Commit Graph

11141 Commits

Author SHA1 Message Date
Paul Chote
410cd1c7b1 Reorganise ResourceLayer implementation. 2013-12-06 22:24:07 +13:00
Matthias Mailänder
0b5b3b22b4 Merge pull request #4223 from ScottNZ/lua-missions
Add back the smudge that was missing in allies-02-classic
2013-12-03 14:07:34 -08:00
Matthias Mailänder
dafd68b392 Merge pull request #4222 from pchote/brimstone-polish
Start with a construction yard on the D2K Brimstone map.
2013-12-03 14:02:51 -08:00
ScottNZ
84b99687c9 Add back the smudge that was missing in allies-02-classic 2013-12-04 10:57:05 +13:00
Paul Chote
2fd2167665 Merge pull request #4191 from Mailaender/MD4.2-tabs
Fixed tabs instead of spaces for MonoDevelop >= 4.2
2013-12-03 13:53:30 -08:00
ScottNZ
983409037c Merge pull request #4212 from pchote/crater-fix
Fix an off-by-one error in SmudgeLayer.
2013-12-03 13:52:07 -08:00
Paul Chote
2016448471 Fix Brimstone starting configuration.
Starting with a walled MCV is terrible for polish.
This gives the player a construction yard instead.
2013-12-04 10:24:55 +13:00
Paul Chote
19ddb61d18 Don't show make animations for starting actors. 2013-12-04 10:24:55 +13:00
Matthias Mailänder
14df1ac6df Merge pull request #4214 from pchote/framelimiter-focus
Remove TextField focus when becoming disabled.
2013-12-03 12:02:18 -08:00
Paul Chote
701e9e2684 Remove TextField focus when becoming disabled. Fixes #4153. 2013-12-04 08:53:29 +13:00
Matthias Mailänder
3895d79e5c Merge pull request #4215 from pchote/mcv-fix
Obey order.Queued in DeployTransform.
2013-12-03 06:35:43 -08:00
Matthias Mailänder
93bec5e14b Merge pull request #4216 from pchote/cnc-shellmap
Rewrite C&C shellmap in lua
2013-12-03 06:33:06 -08:00
Matthias Mailänder
efdc14e1d5 Merge pull request #4218 from ScottNZ/balance
Increase ra oil derrick cash trickler period to 375. Closes #4217
2013-12-03 05:00:27 -08:00
ScottNZ
42961b9dd5 Increase ra oil derrick cash trickler period to 375 2013-12-04 00:26:56 +13:00
Paul Chote
568988b435 Rewrite C&C shellmap script in lua. 2013-12-03 23:45:59 +13:00
Paul Chote
79b52e4c66 Add ScriptedMove and Teleport functions to lua library. 2013-12-03 23:26:37 +13:00
Paul Chote
0948c353e5 Obey order.Queued in DeployTransform. Fixes #4211. 2013-12-03 18:52:47 +13:00
Paul Chote
473f8dfbb8 Fix an off-by-one error in SmudgeLayer. Fixes #4139. 2013-12-03 18:16:40 +13:00
Matthias Mailänder
599faba94e Merge pull request #4208 from pchote/sprite-fix
SpriteReader fixes
2013-12-02 12:33:05 -08:00
Paul Chote
29fcb3dc35 Fix dune 2 shp parsing. 2013-12-02 20:49:36 +13:00
Paul Chote
c2413b63f7 Remove duplicated Format2 implementation. 2013-12-02 20:44:39 +13:00
Paul Chote
4d12ea0941 Style clean Format80. 2013-12-02 20:43:29 +13:00
Paul Chote
b6cce50ccc Fix crash when loading 0x0 shps. Fixes #4192. 2013-12-02 20:43:29 +13:00
ScottNZ
863e368ff5 Merge pull request #4207 from chrisforbes/deferred-lua-dispose
defer disposal of lua context to main thread
2013-12-01 21:51:52 -08:00
Chris Forbes
870685995d defer disposal of lua context to main thread 2013-12-02 17:50:09 +13:00
Matthias Mailänder
3d47fd503d Merge pull request #4193 from pchote/pak
Add a Pak parser for Dune II archives.
2013-12-01 01:33:32 -08:00
Paul Chote
57c2e75a59 Add a Pak parser for Dune II archives. 2013-12-01 22:09:32 +13:00
Matthias Mailänder
7fac962c09 Merge pull request #4185 from pchote/frame-rework
Rewrite sprite handling.
2013-11-30 14:46:54 -08:00
Paul Chote
8cfd3756c4 Fix d2k asset browser on case sensitive filesystems. 2013-12-01 11:28:50 +13:00
Paul Chote
867d4cd096 Remove mod dll dependency on OpenRA.Utility. Fixes #3298. 2013-12-01 11:28:50 +13:00
Paul Chote
1e7f436448 Overhaul asset browser. 2013-12-01 11:28:50 +13:00
Paul Chote
30f150fc91 Fix mod chooser list 2013-12-01 10:12:56 +13:00
Paul Chote
e3e2758bfb Remove --userdir argument from Utility --extract. 2013-12-01 09:59:15 +13:00
Paul Chote
6881dcc710 Fix UI rendering of offset sprites. 2013-12-01 09:49:27 +13:00
Paul Chote
21f2e88d83 Update CHANGELOG. 2013-12-01 09:49:27 +13:00
Paul Chote
314f819940 Load terrain from any SpriteSource. 2013-12-01 09:49:25 +13:00
Paul Chote
bfd50b97e2 Clean up ShpTSReader code. 2013-12-01 09:48:45 +13:00
Paul Chote
3f2be59056 Clean up ShpReader code. 2013-12-01 09:48:44 +13:00
Paul Chote
ed163aea82 Fix D2 shp parsing and make it a proper frame source. 2013-12-01 09:48:44 +13:00
Paul Chote
246c5e4526 Update Utility --shp to match. 2013-12-01 09:48:44 +13:00
Paul Chote
e636f99c48 Change Utility --png to accept all ISpriteSources. 2013-12-01 09:48:44 +13:00
Paul Chote
e4fe2b49f4 Make terrain tiles ISpriteSources. 2013-12-01 09:48:42 +13:00
Paul Chote
f92ce8bf51 Define a consistent interface for sprite loading. Fixes #4176. 2013-12-01 09:47:49 +13:00
Paul Chote
20a6c75ba4 Rewrite ShpTSReader. Closes #3746. 2013-12-01 09:47:49 +13:00
Paul Chote
5b947090f4 Use the normal extension checking rules for .r8. 2013-12-01 09:47:49 +13:00
Paul Chote
f153516151 Introduce proper support for non-shp sprites in cursors and ShpImageWidget. 2013-12-01 09:47:48 +13:00
Paul Chote
01155a655a Allow empty sprites to be allocated. 2013-12-01 09:47:48 +13:00
Matthias Mailänder
152c5d2049 fix tabs instead of spaces for MonoDevelop >= 4.2 2013-11-30 17:52:13 +01:00
Matthias Mailänder
cebc77085f Merge pull request #4189 from pchote/health-lookups
Move HealthExts.IsDead and Kill to Actor.
2013-11-30 07:18:47 -08:00
Paul Chote
0fe839add0 Move HealthExts.IsDead and Kill to Actor. 2013-12-01 00:14:47 +13:00