Commit Graph

122 Commits

Author SHA1 Message Date
abcdefg30
6a31b1f9f3 Update the copyright header year 2022-05-28 00:35:10 -05:00
Matthias Mailänder
fe15748cc0 Wrap console logging with time stamp. 2022-04-21 13:26:55 +03:00
Matthias Mailänder
07815143f1 Fix CA1825 warnings on empty array initialisation. 2021-12-06 13:19:28 +01:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
CrazyAlex25
2d05e10819 Modify build properties 2021-04-12 00:44:17 +02:00
teinarss
605181efe4 Update Log to use worker thread 2021-04-03 22:53:30 +01:00
Matthias Mailänder
d15e7f76fc Port back to Mono.Nat and make discovery async. 2021-03-27 18:36:12 +00:00
Paul Chote
84ce33fe9c Trim unused assemblies to reduce packaged size further. 2021-01-09 19:53:22 +01:00
teinarss
5e74e58b22 Add support for dotnet core for Windows 2021-01-01 19:42:01 +01:00
Paul Chote
20fe59e844 Output compiled binaries to ./bin. 2020-11-24 17:53:48 +01:00
Paul Chote
6ad5b9ebc4 Allow the game root directory to be moved away from the binaries. 2020-11-24 17:53:48 +01:00
Paul Chote
1cc1f93fb0 Rename Platform.GameDir to Platform.EngineDir. 2020-11-24 17:53:48 +01:00
Paul Chote
888915b53b Use Platform.GameDir explicitly in hardcoded paths. 2020-11-22 16:42:46 +01:00
teinarss
19b02875c7 Use Tuple syntax 2020-08-15 10:37:10 +01:00
jrb0001
bf397591f9 Implement IPv6 support for server and direct connect 2020-05-08 15:17:44 +02:00
Paul Chote
2abd137494 Remove OpenRA.PostProcess.exe.
The LAA flag is now set when packaging
Windows release installers.
2020-05-02 17:26:54 +02:00
teinarss
e13fd693c3 Add Nuget packages for all dependencies 2020-04-18 11:36:25 -05:00
Paul Chote
dd2fa36261 Fix invalid channel server crash. 2020-03-02 17:29:30 +01:00
Paul Chote
0e39c98989 Ignore empty support directory overrides. 2020-02-04 00:21:52 +01:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
Paul Chote
8f2bf27edf Replace Server.Dedicated with Server.Type. 2020-01-01 20:33:30 +01:00
teinarss
4dd8472d9b Reset server after game 2019-08-25 15:30:45 +02:00
4mfie
ff02b8ba06 Add timestamps to server log files
Servers are now writing timestamps to the log files using the the ISO 8601 timestamp format defined in the game server settings.
2019-07-27 10:47:24 +01:00
RoosterDragon
8f573568c8 Fix PostProcess command to handle paths with spaces. 2019-06-24 23:19:24 +02:00
Paul Chote
4f7dca809f Fix csproj formatting. 2019-05-26 23:13:37 +02:00
Paul Chote
845fca25d1 Change platform from x86 to Any CPU (preferring 64 bit)
A Release-x86 configuration allows x86 Windows installers to still be created.
2019-05-26 23:13:37 +02:00
Paul Chote
ba282865f1 Replace legacy StyleCop(Plus) with StyleCopAnalyzers
Analyzers are enabled in the Debug configuration
only to avoid unnecessary overheads when compiling
normally.
2019-05-09 20:40:08 +02:00
Paul Chote
ac8252531b Fix solution listings in the Rider IDE. 2019-05-05 23:19:04 +02:00
Paul Chote
1955cac84e Unify Windows and mono build systems.
The Makefile behaviour is recreated using the new and significantly
cleaner .NET Core csproj format.

fixheader.exe is promoted to OpenRA.PostProcess.exe and now runs
on all platforms.
2019-05-05 23:19:04 +02:00
Paul Chote
4886cca5d3 Remove System.Drawing references from mod code. 2019-03-04 18:26:42 +00:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
abcdefg30
5d1c37a4c5 Remove the CodeAnalysisRuleSet property from all csproj files 2018-08-25 22:02:59 +02:00
Paul Chote
d37119655b Add Engine.SupportDir argument. 2018-08-17 21:02:36 +02:00
Paul Chote
670e153372 Remove byte order marks from csproj files. 2018-07-01 11:08:32 +02:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
RoosterDragon
3a9abda441 Specify C# 5 as the language version used in all projects.
Attempts to use features from a new version will generate compile errors (on Roslyn and possibly other compilers), preventing accidental adoption of new language features.
2017-10-19 14:18:03 +02:00
Paul Chote
688feea33b Require Game.Mod to be give an a launch arg to OpenRA.Game.exe. 2017-04-21 18:02:14 +01:00
Paul Chote
215aa6fa60 Remove support for loading mods from the support dir. 2017-04-21 17:55:15 +01:00
Taryn Hill
4d5f9e0de7 Server: Get mod search paths from env MOD_SEARCH_PATHS 2017-04-03 17:58:44 -05:00
Paul Chote
7d758202c5 Rework mod searching/enumeration. 2017-02-12 13:21:11 +00:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
Paul Chote
3261516b51 Support loading mods from arbitrary locations. 2016-08-08 22:36:08 +01:00
Paul Chote
3df9efb95d Rework mod enumeration / caching.
- Replaced ModMetadata.AllMods with Game.Mods.
- Store / reference mod Manifest instead of ModMetadata.
- Removes engine dependency on ModContent class.
2016-08-08 22:36:07 +01:00
Matthias Mailänder
d1f104a78f Add new log channel nat to the dedicated server as well. 2016-07-04 22:07:29 +02:00
Matthias Mailänder
5029ac705f Update to .NET 4.5 2016-05-19 21:24:21 +02:00
Paul Chote
7315ffbcb7 Fix outdated file headers. 2016-04-10 09:41:12 -04:00
Paul Chote
4b0aa77ce5 Add missing timestamp to dedicated server logs. 2016-04-02 17:09:52 +01:00
Paul Chote
706d3ae52a Move dedicated server code to OpenRA.Server.exe 2016-03-30 19:26:50 +01:00
Chris Forbes
36b3578dec fix installer 2010-03-10 18:49:49 +13:00
Chris Forbes
7d257cd8eb moved OpenRA.Server.* into main exe 2010-03-09 21:12:50 +13:00