abcdefg30
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4c52d10aaf
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Fix an oversight in ConvertFloatToIntPercentage
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2015-09-25 17:00:08 +02:00 |
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abcdefg30
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ccf184413e
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Add an upgrade rule for the float to int percentage change
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2015-09-25 17:00:07 +02:00 |
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abcdefg30
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589e673aa9
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Replace the float WaterChance by an integer percentage
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2015-09-25 17:00:06 +02:00 |
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abcdefg30
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e7c62b070b
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Add an upgrade rule for the seconds -> ticks change
and update the default mods
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2015-09-25 17:00:06 +02:00 |
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abcdefg30
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277f9acb89
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Replace seconds by ticks
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2015-09-25 16:53:45 +02:00 |
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abcdefg30
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10c2a897f4
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Small code cleanup
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2015-09-25 16:53:44 +02:00 |
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abcdefg30
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a2af88da21
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Add a InitialSpawnDelay to CrateSpawner
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2015-09-25 16:53:43 +02:00 |
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Oliver Brakmann
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0e9257abcf
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Merge pull request #9239 from penev92/clearFootprint
Move actors outside of the desired footprint when placing a building
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2015-09-25 15:34:38 +02:00 |
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reaperrr
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010d8e8147
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Upgrade rule
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2015-09-25 14:30:15 +02:00 |
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reaperrr
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59a96ab0ef
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Make sure silo animation is properly updated on owner change
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2015-09-25 14:26:22 +02:00 |
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reaperrr
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522e7d5d04
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Add custom sequence support to WithSiloAnimation
Additionally add description to Stages property, and remove unnecessary var (information is only needed once anyway).
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2015-09-25 14:26:21 +02:00 |
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Pavel Penev
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e67bd7cffe
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Merge pull request #9425 from abcdefg30/chosecrash
Fix possible crashes in the MapChooserLogic
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2015-09-25 12:38:57 +03:00 |
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reaperrr
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5b5164211e
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Rename WithMuzzleFlash to WithMuzzleOverlay
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2015-09-24 20:23:31 +02:00 |
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abcdefg30
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e989ce2ef2
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Fix possible crashes in the MapChooserLogic
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2015-09-24 16:57:03 +02:00 |
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Pavel Penev
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cdd4590ece
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Merge pull request #8839 from RoosterDragon/test-sync-implementations
Test sync implementations
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2015-09-24 15:17:33 +03:00 |
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Pavel Penev
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c41446e022
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Merge pull request #9139 from Mailaender/editor-cash-counter
Added a total resource cash counter to the map editor
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2015-09-24 15:07:15 +03:00 |
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Pavel Penev
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2c27452a44
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Merge pull request #9386 from atlimit8/FinishWrappingActorInfoTraits
Finish wrapping ActorInfo.Traits
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2015-09-24 14:40:07 +03:00 |
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atlimit8
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1f247a0a51
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Merge pull request #9220 from GraionDilach/observer-clocks
Add customizable properties to observer clocks.
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2015-09-23 21:07:01 -05:00 |
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atlimit8
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8e0f5bb943
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Merge pull request #9361 from visav/player-count-map-filter
Extends MapChooserLogic.mapFilter to match against PlayerCount
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2015-09-23 18:46:45 -05:00 |
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Pavel Penev
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f942ab1389
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Move any mobile actors that block the building's desired footprint when placing a building
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2015-09-23 19:41:21 +03:00 |
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Pavel Penev
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02be188d14
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Add ActorExts.ClosestCell()
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2015-09-23 19:13:34 +03:00 |
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Zimmermann Gyula
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1358024b38
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Add customizable properties to observer clocks.
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2015-09-22 23:30:48 +02:00 |
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Pavel Penev
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0ac0fed15c
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Merge pull request #9340 from reaperrr/d2k-bal-weapons
Changed D2k health, armor types and weapon stats to match original
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2015-09-22 23:55:25 +03:00 |
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RoosterDragon
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3a63a427e6
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Improved sync lint pass.
Now also checks for classes with Sync members lacking the ISync interface.
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2015-09-21 22:17:09 +01:00 |
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RoosterDragon
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6b62aa1ad5
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Add missing sync interfaces.
