Commit Graph

2531 Commits

Author SHA1 Message Date
Paul Chote
c68ef3d25f Preserve editor actor order. 2016-04-17 20:25:20 -04:00
Oliver Brakmann
6323f763f1 Merge pull request #11122 from reaperrr/traits-render
Move Render traits to Traits.Render namespace
2016-04-17 21:48:32 +02:00
Oliver Brakmann
041be70371 Merge pull request #11139 from Mailaender/upgraderules-parentnull
Fixed NullReferenceExceptions in UpgradeRules
2016-04-17 20:11:11 +02:00
Matthias Mailänder
62bc2a27d9 Fix NREs in UpgradeRules. 2016-04-17 14:15:49 +02:00
Paul Chote
42504bfa9c Add DummyAI trait for scripted maps. 2016-04-17 11:01:25 +02:00
Matthias Mailänder
3d1fadf24a Merge pull request #11014 from dtluna/can_undeploy
Added CanUndeploy property
2016-04-17 10:37:44 +02:00
Matthias Mailänder
7209bc474d Merge pull request #11120 from teees/fix-barrels
Fix barrel recoil being set immediately, not when actually firing
2016-04-17 09:52:06 +02:00
Paul Chote
d59488d496 Merge pull request #11076 from obrakmann/low-funds-warning-2
Fix issues with the insufficient funds warning
2016-04-16 18:00:40 +01:00
Paul Chote
95a5689b9e Merge pull request #11104 from obrakmann/fix11074-lobby-ready-map-install
Fix ready checkbox in the lobby being unusable after installing a map
2016-04-16 17:42:04 +01:00
reaperrr
a1ce5bd978 Move VeteranProductionIconOverlay to Traits.Render 2016-04-16 14:26:26 +02:00
reaperrr
fd5a597966 Move Render traits to Traits.Render namespace 2016-04-15 20:43:04 +02:00
Paul Chote
e54917a0b2 Fix depth-enabled shroud rendering. 2016-04-15 09:42:29 -04:00
Paul Chote
2915db67c4 Add depth buffer support to sprites and sequences. 2016-04-15 09:42:29 -04:00
teees
3c4d9b4c84 Fix barrel recoil being set immediately, not when actually firing 2016-04-15 14:06:21 +02:00
Oliver Brakmann
2fbea092bc Fix submarines not being attackable when surfaced
This will also fix the issue of all pre-placed subs playing the submerging sound during the start of a map.
2016-04-12 21:17:04 +02:00
Oliver Brakmann
c68e03366c Merge pull request #11097 from Mailaender/group-sound-traits
Grouped the sound traits together
2016-04-12 18:46:08 +02:00
Oliver Brakmann
b25eb81a42 Fix ready checkbox in the lobby being unusable after installing a map 2016-04-12 18:30:37 +02:00
reaperrr
6239aad070 Merge pull request #11017 from Mailaender/radar-refactor
Grouped the radar traits together
2016-04-12 17:07:01 +02:00
Oliver Brakmann
87eb443121 Add upgrade rule for moving InsufficientFundsWarning logic to PlayerResources 2016-04-11 19:06:18 +02:00
Oliver Brakmann
87e1acfc9f Re-implement the insufficient funds warning in a simpler manner 2016-04-11 19:06:18 +02:00
Oliver Brakmann
41388b9c63 Revert the previous InsufficientFundsWarning implementation 2016-04-11 19:06:18 +02:00
Matthias Mailänder
be3ea7b79e Move audio traits into Sounds namespace. 2016-04-10 22:34:10 +02:00
Matthias Mailänder
c4475539a1 Move CaptureNotification into Sounds sub-folder. 2016-04-10 22:33:37 +02:00
Matthias Mailänder
f37f1f1e0c Add Player.GetActors to the Lua API. 2016-04-10 19:52:41 +02:00
Matthias Mailänder
18d38f0bad Merge pull request #11065 from abcdefg30/luaMapActors
Add a lua method for querying all actors that are currently InWorld
2016-04-10 18:57:14 +02:00
Matthias Mailänder
3a3be979f3 Merge pull request #11081 from pchote/fix-left-click-orders
Fix left click orders
2016-04-10 17:32:14 +02:00
Paul Chote
7315ffbcb7 Fix outdated file headers. 2016-04-10 09:41:12 -04:00
Oliver Brakmann
aac4820ac7 Merge pull request #11082 from pchote/custom-rule-detection
Fix and improve lobby custom rules warning.
2016-04-10 14:52:06 +02:00
Paul Chote
aa061a5bc6 Whitelist lighting and weather traits. 2016-04-09 13:41:08 -04:00
Paul Chote
923883fad7 Fix and improve custom rule detection. 2016-04-09 13:40:44 -04:00
Paul Chote
acab6f1f4b Fix custom order generators for left-click targeting. 2016-04-09 11:59:54 -04:00
Oliver Brakmann
fe02bea521 Fix several NREs during setup of client tooltips in GameInfoStatsLogic 2016-04-09 15:21:17 +02:00
abcdefg30
b02a9a188d Add a Utils.Where function to lua for filtering collections 2016-04-08 11:00:19 +02:00
abcdefg30
1c6253c3fb Add a lua method for querying all actors that are currently InWorld 2016-04-07 22:53:13 +02:00
reaperrr
fb84dab660 Fix value of infantry emitted on sell 2016-04-05 16:28:33 +02:00
abcdefg30
a42b182dce Fix the mrls not working 2016-04-03 16:46:07 +02:00
Oliver Brakmann
9b971075d7 Merge pull request #11029 from pchote/work-around-target-cancel
Fix Turreted units not dropping cancelled targets.
2016-04-03 12:54:48 +02:00
Matthias Mailänder
92c04210f7 Merge pull request #10965 from RoosterDragon/actor-info-ordering
Strengthen trait ordering rules
2016-04-03 12:36:20 +02:00
Matthias Mailänder
d57e53dc53 Merge pull request #10992 from pchote/server-maps
Allow Dedicated Servers to query map info from the Resource Center.
2016-04-03 12:19:41 +02:00
Paul Chote
2024f86290 Fix Turreted units not dropping cancelled targets. 2016-04-03 10:22:53 +01:00
Paul Chote
536c00ae77 Fix parachutes in non-heightmapped mods. 2016-04-03 09:25:48 +01:00
dtluna
cf0a4bc21f Added CanUndeploy property. 2016-04-03 02:46:38 +03:00
Matthias Mailänder
ce7488f457 Merge pull request #11023 from pchote/fix-map-creeps
Respect map creeps configuration.
2016-04-02 18:23:49 +02:00
Paul Chote
8b29373a7c Respect map creeps configuration. 2016-04-02 15:57:04 +01:00
abcdefg30
ff8c1af80f Merge pull request #11019 from Mailaender/lint-spawn-actors
Added lint testing to SpawnActorPower effect sprite and palette
2016-04-02 16:01:05 +02:00
Matthias Mailänder
9458a74e9c Lint test and SpawnActorPower effect sprite and palette. 2016-04-02 15:12:08 +02:00
Matthias Mailänder
a78d67a60c Put radar traits into their own namespace. 2016-04-02 14:36:26 +02:00
Matthias Mailänder
8df7d8b784 Separate JamsRadar into it's own file. 2016-04-02 14:27:12 +02:00
Matthias Mailänder
9b9b3474dd Group radar traits in a sub-folder. 2016-04-02 14:27:12 +02:00
abcdefg30
03b56b0337 Merge pull request #11004 from obrakmann/pr10266_paradrop-production
Paradrop Production
2016-04-02 13:00:47 +02:00