Kevin Azzam
3c79e9075b
Add some hotkeys for OSX (cmd + arrow_keys, ctrl + k, and ctrl + d)
2015-11-18 18:44:02 +01:00
Kevin Azzam
96c0c2dec6
Make ctrl+x cut to clipboard
2015-10-12 18:58:26 +02:00
Kevin Azzam
fdf993ddda
Reset cursor blinking after keyboard-activated cursor movement
2015-10-10 13:16:16 +02:00
Kevin Azzam
5e4ea69dbd
Refactor TextFieldWidget into much clearer and extensible code
2015-10-10 00:50:33 +02:00
Kevin Azzam
96c30788b0
Add hotkeys for TextFieldWidget including:
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- ctrl+left/ctrl+right (cmd on osx) (back/forward by a word)
- ctrl+backspace/ctrl+delete (alt on osx) (delete word)
- ctrl+k/ctrl+u (cmd+delete/cmd+backspace on osx) (delete line from cursor)
- ctrl+x (cmd on osx) (deletes line)
2015-10-09 23:56:19 +02:00
Oliver Brakmann
6274f2a47e
Merge pull request #8768 from matija-hustic/attackbase_refactor
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Some work on Attack*
2015-10-08 21:56:22 +02:00
Oliver Brakmann
d741c86ed8
Merge pull request #9549 from pchote/lobby-music
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Add a music player to the game lobby.
2015-10-08 21:40:04 +02:00
Matthias Mailänder
d199ba5048
Merge pull request #9520 from obrakmann/make-scroll-keys-remappable
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Add hotkey configuration for scroll keys
2015-10-08 20:15:55 +02:00
Oliver Brakmann
92d8c358b1
Merge pull request #9521 from pchote/produce-support
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Implement actor-producing support powers
2015-10-07 21:41:36 +02:00
abcdefg30
be50adbed3
Add a lua function to check for prerequisites
2015-10-06 22:14:23 +02:00
Oliver Brakmann
d4863badb6
Merge pull request #9397 from Herve-M/feat-utility-polish
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Add basic arguments validation
2015-10-06 19:23:23 +02:00
Matija Hustić
d94c645046
First step in the attack mechanism's refactor.
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Enabled firing multiple armaments at a target simultaneously.
Each armament defines own cursor for targeting.
The force attack modifier influences armament choice for target.
Autotargeting modified to handle firing multiple armaments simultaneously.
As a consequence, healers (medics) no longer require separate Heal
activity and AttackMedic and AutoHeal traits.
2015-10-06 01:46:55 +02:00
Paul Chote
73adfe0bfc
Add music player to lobby.
2015-10-05 22:43:19 +01:00
Paul Chote
b43f9bc524
Add ProduceActorsPower trait.
2015-10-05 22:05:01 +01:00
Paul Chote
9b6dba02a8
Improve customisation of support power targeting.
2015-10-05 22:05:01 +01:00
abcdefg30
36b7524d37
Merge pull request #9491 from cjshmyr/gameinprogress
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Fix incorrect "In progress" time shown in server browser
2015-10-05 16:34:13 +02:00
Curtis Shmyr
2b3432e68e
Fix incorrect gametime in progress shown in server browser
2015-10-04 17:08:10 -06:00
gitTerebi
86c57a270b
Add hotkey configuration for scroll keys
2015-10-04 22:04:44 +02:00
abcdefg30
c1e1a32010
Merge pull request #9532 from atlimit8/CacheWeaponInfoLookups
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Cache WeaponInfo Look-ups
2015-10-04 21:46:27 +02:00
Matthias Mailänder
93dc472020
Merge pull request #9528 from abcdefg30/seedsoutofbounds
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Fix a possible crash in ResourceLayer
2015-10-04 21:40:39 +02:00
abcdefg30
dcd1638455
Merge pull request #9523 from penev92/fixWalls
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Fix TS component towers
2015-10-04 21:01:47 +02:00
Matthias Mailänder
01fc961bd3
Merge pull request #9539 from pchote/lobby-prep
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Prepare for lobby layout overhaul.
2015-10-04 20:58:30 +02:00
abcdefg30
e5dca60f5c
Merge pull request #9542 from reaperrr/WithRotorOverlay
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Rename WithRotor to WithSpriteRotorOverlay
2015-10-04 20:50:59 +02:00
Matthias Mailänder
1a8ec3745b
Merge pull request #9540 from obrakmann/fix9530
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Fix H and Home keys not working when the shroud debug option is enabled
2015-10-04 20:49:53 +02:00
reaperrr
b722aa6721
Rename WithRotor to WithSpriteRotorOverlay
2015-10-04 20:22:46 +02:00
Oliver Brakmann
f98a55c72f
Fix H and Home keys not working when the shroud debug option is enabled
2015-10-04 18:46:05 +02:00
Paul Chote
c6740b1bcb
Inherit lobby bin size from the root.