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2015-09-21 22:17:06 +01:00 |
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atlimit8
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9acf121eb1
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Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>()
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2015-09-21 15:50:57 -05:00 |
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atlimit8
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6e39a5e264
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Replace .WithInterface<T>().Any() => .HasTraitInfo<T>()
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2015-09-21 15:50:57 -05:00 |
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atlimit8
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b38b6eadd0
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Add IEnumerable<ITraitInfo> ActorInfo.TraitInfos() replacing actorInfo.traits enumeration
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2015-09-21 15:50:57 -05:00 |
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Paul Chote
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7f4663f606
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Pull out a temporary variable in ProductionQueue.
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2015-09-20 22:46:07 +01:00 |
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Visa Varjus
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b9f7fb4ebc
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adds map filtering by PlayerCount
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2015-09-20 22:06:46 +03:00 |
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Paul Chote
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ef55d646f7
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Unstatic the Sound class.
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2015-09-20 14:11:06 +01:00 |
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Paul Chote
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ff10fe3e07
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Merge pull request #9377 from reaperrr/fix-bldplace-overlay
Fixed TS crane overlay's last frame hiding idle overlay
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2015-09-20 12:13:52 +01:00 |
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reaperrr
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5ec1f8f8a0
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Merge pull request #9379 from atlimit8/DanglingActorInfoTraitsContains
Changed missed ActorInfo.Traits.Contains => ActorInfo.HasTraitInfo
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2015-09-19 20:55:16 +02:00 |
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reaperrr
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58e474ec80
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Make repair overlay invisible when not repairing
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2015-09-19 20:37:58 +02:00 |
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reaperrr
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e99c951a0c
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Hide WithBuildingPlacedOverlay after it has been played
Fixes #9319.
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2015-09-19 20:37:57 +02:00 |
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Paul Chote
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7dfd5ade3a
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Merge pull request #9301 from atlimit8/WDistTraitRangeFields
Make Range WDist for all traits with circular ranges.
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2015-09-19 19:10:34 +01:00 |
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Paul Chote
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3fec4c2032
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Merge pull request #9298 from atlimit8/AffectsShroud
Create abstract class AffectsShroud[Info] with RevealsShroud core logic also used by CreatesShroud
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2015-09-19 18:46:23 +01:00 |
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atlimit8
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131084d129
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Changed missed ActorInfo.Traits.Contains => ActorInfo.HasTraitInfo
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2015-09-19 12:06:37 -05:00 |
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Matthias Mailänder
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fea59346a5
|
add a total resource cash counter to the map editor
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2015-09-19 18:21:07 +02:00 |
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atlimit8
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de7f5a4288
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Make Range WDist for all traits with circular ranges.
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2015-09-19 11:02:28 -05:00 |
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reaperrr
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8e737d09c1
|
Temporary work-around for D2k deviator missile
The lint check doesn't handle player palettes properly yet.
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2015-09-19 17:40:01 +02:00 |
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abcdefg30
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97346e1833
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Merge pull request #9355 from ChaoticMind/socket_crash
Catch exception when hosting server on busy port
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2015-09-19 17:27:11 +02:00 |
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abcdefg30
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6cbcd66b87
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Merge pull request #9215 from LipkeGu/upnp_externalip_fix
Move NAT Logic from ClientTooltipLogic into its own Function at LobbyUtils.
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2015-09-19 17:22:02 +02:00 |
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atlimit8
|
09984683a7
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Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
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2015-09-19 09:56:14 -05:00 |
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atlimit8
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6970959ef1
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.Trait[OrDefault]<Trait> => .Info.Traits.Get[OrDefault]<TraitInfo> where applicable
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2015-09-19 09:49:24 -05:00 |
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atlimit8
|
8162fa27ab
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Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
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2015-09-19 09:49:24 -05:00 |
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atlimit8
|
85fab45451
|
Remove Actor.HasTrait<T>()
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2015-09-19 09:49:23 -05:00 |
|
Matthias Mailänder
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c0dd9c4566
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Merge pull request #9359 from RoosterDragon/fix-pathfinder-layer-pooling
Fixed pooling of layers used for pathfinding
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2015-09-19 13:07:33 +02:00 |
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Matthias Mailänder
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b5a5dfdb54
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Merge pull request #9365 from atlimit8/HealUnitsCrateAction_use_ActorsWithTrait
HealUnitsCrateAction.Activate() use ActorsWithTrait<Health>()
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2015-09-19 12:53:25 +02:00 |
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atlimit8
|
be010249d7
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Replace only use of Linq syntax
|
2015-09-18 10:31:41 -05:00 |
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