Paul Chote
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4f83e994d0
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Tidy up Activity.Cancel(), make Tick abstract
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2011-04-16 13:18:22 +12:00 |
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alzeih
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0a67c68c45
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GetTargetQueue -> GetTargets + Exts
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2011-04-16 12:57:55 +12:00 |
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alzeih
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820f67e46b
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more for Activity
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2011-04-16 12:56:10 +12:00 |
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alzeih
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255bac6aff
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QueuedActivity's Insert is broken
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2011-04-16 12:50:13 +12:00 |
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Paul Chote
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4e89326134
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Fix #701 - cannot select spawnpoints > 8.
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2011-04-16 12:10:45 +12:00 |
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Paul Chote
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e5506f2455
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Rename RenderWarFactory -> RenderBuildingWarFactory
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2011-04-16 12:05:02 +12:00 |
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Chris Forbes
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9bd5c153ad
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interfaces cleanup
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2011-04-16 12:01:23 +12:00 |
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Chris Forbes
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8a4f49485b
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remove defunct IOrderCursor interface
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2011-04-16 12:01:23 +12:00 |
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Chris Forbes
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447fd05723
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unify handling of order expose + issue for plane/heli; was identical
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2011-04-16 12:01:23 +12:00 |
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Chris Forbes
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865f3e1b74
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factor out resupply activity queueing for plane/heli into aircraft
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2011-04-16 11:59:42 +12:00 |
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Mike Bundy
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0cb133e038
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Bug Fix: GPS is shared across owned ATEKs
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2011-04-16 11:59:42 +12:00 |
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Paul Chote
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794dcac4d2
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Create INotifyDamageStateChanged for nearly everything else that used INotifyDamage.
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2011-04-16 11:51:34 +12:00 |
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Paul Chote
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8b00e1cfa5
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Remove some bogus duplication in Sell (caused the double-sell bug).
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2011-04-16 11:39:32 +12:00 |
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Paul Chote
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7b0a9136ab
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Remove some bogosity from RenderBuilding
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2011-04-16 11:19:37 +12:00 |
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Paul Chote
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1c2574f4f4
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Add an INotifyKilled interface, which is what most things that used INotifyDamaged actually cared about.
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2011-04-16 10:58:35 +12:00 |
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Chris Forbes
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d9fc84b55e
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cleanup InflictDamage a bit
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2011-04-14 22:44:32 +12:00 |
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Paul Chote
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7109428058
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Fix double-sell fail
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2011-04-14 15:50:16 +12:00 |
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Chris Forbes
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f45ec6f918
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691,697 fixed
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2011-04-14 12:13:08 +12:00 |
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Chris Forbes
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d221cb1902
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report maxplayers to master server
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2011-04-13 20:33:10 +12:00 |
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Chris Forbes
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93a2e478f9
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fix 'exploit detected' spam when selecting someone else's units and pressing s/f/x
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2011-04-13 20:13:54 +12:00 |
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Chris Forbes
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005d0a6a32
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split out aircraft and ships into their own files for cnc too
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2011-04-13 19:59:05 +12:00 |
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Chris Forbes
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5f76f1ca7f
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split ships out into their own yaml too
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2011-04-13 14:39:49 +12:00 |
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Chris Forbes
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33815eaa4e
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split aircraft out into their own yaml file
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2011-04-13 13:27:09 +12:00 |
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Chris Forbes
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7be167b4fd
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fix crash in SatelliteLaunch ctor
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2011-04-13 11:37:15 +12:00 |
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Caleb Anderson
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5adda21b28
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fix build
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2011-04-13 07:22:10 +12:00 |
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Chris Forbes
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c19881cae3
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694 fixed -- the same building can now do both repair and rearm for aircraft
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2011-04-12 08:49:58 +12:00 |
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Chris Forbes
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e4d2839254
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spacing nit
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2011-04-12 08:47:55 +12:00 |
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Paul Chote
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61db3b3965
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Kill HPFraction
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2011-04-12 08:42:13 +12:00 |
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Paul Chote
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cd64d62b7e
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Fix bogus silo/wall rendering
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2011-04-12 08:42:13 +12:00 |
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Paul Chote
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715425d821
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Capturable husks for cnc
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2011-04-12 08:42:07 +12:00 |
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Paul Chote
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362170ee67
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Tweak capturing traits
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2011-04-12 08:41:25 +12:00 |
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Paul Chote
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a31ef3d8e2
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Use MakeAnimation activity for make animations
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2011-04-12 08:41:25 +12:00 |
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Chris Forbes
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394ee0dfe6
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add seru's 'Pressure' map
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2011-04-12 08:30:11 +12:00 |
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Caleb Anderson
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3fe4d32674
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helis don't fail to attack on diagonal approach
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2011-04-12 08:17:11 +12:00 |
|
Mike Bundy
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bca2797bb4
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Bug Fix: Helicopters spawning under each other
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2011-04-10 23:36:49 +01:00 |
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Mike Bundy
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7a63858812
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Bug Fix: Cash ticks for TRUK and Bounties only show for allies
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2011-04-10 21:22:42 +01:00 |
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Chris Forbes
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d2d0e4be96
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better support for contrail coloring everywhere
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2011-04-10 11:15:43 +12:00 |
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Chris Forbes
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79079ebe07
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working missile trails
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2011-04-10 11:15:42 +12:00 |
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Chris Forbes
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5fd3cc7977
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internal machinery for contrails on missiles
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2011-04-10 11:15:41 +12:00 |
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Chris Forbes
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6710ad975e
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split out ContrailHistory from the trait machinery
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2011-04-10 11:15:40 +12:00 |
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Chris Forbes
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c4a72f016a
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remove some more bits
|
2011-04-10 11:15:39 +12:00 |
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Chris Forbes
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c2966978f3
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start trimming down prox code
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2011-04-10 11:15:37 +12:00 |
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Paul Chote
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fe4fd8cab0
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Use MakeAnimation for selling; Support selling non-buildings
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2011-04-10 11:03:42 +12:00 |
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Paul Chote
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e4d8680bd5
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Pull the make animation crap out of Transforms
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2011-04-10 10:53:04 +12:00 |
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Paul Chote
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43f81501a8
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Split Capturable into its own trait
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2011-04-10 10:07:00 +12:00 |
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Chris Forbes
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40f6c4e332
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clean up unnecessary junk from MoveAdjacentTo
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2011-04-09 15:21:16 +12:00 |
|
Chris Forbes
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3325739035
|
fix pathing to repair pad being bogus
|
2011-04-09 15:20:18 +12:00 |
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Chris Forbes
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f851e6a212
|
fix a silly glitch in unit repairing
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2011-04-09 15:14:19 +12:00 |
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Chris Forbes
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260b95f96d
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fix utility crashing on windows (hack)
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2011-04-09 14:26:47 +12:00 |
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Chris Forbes
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abb895d8be
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fix logfile opening to be sensible
|
2011-04-09 14:26:46 +12:00 |
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