Commit Graph

38 Commits

Author SHA1 Message Date
Paul Chote
9e5e1f1a89 Add methods to IOccupySpaceInfo. 2015-05-15 17:08:31 +01:00
penev92
50fb6f1d25 Make buildings grant prerequisites explicitly 2015-05-04 01:39:32 +03:00
abcdefg30
8d2307db83 Convert the float health percentage to an int one 2015-05-01 14:16:19 +02:00
Paul Chote
8e9a7fd08b Add an ExitDelay field to allow doors to open before exiting. 2015-04-28 19:18:44 +12:00
Paul Chote
614f96046c Remove RenderSprites animation keys. 2015-04-27 19:38:23 +12:00
Paul Chote
8a171bb452 Don’t export certain Init types. 2015-04-26 18:12:21 +12:00
Paul Chote
d5541accda Fix custom palettes in actor previews. 2015-04-26 18:12:20 +12:00
Paul Chote
1256ddc6a6 Account for bibs in ActorPreviews. 2015-04-26 18:12:19 +12:00
Matthias Mailänder
a5f60deedd fix TS repair indicator palette 2015-04-25 09:36:20 +02:00
RoosterDragon
287ead56b3 Avoid allocating a delegate and new list in every tick of RepairableBuilding. 2015-04-02 21:41:22 +01:00
penev92
0d05fb5326 Implement FreeActorWithDelivery to enable off-map harvester delivery
Fix FreeActorInfo fields descriptions
2015-03-22 17:00:57 +02:00
Taryn Hill
602de0ea13 Fix NRE caused by checking the RampType of a tile in #7645. 2015-03-12 09:11:51 -05:00
Taryn Hill
a744900e74 Mark ramp/slope tiles as unbuildable. 2015-03-11 16:30:55 -05:00
Taryn Hill
d6da7d54e4 Make Exit’s descs more informative. 2015-03-04 09:15:09 -06:00
Bynnar18
0abe8f9b2b Fixes issues with support powers and adds property to all IOrderGenerator classes to determine priority over selection in the left-click order scheme. 2015-03-01 14:58:19 -06:00
Paul Chote
f2087de9bd Remove DeadBuildingState.
Fixes #3422, #3522, #5136.
2015-02-20 16:56:46 +00:00
Oliver Brakmann
7f4b62b7ee Fix extent of buildable area below structures
Restore use of GetBuildingAt to take bibs into account for buildable area, and only consult the actor map if the actor at that location is not a building.
2015-02-10 19:28:54 +01:00
penev92
494b600ed8 Move refinery and harvester logic to Mods.Common;
Remove unused interface IAcceptOreDockAction
2015-02-06 13:23:07 +02:00
Oliver Brakmann
2e1ca40bb5 Merge pull request #7155 from cjshmyr/buildarea
Use ActorMap instead of BuildingInfluence for finding buildable area
2015-01-28 19:03:49 +01:00
Curtis Shmyr
30cf02c8e2 Use ActorMap instead of BuildingInfluence for finding buildable area 2015-01-26 20:22:21 -07:00
abcdefg30
15c07d94ac Add repairing and unit repaired sounds to fix 2015-01-15 20:16:24 +01:00
reaperrr
0e1773ac5d Move Production to Mods.Common 2015-01-11 03:04:39 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
penev92
8504c233d9 Move everything Repair-related to Mods.Common 2015-01-08 01:49:14 +02:00
penev92
bcd5160604 Move everything Bridge-related to Mods.Common 2015-01-08 01:47:20 +02:00
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
reaperrr
7a8826f5e0 Move Targetable*, Seeds/StoresResource(s) and two RenderBuilding traits to Mods.Common 2015-01-04 18:12:10 +01:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
reaperrr
654f56c5d5 Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
Extracts Exit from Production into its own trait.
2015-01-04 05:24:28 +01:00
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00
reaperrr
311e347ad2 Style fixes 2014-12-26 22:10:52 +01:00
reaperrr
9dfd369446 Move some Building traits and related elements to Mods.Common 2014-12-26 21:38:49 +01:00
Paul Chote
673ebba135 Fix invalid spacing style warnings. 2014-12-26 12:13:07 +13:00
penev92
681042caec Further RA project cleanup 2014-12-23 15:18:07 +02:00
reaperrr
4bf50c9153 Move more traits from Mods.RA to Mods.Common 2014-12-14 17:11:50 +01:00
penev92
1e9535b63a Move more files
Move VoxelNormalsPalette to TS
2014-12-14 15:39:38 +02:00
reaperrr
aadceb085b Renames RallyPoint effect to RallyPointIndicator 2014-12-11 23:21:32 +01:00
penev92
09350528fd Moving renders
Remove Traits.Render
2014-12-09 01:29:25 +02:00