Commit Graph

283 Commits

Author SHA1 Message Date
abcdefg30
da591a9030 Merge pull request #11974 from abc013/SecondWeaponAnimation
Add support for multiple fire animations in WithInfantryBody
2016-10-15 12:49:41 +02:00
abc013
268dcd7d41 changed AttackSequence to DefaultAttackSequence 2016-10-14 14:53:02 +02:00
Paul Chote
de856f8c1a Fix non-selectable support actor health bars. 2016-10-04 01:43:15 +01:00
Paul Chote
5e974b4959 Fix control group decoration position. 2016-09-21 14:39:44 +01:00
Matthias Mailänder
7485404c87 Tweak the infantry control group positioning. 2016-08-18 21:10:57 +02:00
Matthias Mailänder
1a53bfd8a3 Keep sprite ctrl groups for Dune 2000, Red Alert, Tiberian Dawn. 2016-08-12 21:54:51 +02:00
WolfGaming
299e925180 Only define Huntable for actors that need to be hunted. 2016-08-11 20:25:22 +00:00
Zimmermann Gyula
0f368bf6c3 Update the default mods excluding veins in TS. 2016-07-26 23:18:54 +02:00
Oliver Brakmann
d292f15cc2 Enable player experience tracking in mod rules 2016-07-19 20:20:38 +02:00
Matthias Mailänder
8df4e9e04c Merge PoisonedByTiberium and DamagedWithoutFoundations
into DamagedByTerrain.
2016-07-10 19:44:19 +02:00
reaperrr
a212734c5c Fix smudges in TD to not spawn/grow under structures and vehicles
Also trees, husks and creeps (dinos and visceroids) in most cases.
Exceptions are intentional.
2016-07-07 20:51:21 +02:00
reaperrr
28376782aa Make civilians in RA, TD and TS wander around
Except for some singleplayer actors where this could be problematic
(Einstein, Mobius, Agent Delphi, RA General).
2016-06-26 20:30:08 +02:00
reaperrr
906bbc5439 Give TD/RA aircraft custom shadow offsets
To a) match 'light direction' of other actor art, and b) make the shadow still a little visible for landed aircraft.
2016-06-19 19:28:44 +02:00
reaperrr
e9428ddab5 Move TD civ attack traits to separate default
To avoid having to disable several traits for unarmed civilians.
2016-06-04 21:30:09 +02:00
Oliver Brakmann
7681cb2df5 Merge pull request #11180 from Mailaender/burning-trees
Added burning trees to the Tiberian Dawn mod
2016-05-29 15:32:28 +02:00
Matthias Mailänder
99c7989ebc Rename WithSmoke into a more generic WithDamageOverlay trait.
Rename Sequence parameter to Image to avoid confusion.
2016-05-28 16:03:13 +02:00
Matthias Mailänder
2567d59af4 Let TD trees burn and carbonate on incendiary weapons. 2016-05-28 15:41:27 +02:00
reaperrr
9a5db590be Fixed TD infantry death animations
For death by bullet and death by dinosaur.
This is how it was in the original.
2016-05-20 14:47:28 +02:00
Biofreak1987
c14fb32dae Add generic tooltip name for td ships 2016-05-16 19:39:41 +02:00
Biofreak1987
1477da7ff0 Add ship explosions to td mod 2016-05-16 16:26:41 +02:00
Paul Chote
1180e7e519 Merge pull request #11225 from obrakmann/fix11219_oil-derrick-tooltip-owner-row
Re-instate owner row for oil pumps and tech buildings in TD
2016-05-07 10:42:30 +01:00
Oliver Brakmann
79d5498dfc Re-instate owner row for oil pumps and tech buildings in TD 2016-05-06 22:50:16 +02:00
Oliver Brakmann
a8e6ca14ab Fix self-healing percentage in yaml rules for all mods 2016-05-02 19:05:48 +02:00
reaperrr
1f078cc364 Disable OwnerRow on TD bridges, destroyed fields and crates 2016-04-24 01:07:36 +02:00
reaperrr
6701420851 Disabled OwnerRow on TD trees, tib trees and rocks 2016-04-24 00:55:04 +02:00
Paul Chote
183e5ae7ab Generate initial frozen renderables for all map-placed actors. 2016-04-21 17:21:29 +01:00
reaperrr
4894211789 Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages 2016-03-28 17:20:49 +02:00
colonelpopcorn
689f05c3ca Upgraded rules for Tiberian Dawn mod. 2016-03-22 16:58:38 -04:00
reaperrr
cddf182996 Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle 2016-03-04 15:13:55 +01:00
RoosterDragon
94638606fa Merge pull request #10680 from Mailaender/redcross-pip
Added artwork for the constant TD hospital healing power-up
2016-02-24 19:23:21 +00:00
Matthias Mailänder
2eca30db76 add non-generic tooltips from the original game 2016-02-19 10:19:20 +01:00
Matthias Mailänder
19149e4c69 Add decoration when hospital healing is enabled in TD. 2016-02-03 22:14:03 +01:00
Oliver Brakmann
bbe8b199ed Add decoration when HazMat suits are enabled in TD 2016-01-31 17:10:46 +01:00
Matthias Mailänder
33f649e949 Grant Tiberium immunity from biolab captures. 2016-01-31 17:10:46 +01:00
Matthias Mailänder
76066c65bd Disable trainable dinos. 2016-01-31 17:10:46 +01:00
Paul Chote
2d9bbd9405 Enable ClassicFacingFudge in TD. 2016-01-27 21:39:50 +00:00
Paul Chote
49eb521db0 Fix aircraft without sight being visible under fog. 2016-01-25 21:04:08 +00:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
Paul Chote
a44b50c2ad Increase wall blocking geometry to a full cell. 2015-12-30 19:31:59 +00:00
reaperrr
7076dfaa4d HitShape Upgrade Rules
Radius is now a sub-property of Shape.Circle.
2015-12-29 00:29:03 +00:00
Oliver Brakmann
5e04c45dd9 Merge pull request #10163 from teees/cruising
Added cruising upgrade to aircraft
2015-12-28 15:25:41 +01:00
Paul Chote
372bbaf7b6 Overhaul WithDecoration trait. 2015-12-26 12:38:26 +00:00
teees
1869880aab Enable Hovers: when cruising, merged common aircraft rules into defaults 2015-12-16 13:44:13 +01:00
teees
c1c386a994 Removed default definitions for repair and rearmbuildings in Aircraft.cs 2015-12-15 18:44:05 +01:00
Pavel Penev
6f8b3c45b4 Add RenderDebugState trait 2015-12-07 01:41:19 +02:00
abcdefg30
944d8f8b11 Add more building explosions to cnc 2015-11-25 17:06:48 +01:00
Pavel Penev
5cf34f926b Fix the C17 delivery plane doing a steep dive when trying to land 2015-11-04 23:40:26 +02:00
atlimit8
168dab9707 Merge pull request #9706 from reaperrr/block-height
Add Height property to BlocksProjectiles
2015-10-29 23:51:14 -05:00
Oliver Brakmann
8eb2a380f7 Change aircraft's maximum pitch in TD to match the increased cruise altitude 2015-10-25 20:01:55 +01:00
reaperrr
f7b8eaf1ac Add height visualization to CombatDebugOverlay 2015-10-22 13:21:57 +02:00