2015-10-04 17:26:38 +01:00
Paul Chote
b73f775ef2
Move the player bin header to lobby-players.yaml.
2015-10-04 17:26:32 +01:00
atlimit8
49d7604bd9
Cache WeaponInfo look-ups
2015-10-03 22:29:40 -05:00
Joppy Furr
07273fa666
Add support for Tiberian Sun style right-click-and-drag scrolling
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This patch introduces support for the right-click-and-drag scrolling that
is available in Tiberian Sun and Red Alert 2. It can be enabled by
selecting "Joystick" scrolling in the Input settings.
The speed of the scroll is proportional to the product of the distance of
the drag, and the Scroll Speed selected in the Input settings menu.
A side-effect of this is that events previously tied to right clicks on
the world are now based on the release of the click rather than the press.
The "Middle-Mouse Scrolling:" option is renamed
to "Mouse Scrolling Method:"
2015-10-04 16:22:55 +13:00
Pavel Penev
8b83fac306
Fix WithWallSpriteBody hijacking WithSpriteBody's DefaultAnimation before/during the "make" animation
2015-10-04 04:02:40 +03:00
abcdefg30
e291606dad
Fix a possible crash in ResourceLayer
2015-10-04 00:18:38 +02:00
Herve-M
1485dd1675
Add basic arguments validation
2015-10-03 17:21:21 +02:00
atlimit8
a000bf7805
Merge pull request #9400 from reaperrr/fix-airefplaceperf
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Fixed massive AI base builder performance issue
2015-10-02 23:18:10 -05:00
reaperrr
2ae0694385
Merge pull request #9054 from penev92/bleed_aircraft
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Merge Plane and Helicopter traits
2015-10-03 01:52:30 +02:00
Huw Pascoe
cfd179b0c6
Added warhead visualization to combat debug overlay.
2015-10-02 02:48:21 +01:00
Pavel Penev
c33371226c
Merge pull request #9435 from ABrandau/bleed
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Create disable movement trait
2015-10-02 04:30:22 +03:00
Pavel Penev
0ee38de4bb
Rename HeliReturn
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Rename HeliReturn to HeliReturnToBase to keep somewhat with the convention established for Plane- against Heli- oriented traits.
2015-10-01 20:15:50 +03:00
Pavel Penev
15a5bde7e7
Don't stop rearming if ordered to "Stop" while rearming
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This one actually fixes a bug.
2015-10-01 20:15:47 +03:00
Pavel Penev
1ab2a781f1
Add an upgrade rule for Helicopter removal
2015-10-01 20:15:45 +03:00
Pavel Penev
d55541c5f8
Add an upgrade rule for Plane removal
2015-10-01 20:15:43 +03:00
Pavel Penev
8a44366667
Merge Plane and Helicopter into Aircraft
2015-10-01 20:15:41 +03:00
Pavel Penev
0ee1ad3fa4
Add a default value to ReturnToBase's constructor for non-Lua usages
2015-10-01 20:09:16 +03:00
Pavel Penev
4e3d6bde4f
Split AircraftMoveOrderTargeter to its own file
2015-10-01 20:09:12 +03:00
reaperrr
4cf27fc207
Replace duplicate BlockedByActor with BlocksProjectiles.AnyBlockingActorAt
2015-09-30 23:54:21 +02:00
reaperrr
7e1f29d4c5
Made BlocksProjectiles upgradable
2015-09-30 21:54:35 +02:00
RoosterDragon
1b1e4f1dd2
Merge pull request #9174 from reaperrr/radius-explode
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Customizable impact victim scan radius
2015-09-30 20:28:17 +01:00
Pavel Penev
0ed3ef0eb8
Merge pull request #9219 from deniz1a/hide-map-crate
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Adds IncludeAllies option to hide-map crate.
2015-09-30 16:15:26 +03:00
Pavel Penev
356fa9d847
Merge pull request #9457 from Phrohdoh/fix#ai
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Fix NullReferenceException in HackyAI.BuildUnit
2015-09-30 16:07:57 +03:00
reaperrr
74308c245c
Add AI MinBaseRadius to give more control over and slightly increase performance of AI building placement checks
2015-09-29 22:19:21 +02:00