Matthias Mailänder
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5dcf1c755c
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use the player statistics everywhere
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2013-08-11 12:21:33 +02:00 |
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Matthias Mailänder
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fa84f1906f
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actually care for the map music switch
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2013-08-02 20:13:57 +02:00 |
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Paul Chote
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57adaf46b0
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Rewrite Aircraft movement using world coords.
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2013-07-21 17:35:47 +12:00 |
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Paul Chote
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048bed0a5e
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Rename ITeleportable -> IPositionable.
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2013-07-21 17:35:41 +12:00 |
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Paul Chote
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ecc119cb29
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Combine IHasLocation -> IOccupySpace, IMove -> ITeleportable.
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2013-07-21 17:33:32 +12:00 |
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Paul Chote
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36a45d1a3f
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Change Exit.SpawnOffsetVector to WVec.
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2013-07-21 17:31:00 +12:00 |
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Paul Chote
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179f97a598
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Convert helicopter activities to world coords.
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2013-07-21 17:30:59 +12:00 |
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Paul Chote
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712e13b1e7
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Remove some duplication against WorldUtils.ClosestTo.
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2013-07-21 17:30:59 +12:00 |
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Paul Chote
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ddd1314613
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Convert ScreenShaker to world coords.
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2013-07-20 15:34:28 +12:00 |
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Paul Chote
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27f04c1b78
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Rename FindUnits -> FindActorsInBox.
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2013-07-20 15:34:28 +12:00 |
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Paul Chote
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800acdbdf2
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Rename FindUnitsInCircle -> FindActorsInCircle.
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2013-07-20 15:34:27 +12:00 |
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Paul Chote
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6201d7bfe2
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Convert mission scripts to world coords.
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2013-07-20 15:34:26 +12:00 |
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Paul Chote
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086b0a62e9
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Merge pull request #3533 from Mailaender/stylecop
Added StyleCop Support
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2013-07-11 15:01:30 -07:00 |
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Paul Chote
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91698678a2
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Use WRange for Mobile.MoveWithinRange.
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2013-07-10 19:59:03 +12:00 |
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Matthias Mailänder
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bd4434d8db
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spaces → tabs for @NukemBro's latest missions
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2013-07-08 19:44:15 +02:00 |
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Paul Chote
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89fd889cf4
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Convert Target positions to world coords.
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2013-07-08 21:52:28 +12:00 |
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Paul Chote
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d0bed06765
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Use WVec overload of Util.GetFacing where possible.
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2013-07-08 21:52:27 +12:00 |
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Paul Chote
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7883b1bd7f
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Convert Combat.DoExplosion to world coords.
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2013-07-08 21:52:27 +12:00 |
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Paul Chote
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6f67602d57
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Use Target range checks in attack activities.
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2013-07-06 19:12:26 +12:00 |
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Matthias Mailänder
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659600db23
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let the cruiser jump in earlier and nearer to friendly harbor
fixes #3126
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2013-06-17 21:50:05 +02:00 |
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ScottNZ
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06b797fd14
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Rename FortScript.cs to match the name of the map it's for
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2013-06-14 20:40:40 +12:00 |
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ScottNZ
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c2e450986f
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Add license notice to FortScript.cs
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2013-06-14 20:20:55 +12:00 |
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Matthias Mailänder
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01a625691a
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Merge pull request #3389 from ScottNZ/infil
Infiltration code cleanup
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2013-06-14 00:08:24 -07:00 |
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ScottNZ
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5334589922
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Infiltration code cleanup
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2013-06-14 18:58:39 +12:00 |
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Chris Forbes
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1258a6186c
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Merge pull request #3379 from NukemBro/bleed
Mission Changes
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2013-06-12 14:30:11 -07:00 |
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Curtis Shmyr
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6a1b37b5b7
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Capture changes - Engis now capture from outside. Added classic (legacy) capturable traits.
