Chris Forbes
|
2e01e9f08f
|
removing dead crap
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2010-01-30 11:26:35 +13:00 |
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Chris Forbes
|
6187539dae
|
moved ProductionItem into Traits.ProductionQueue's file
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2010-01-29 20:00:57 +13:00 |
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Chris Forbes
|
938c45fc87
|
moved gps into mod
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2010-01-29 19:58:28 +13:00 |
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Bob
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206e4fb558
|
BIM/UIM become traits on World; Added World.WorldActor
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2010-01-29 19:57:41 +13:00 |
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Chris Forbes
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7283bc5273
|
cleaning some cruft
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2010-01-29 19:54:07 +13:00 |
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Chris Forbes
|
045439b666
|
remove a use of Game.viewport in actor code
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2010-01-29 19:52:03 +13:00 |
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Chris Forbes
|
d043f6690d
|
invuln moved to mod
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2010-01-29 19:48:51 +13:00 |
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Chris Forbes
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603bb44529
|
Game.IssueOrder wrapper for OM; moved some more features into mod
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2010-01-29 19:34:13 +13:00 |
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Chris Forbes
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3cf1ec5b45
|
moved paradrop crap into mod dll
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2010-01-29 19:24:30 +13:00 |
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Chris Forbes
|
f89a40f2ca
|
merged bob's interior support
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2010-01-29 19:09:10 +13:00 |
|
Bob
|
0e6fcdf64f
|
trees work again.
|
2010-01-29 19:00:02 +13:00 |
|
Bob
|
95b98a78bb
|
support for the interior tileSet. trees don't work. mounted all 3 of the tileSet mixen; this means there are name-clashes in some cases.
|
2010-01-29 14:19:44 +13:00 |
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Chris Forbes
|
f62565ee9a
|
fix crash
|
2010-01-28 22:24:10 +13:00 |
|
Chris Forbes
|
0f886a9467
|
factor out reusable part of paradrop code
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2010-01-28 22:07:55 +13:00 |
|
Chris Forbes
|
9c27651475
|
specify some things in rules; defaults work but are not discoverable
|
2010-01-28 22:05:07 +13:00 |
|
Chris Forbes
|
493ec984bf
|
paratroopers
|
2010-01-28 21:47:56 +13:00 |
|
Chris Forbes
|
3eee141b79
|
added Parachute effect + sequences + cargo for BADR
|
2010-01-28 18:14:12 +13:00 |
|
Chris Forbes
|
02ab0f5444
|
start on paratroopers; fix bugs in chrono/invuln
|
2010-01-28 17:50:30 +13:00 |
|
Chris Forbes
|
5bd6c32aff
|
don't allow healing of fully-healed stuff
|
2010-01-28 00:13:18 +13:00 |
|
Paul Chote
|
cc4c137038
|
Crates: Part 2
|
2010-01-27 23:10:41 +13:00 |
|
Paul Chote
|
abe1b3c1ea
|
Default MCV AllowUndeploy to true
|
2010-01-27 23:10:40 +13:00 |
|
Paul Chote
|
d474f06ea9
|
Crates: Part 1
|
2010-01-27 23:10:38 +13:00 |
|
Chris Forbes
|
ddb39f2074
|
changed displaycash behavior
|
2010-01-27 22:24:47 +13:00 |
|
Chris Forbes
|
19fadc3e0a
|
fixed powerdown/blocked cursors
|
2010-01-27 22:09:30 +13:00 |
|
Chris Forbes
|
059290e8de
|
blah
|
2010-01-27 20:50:16 +13:00 |
|
Chris Forbes
|
5916cb473c
|
allow chrono and iron curtain to work on other players' units
|
2010-01-27 20:20:46 +13:00 |
|
Chris Forbes
|
00bc886b01
|
fix crash in minimap; constrain shroud to edge; fix some render dumbness
|
2010-01-27 18:23:27 +13:00 |
|
Chris Forbes
|
d9a1b4c807
|
disabled buildings no longer count as prereqs for using fully-charged powers
|
2010-01-27 18:02:50 +13:00 |
|
Chris Forbes
|
d2c76ed32a
|
removing dead crap from minimap
|
2010-01-27 17:32:42 +13:00 |
|
Chris Forbes
|
3a99bfd06f
|
fix dumbness in crushable support
|
2010-01-27 11:50:11 +13:00 |
|
Chris Forbes
|
ba13137b5e
|
map info
|
2010-01-26 20:44:24 +13:00 |
|
Chris Forbes
|
10b4dd47f4
|
color block instead
|
2010-01-26 20:18:10 +13:00 |
|
Chris Forbes
|
dc61cd19da
|
clickable bits in local player row
|
2010-01-26 19:30:46 +13:00 |
|
Chris Forbes
|
ad94d05ac7
|
started factoring bits out; added map chooser preview.
|
2010-01-26 18:29:38 +13:00 |
|
Chris Forbes
|
9b71a85f84
|
mapinfo loading in chrome
|
2010-01-26 17:45:45 +13:00 |
|
Bob
|
44b5855e59
|
ServerOrder no longer transmits a playerId.
|
2010-01-26 17:13:27 +13:00 |
|
Bob
|
99e59e8fb2
|
chat no longer sets Order.Player (or Subject); clientId is used instead.
|
2010-01-26 16:25:27 +13:00 |
|
Bob
|
f3f8fdef90
|
added Sound.PlayToPlayer. changed existing if(localPlayer) Play() idiom to use it. fixed two places that used Play where PlayToPlayer was correct (mcvUndeploy and "spyplane ready")
|
2010-01-26 12:43:42 +13:00 |
|
Chris Forbes
|
c979372d27
|
an even bigger pile of hax for ui, but it works.
|
2010-01-26 00:56:13 +13:00 |
|
Chris Forbes
|
714b539d0f
|
map chooser skeleton
|
2010-01-25 23:38:34 +13:00 |
|
Bob
|
d9281d7a13
|
fixed potential div-by-zero for items that build quickly
|
2010-01-25 22:37:25 +13:00 |
|
Chris Forbes
|
c3e8a900dc
|
#44 fixed
|
2010-01-25 22:07:33 +13:00 |
|
Chris Forbes
|
054cfa6862
|
#38 more pedantry wrt who hears sounds
|
2010-01-25 20:57:52 +13:00 |
|
Chris Forbes
|
890ff42c70
|
fixed various sound bugs
|
2010-01-25 20:40:04 +13:00 |
|
Paul Chote
|
f0ae162fb0
|
New extendable mechanism for disabling units
|
2010-01-25 20:19:02 +13:00 |
|
Chris Forbes
|
47a60298a8
|
fixed chat
|
2010-01-25 19:25:00 +13:00 |
|
Chris Forbes
|
96cc1502d0
|
you can't do that. it evals differently on each client.
|
2010-01-25 18:41:07 +13:00 |
|
Chris Forbes
|
f72a416ec9
|
removed local chat echo. remote should echo everything now, please.
|
2010-01-25 18:38:44 +13:00 |
|
Chris Forbes
|
be8bb20e82
|
added protocol versioning. AssignPlayer order is dead.
|
2010-01-25 18:29:56 +13:00 |
|
Chris Forbes
|
0998e1f17b
|
making that a bit more readable.
|
2010-01-25 12:44:25 +13:00 |
|