paradrop targets
2015-05-24 12:54:48 +01:00
Matthias Mailänder
5838dc39fc Merge pull request #8231 from obrakmann/map-chooser-addendum
Fix map chooser crashing the server creation dialog in cnc
2015-05-24 13:32:27 +02:00
Oliver Brakmann
c6c9863681 Merge pull request #8176 from pchote/fix-palette-alpha
Load textures using premultiplied alpha.
2015-05-24 13:15:54 +02:00
Oliver Brakmann
00bf032a8f Fix custom map tab offset in cnc mod 2015-05-24 11:45:37 +02:00
Matthias Mailänder
d0b3e5fb8b Merge pull request #8114 from penev92/bleed_d2kUpgrades
Add D2k building upgrades
2015-05-24 08:23:28 +02:00
Matthias Mailänder
d87d3e5283 Merge pull request #8220 from abcdefg30/bombletcrash
Fix a crash in the ParaBomb weapon defintion
2015-05-24 08:10:23 +02:00
Pavel Penev
9e0e866199 Merge pull request #8207 from obrakmann/map-chooser-overhaul
Split maps into system and custom maps in the map chooser
2015-05-24 04:12:23 +03:00
Oliver Brakmann
dc08b7a90a Add buttons for map file management to map chooser 2015-05-24 01:49:30 +02:00
Oliver Brakmann
1854d994fd Split map chooser in system- and user-installed map lists 2015-05-24 01:28:22 +02:00
penev92
9ea78285fa Add an upgrade rule for DeathSounds.DeathTypes 2015-05-24 00:16:26 +03:00