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2013-06-11 20:44:06 -06:00 |
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Grant H.
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54439f8af8
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Mission changes
Mission changes
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2013-06-08 18:46:32 -05:00 |
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Grant H.
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eb159afb64
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Fixed Survival02
Few Changes
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2013-06-08 18:39:59 -05:00 |
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ScottNZ
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d040153017
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Sort/remove usings
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2013-06-06 03:10:21 +12:00 |
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ScottNZ
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20058b137e
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Adjust CountdownTimerWidget's red-white time threshold to 60s
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2013-06-06 02:16:45 +12:00 |
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ScottNZ
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11d8b4e747
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Change some Destroyed checks to IsDead checks
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2013-06-06 02:08:29 +12:00 |
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ScottNZ
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82128be9e2
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Refactor Survival 01 objectives code
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2013-06-06 02:07:07 +12:00 |
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ScottNZ
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51fcb8d679
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Refactor Soviet 01 Classic objectives code
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2013-06-06 02:04:24 +12:00 |
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ScottNZ
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0acfb77be9
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Refactor Monster Tank Madness objectives code
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2013-06-06 01:59:32 +12:00 |
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ScottNZ
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e4cd7220cc
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Refactor Allies 04 objectives code
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2013-06-06 01:54:40 +12:00 |
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ScottNZ
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cdb74fd547
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Refactor Allies 03 objectives code
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2013-06-06 01:51:15 +12:00 |
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ScottNZ
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aecc3624ba
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Refactor Allies 02 objectives code
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2013-06-06 01:47:38 +12:00 |
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ScottNZ
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fdfd2eacea
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Refactor Allies 01 objectives code
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2013-06-06 01:40:42 +12:00 |
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Grant H.
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1043f58cc4
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Finished Fort LoneStar
Finished Fort LoneStar + Added 2 new Desert maps:
-Great Sahara
-Suffrage
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2013-06-05 01:57:08 -05:00 |
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Grant H.
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1456cd6254
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Fort LoneStar Fixes/Changes
Added:
-Game-play Balance changes
-Greater Difficulty
-Added Boss(es)
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2013-06-02 18:54:53 -05:00 |
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Grant H.
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130300074e
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Added New Missions
Added New Single-player Survival Map - Survival02
Added New 4 Player Co-op Survival Minigame - Fort LoneStar
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2013-06-01 19:09:27 -05:00 |
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Paul Chote
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3e1c1096c2
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Convert Smoke to world coordinates.
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2013-05-17 18:12:29 +12:00 |
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Scott_NZ
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6da0db0035
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Redesign Allies 02 base. Fix fail condition in Allies 02. Rename MissionUtils infil trait. Create cameras in missions to let enemy units attack properly
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2013-04-28 04:10:35 +12:00 |
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Chris Forbes
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a6ee60c352
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fix survival01 crash on start
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2013-04-21 19:31:52 +12:00 |
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Scott_NZ
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54a76070d5
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Prevent Allies from destroying Soviet base in Desert Shellmap
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2013-04-12 21:22:40 +12:00 |
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Matthias Mailänder
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e83f80d6be
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Merge pull request #3030 from Mailaender/shellmap-polish
Removed some annoyances from the RA temperat shellmap
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2013-04-12 01:18:47 -07:00 |
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Scott_NZ
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e8ad630e9d
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Add unit production and other buildings to desert shellmap
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2013-04-12 19:32:43 +12:00 |
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Scott_NZ
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f931706664
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Rework centre of desert shellmap. Adjust unit balancing.
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2013-04-12 18:24:59 +12:00 |
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Scott_NZ
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c3ec29a14c
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More shellmap polish. Add another badger paradrop
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2013-04-11 02:27:09 +12:00 |
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Matthias Mailänder
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821fe02fde
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polish the temperat shellmap a little
- silence the gun sound a bit
- remove the flickering mig
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2013-04-10 15:53:57 +02:00 |
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