Chris Forbes
|
ed8a155249
|
if c17 gets confused, just fly away
|
2010-10-08 18:57:14 +13:00 |
|
Chris Forbes
|
7331a9c4fb
|
prevent aircraft shooting while landed
|
2010-10-08 18:25:26 +13:00 |
|
Chris Forbes
|
d2b9e150f1
|
add FallsToEarth for helicopters dying
|
2010-10-08 18:24:08 +13:00 |
|
Chris Forbes
|
9762b540b0
|
fix bogus reverse-enter-transport (in ResolveOrder this time)
|
2010-10-08 17:38:07 +13:00 |
|
Paul Chote
|
fd34f2ba99
|
Fix #225 and some other uses of a.IsInWorld / a.IsDead()
|
2010-10-08 10:56:50 +13:00 |
|
Paul Chote
|
7426d47cd5
|
Fix some compile warnings
|
2010-10-07 22:46:44 +13:00 |
|
pdovy
|
761f62292f
|
missing files from previous commit
|
2010-10-07 22:46:44 +13:00 |
|
unknown
|
63b8555bc9
|
Fix bug that prevented ground units from attacking landed aircraft.
|
2010-10-07 22:46:44 +13:00 |
|
Bob
|
3209da4a4a
|
fixed PlaceBuilding and Chronosphere ordergenerators
|
2010-10-07 22:07:13 +13:00 |
|
Bob
|
aebef4f1c8
|
rename IIssueOrder2 -> IIssueOrder
|
2010-10-07 22:07:13 +13:00 |
|
Bob
|
d3244184c1
|
implement order targeter for everything else
|
2010-10-07 22:07:13 +13:00 |
|
Bob
|
39e62354a8
|
implement order targeter for passenger
|
2010-10-07 22:07:12 +13:00 |
|
Bob
|
f525c3808e
|
implement order targeter for cargo
|
2010-10-07 22:07:12 +13:00 |
|
Bob
|
87a0b52ce5
|
more order targeters
|
2010-10-07 22:07:12 +13:00 |
|
Bob
|
4bc9e01516
|
use new orders system in various traits
|
2010-10-07 22:07:12 +13:00 |
|
Bob
|
711d05da98
|
use IIssueOrder2 in AttackBase
|
2010-10-07 22:07:12 +13:00 |
|
Bob
|
3d805ff40d
|
added IIssueOrder2. most orders are broken, but Minelayer is fixed
|
2010-10-07 22:07:12 +13:00 |
|
Bob
|
0cd140849b
|
fix some support powers
|
2010-10-07 22:07:12 +13:00 |
|
Bob
|
26d1db778e
|
push the check-synchash-doesn't-change pattern into a utility fn. furthur reduce the number of uses on Game.world
|
2010-10-07 22:07:11 +13:00 |
|
Bob
|
f41aa474aa
|
remove more uses of Game.world
|
2010-10-07 22:07:11 +13:00 |
|
Chris Forbes
|
759a52d86e
|
fix build failure from bad merge in prev
|
2010-10-07 18:24:40 +13:00 |
|
max621
|
44fe0396bb
|
Added shift+right click on build menu cancels 5 orders. Added ctrl+shift+right click on build menu cancels all orders
|
2010-10-07 18:23:26 +13:00 |
|
rasco
|
dd6d8d916e
|
hackyAI
|
2010-10-07 07:42:40 +13:00 |
|
Chris Forbes
|
5af8f5e2d9
|
bots choose random colors
|
2010-10-07 07:41:14 +13:00 |
|
Chris Forbes
|
ab431fe9ee
|
fix crash on warhead=null
|
2010-10-06 20:17:03 +13:00 |
|
Chris Forbes
|
7ec9958d47
|
hackyai should only attack humans
|
2010-10-06 20:04:36 +13:00 |
|
rasco
|
cfc74a6dee
|
HackyAI: builds defense now. rally points are rechosen so units are more scattered in the base. builds only e1-3 and 1-3tnks.
|
2010-10-06 19:14:29 +13:00 |
|
Chris Forbes
|
cecdd73e08
|
destroy ore in all smudged cells
|
2010-10-06 18:37:32 +13:00 |
|
Chris Forbes
|
10de282daa
|
add mechanism to exclude particular actor types from picking up any crate
|
2010-10-06 18:13:29 +13:00 |
|
Chris Forbes
|
8cb7a7b8ce
|
add support for WeaponInfo.MinRange
|
2010-10-06 17:41:52 +13:00 |
|
Chris Forbes
|
ce5cf93077
|
prevent infantry going prone due to tib damage
|
2010-10-06 17:37:23 +13:00 |
|
Chris Forbes
|
e2239fa50c
|
#215 obli misses moving units fixed
|
2010-10-06 17:22:11 +13:00 |
|
Chris Forbes
|
18e965e5aa
|
fix desync on destroying ore storage buildings
|
2010-10-06 10:59:46 +13:00 |
|
max621
|
2fc219ecd5
|
Fixed auto attack not working properly due to code expecting 'Idle' activity but most units use 'IdleAnimation' in RA mod
|
2010-10-05 17:45:29 +13:00 |
|
Caleb Anderson
|
cdec3fce26
|
Don't tell all players about my yaks
|
2010-10-05 17:25:30 +13:00 |
|
Chris Forbes
|
a0714b00b3
|
a bit of cleanup
|
2010-10-02 15:49:42 +13:00 |
|
Alli
|
6d5918b11d
|
Remove compiler warnings
|
2010-10-02 14:30:54 +13:00 |
|
Chris Forbes
|
c0ca35a4ff
|
fix AI jam in cnc
|
2010-10-02 11:33:50 +13:00 |
|
Chris Forbes
|
1bff8559fb
|
pull HasAdequatePower out into a function
|
2010-10-02 11:33:47 +13:00 |
|
Chris Forbes
|
de98274165
|
fix #184 crashes while placing minefield
|
2010-10-02 11:33:04 +13:00 |
|
Chris Forbes
|
f402ec7898
|
Revert "add IHasLocation"
This reverts commit 699b4b1154.
|
2010-09-28 07:43:49 +13:00 |
|
Bob
|
699b4b1154
|
add IHasLocation
|
2010-09-26 18:17:23 +12:00 |
|
Chris Forbes
|
959d3f8bd7
|
fix crash in giving a harv DeliverOre order after its proc has died, but it hasnt noticed yet
|
2010-09-25 07:34:51 +12:00 |
|
Bob
|
14e517cab5
|
Autoflush renderer. Sprite.DrawAt convenience function.
|
2010-09-24 18:11:03 +12:00 |
|
Chris Forbes
|
846371cf3e
|
homing torps, bubble trail
|
2010-09-23 22:09:56 +12:00 |
|
Chris Forbes
|
b6e56560d4
|
fix a crash in RepairIndicator with a dead building
|
2010-09-22 20:48:45 +12:00 |
|
Bob
|
8e589e3c16
|
fix infantry anims
|
2010-09-22 13:32:58 +12:00 |
|
Bob
|
d8de477edb
|
fix IdleAnimation. add IsAttacking to AttackBase
|
2010-09-22 12:21:49 +12:00 |
|
Bob
|
c16a515224
|
make more activities cancelable. remove many uses of CurrentActivity is T
|
2010-09-22 11:53:58 +12:00 |
|
Bob
|
e2eae7973b
|
removing warning
|
2010-09-22 11:18:47 +12:00 |
|