Paul Chote
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b5ee30345b
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Convert Pluggable to conditions.
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2016-12-13 19:30:40 +00:00 |
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Paul Chote
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12d31cd09e
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Replace UpgradeTypes -> RequiresCondition across TS.
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2016-11-19 17:19:26 +00:00 |
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Tyson Liddell
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8a760fedf2
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Yaml files updated with Description moved from Tooltip to Buildable
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2016-10-16 12:10:07 +11:00 |
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abcdefg30
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47f0b81448
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Replace yes/no with true/false in all ts rule yamls
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2016-07-03 16:28:27 +02:00 |
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Matthias Mailänder
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c8bc819034
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Disable the trait instead of nulling the fields.
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2016-06-19 18:43:27 +02:00 |
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reaperrr
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fcec4eb4b5
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Fixed InitialFacings of TS defenses to match original
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2016-05-29 19:00:24 +02:00 |
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reaperrr
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0d3500ee2f
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Fix Component Tower weapon and muzzle offsets
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2016-05-28 22:16:27 +02:00 |
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abcdefg30
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c32bf9f8f7
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Merge pull request #10862 from ABrandau/ts-stat-correction
Adjust TS Actor stats to match vanilla TS and FS stats.
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2016-03-11 21:51:52 +01:00 |
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reaperrr
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cddf182996
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Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
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2016-03-04 15:13:55 +01:00 |
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ABrandau
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9087527b48
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Adjust Actor stats to match TS and FS stats.
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2016-03-01 19:00:53 -04:00 |
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teees
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65e1e301f4
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Added Gates
FIXUP: account for full gate footprint when updating neighbours.
FIXUP: gate-wall connection adjacency yaml.
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2016-01-25 09:14:00 +01:00 |
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Paul Chote
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4f1d8b7ac9
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Remove spurious final newline from mod files.
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2016-01-02 20:06:53 +00:00 |
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Matthias Mailänder
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fcdf32015e
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fix Nod building online/offline notifications using EVA voices
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2015-12-27 11:44:50 +01:00 |
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reaperrr
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35c4aca983
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Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
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2015-11-28 20:57:09 +01:00 |
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reaperrr
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c1b805ce42
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Lower TS wall blocking height
Allows Tick Tanks to shoot over them from certain angles/distances, like in the original.
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2015-10-22 12:19:43 +02:00 |
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Paul Chote
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6dce8a1385
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Implement Hunter-seeker support power.
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2015-10-05 22:05:02 +01:00 |
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reaperrr
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5b5164211e
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Rename WithMuzzleFlash to WithMuzzleOverlay
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2015-09-24 20:23:31 +02:00 |
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reaperrr
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b5bf9ec605
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Make TS sandbags not block fire anymore
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2015-09-16 00:51:43 +02:00 |
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reaperrr
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9da56f51e2
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Remove RenderBuilding
|
2015-08-30 15:44:59 +02:00 |
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reaperrr
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bf51e0600d
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RenderBuildingWall -> WithWallSpriteBody
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2015-08-30 00:22:53 +02:00 |
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reaperrr
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21186c10b6
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RenderBuildingTurreted -> WithTurretedSpriteBody
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2015-08-30 00:22:52 +02:00 |
|
atlimit8
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f45358c36d
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Consolidate defense rules into ^Defense & ^DeployedVehicle for ts mod
|
2015-08-23 22:42:10 -05:00 |
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Matthias Mailänder
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4681e22bdc
|
miniyaml junk removal and add missing new lines
|
2015-06-20 12:13:22 +02:00 |
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reaperrr
|
e30ede3971
|
Change Bounds/add VisualBounds in TS mod
|
2015-06-17 20:13:56 +02:00 |
|
penev92
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dc3ae39db1
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Rename ProvidesCustomPrerequisite to ProvidesPrerequisite
|
2015-05-07 03:04:11 +03:00 |
|
penev92
|
834e4bfe9c
|
Fix building prerequisites in TS
|
2015-05-04 01:58:56 +03:00 |
|
Paul Chote
|
6b79af4d62
|
Merge pull request #7957 from Mailaender/ts-powerdown-indicator-palette
Fixed Tiberian Sun building repair and power down indicator palette
|
2015-04-25 19:50:21 +12:00 |
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abcdefg30
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158659abcf
|
Add descriptions for all buildable actors
|
2015-04-24 16:32:15 +02:00 |
|
Matthias Mailänder
|
e8493ab855
|
fix TS power down palette
|
2015-04-18 14:11:51 +02:00 |
|
reaperrr
|
1c06f43924
|
Redistribute defense/support structure rules for more consistency
|
2015-04-12 19:10:51 +02:00 |
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