Chris Forbes
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19ad0bf0cc
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improve util arg parsing
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2011-04-09 14:26:45 +12:00 |
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Chris Forbes
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ba72276b83
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some more sanity in util
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2011-04-09 14:26:44 +12:00 |
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Chris Forbes
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fddfdd5073
|
remove some crap code in Util
|
2011-04-09 14:26:43 +12:00 |
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Chris Forbes
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b633802ec2
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remove one use of Path.DirectorySeparatorChar
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2011-04-09 14:26:42 +12:00 |
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Chris Forbes
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48a359e202
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cleanup header of FileSystem.cs
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2011-04-09 14:26:41 +12:00 |
|
Chris Forbes
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6105859b25
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remove some junk from GameInitDelegate
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2011-04-09 14:26:40 +12:00 |
|
Paul Chote
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110f1aacc2
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Normalize yaml lineendings
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2011-04-09 12:14:33 +12:00 |
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Paul Chote
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4c92293814
|
Remove UnitInfluenceDebug checkbox
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2011-04-09 12:10:16 +12:00 |
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Chris Forbes
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c99be90548
|
remove an unused OT
|
2011-04-09 12:02:21 +12:00 |
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Mike Bundy
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3e04b17b46
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Feature: Bounties added to Buildings/Units at 10% of value + 1.25 for each lvl
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2011-04-09 11:04:59 +12:00 |
|
Chris Forbes
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7d29d90338
|
from mirey: pilot parachutes from shot down plane, sometimes
|
2011-04-09 11:01:17 +12:00 |
|
Chris Forbes
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ca81871b7b
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fix broken merging of yaml overrides in maps; we now have a strict mode and a liberal mode.
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2011-04-09 10:55:54 +12:00 |
|
Chris Forbes
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7cd983a83b
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fix line endings on various yamls
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2011-04-09 10:55:53 +12:00 |
|
Paul Chote
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c775b5ba68
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Remove some dead code from UOG.
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2011-04-09 10:32:36 +12:00 |
|
Paul Chote
|
c87188e93f
|
Fix ownership of deb contents
|
2011-04-09 09:04:25 +12:00 |
|
Chris Forbes
|
f47c2a678c
|
remove some unnecessary semantics-muddying
|
2011-04-08 09:47:42 +12:00 |
|
Paul Chote
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aba14eec23
|
Squash compiler warnings
|
2011-04-07 21:26:57 +12:00 |
|
Paul Chote
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b0425aff3b
|
Renormalize line endings and fix copyright headers again.
|
2011-04-07 21:15:42 +12:00 |
|
Caleb Anderson
|
1a49b46af1
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Added myself to authors
|
2011-04-07 20:05:16 +12:00 |
|
Chris Forbes
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a97ae5a4d5
|
fix bogus split2/split3 yaml
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2011-04-06 09:24:54 +12:00 |
|
Curtis S
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88d63d07e6
|
Adds TRUK to both sides - donates cash to others
|
2011-04-06 09:16:42 +12:00 |
|
Chris Forbes
|
b4fe4818a9
|
remove slight sillyness from ralint output
|
2011-04-06 07:21:06 +12:00 |
|
Erasmus Schroder
|
a2060b26ed
|
HackyAI: Corrected squadsize, removed unnecessary lines.
|
2011-04-06 07:20:04 +12:00 |
|
Erasmus Schroder
|
8e56bdc197
|
Made HackyAI attackers scan for enemy units
|
2011-04-06 07:20:01 +12:00 |
|
Chris Forbes
|
9f3107f642
|
fix #688
|
2011-04-06 07:16:54 +12:00 |
|
Chris Forbes
|
24a205d992
|
actually working custom lint passes
|
2011-04-05 21:56:31 +12:00 |
|
Chris Forbes
|
55c609ee16
|
fix bug 609 -- removing traits that arent on an actor is an error.
|
2011-04-05 21:26:32 +12:00 |
|
Chris Forbes
|
576e9b90f6
|
remove slight fail
|
2011-04-05 21:26:02 +12:00 |
|
Mike Bundy
|
4d4cd6940b
|
Fixed Bug: Game crash when ATEK destroyed as GPS launched
|
2011-04-04 12:40:53 +12:00 |
|
Curtis S
|
f6b8e36f36
|
v2rl arty bridge behaviour fix
|
2011-04-04 11:22:00 +12:00 |
|
Mike Bundy
|
e544333d9e
|
Bug Fix: Selling ATEK loses GPS
|
2011-04-04 11:17:37 +12:00 |
|
Chris Forbes
|
1af23079eb
|
make it crash nicely when you inherit from a bogus actor type
|
2011-04-04 11:14:07 +12:00 |
|
Chris Forbes
|
cee021ef17
|
fix AudLoader failing to load sounds that use only half of the final byte
|
2011-04-04 11:13:58 +12:00 |
|
Paul Chote
|
1f12306924
|
Fix default utility not passing supportdir to zip/install-ra. Fix game crash when utility crashes during extract.
|
2011-03-30 21:47:48 +13:00 |
|
Paul Chote
|
e63f9c34f8
|
Log the gpu vendor into graphics.log
|
2011-03-30 21:14:49 +13:00 |
|
Paul Chote
|
c746a3e81a
|
Upgrade osx launcher project to xcode 4, remove unnecessary webkit reference, fix bogus arg passing to OpenRA.Utility (now passes everything)
|
2011-03-30 21:07:49 +13:00 |
|
Paul Chote
|
3dda9ee607
|
Write a utility.log to the logs dir when the utility crashes
|
2011-03-30 20:52:54 +13:00 |
|
Paul Chote
|
5d762b1f9c
|
Fix root cause for `world owned by creep' bugs
|
2011-03-29 21:13:01 +13:00 |
|
Paul Chote
|
23eb077417
|
#672 - Textfield support for home and end
|
2011-03-26 10:35:58 +13:00 |
|
Paul Chote
|
ea626d4b39
|
RMBO voices on build and kill.
|
2011-03-25 20:04:23 +13:00 |
|
Paul Chote
|
a14968810c
|
Add new voice keys for rmbo in preparation for following patches
|
2011-03-25 19:17:53 +13:00 |
|
Paul Chote
|
2f29e462a8
|
Fix #661 - map placed SAMs cannot attack
|
2011-03-25 18:54:53 +13:00 |
|
Paul Chote
|
8c18949861
|
Change C4Demolition from minutes to ticks; actually use this value.
|
2011-03-23 21:07:11 +13:00 |
|
Paul Chote
|
6ecf8aaf20
|
Set autotarget range to sight for all cnc infantry
|
2011-03-23 20:35:50 +13:00 |
|
Paul Chote
|
b7262b6490
|
Allow Autotarget to have a custom scan radius, use it for VICE.
|
2011-03-23 20:31:27 +13:00 |
|
Paul Chote
|
3071cd8240
|
Kill RenderUnitRotor in favour of RenderUnit + WithRotor.
|
2011-03-23 08:05:09 +13:00 |
|
Paul Chote
|
c7e2619a98
|
Explicitly declare dependency on Attack* from AutoTarget/AutoHeal.
|
2011-03-22 21:36:06 +13:00 |
|
Paul Chote
|
1ceede4322
|
Fix #656 - base cycling fired on both key down and key up.
|
2011-03-22 21:21:34 +13:00 |
|
Paul Chote
|
a745f3dc40
|
Update changelog
|
2011-03-20 08:47:54 +13:00 |
|
Paul Chote
|
0d53346138
|
Fix bogus ClampToWorld behavior (allowed helicopters to fly outside map)
|
2011-03-19 21:01:14 +13:00 |
|