Commit Graph

180 Commits

Author SHA1 Message Date
Paul Chote
50cc9175bf Repair-by-conyard moved into a user setting (disabled by default) 2010-01-03 12:55:37 +13:00
Paul Chote
e326b68592 Fix SequenceEditor 2010-01-03 00:55:16 +13:00
Paul Chote
df1c49dacb Load custom settings from settings.ini (reading from commandline currently doesn't work) 2010-01-02 02:19:53 -08:00
Alli
7a32619b9b some progress on Repair 2010-01-02 13:45:06 +13:00
Chris Forbes
43a8604ce9 hacked in selling to F3 2010-01-02 12:50:45 +13:00
Chris Forbes
802e60b847 unhacking a hack 2010-01-02 12:34:33 +13:00
Chris Forbes
7b8a3c4968 fixing up engineer behavior 2009-12-28 20:24:06 +13:00
Chris Forbes
982fde6d0a force-move; cleaning some dead bits; etc 2009-12-23 21:48:15 +13:00
Chris Forbes
ef01cacd9a IPaletteModifier hooked up; no impls yet 2009-12-23 20:56:04 +13:00
Chris Forbes
f57865bd32 crude map change support; quite a few things aren't right 2009-12-22 21:49:04 +13:00
Matthew Bowra-Dean
fa29cb8db8 Holding down left and right mouse buttons can be used a substitute for scrolling the game view on laptop mousepads/older mice 2009-12-20 18:38:49 +13:00
Chris Forbes
5bf3e05f03 routing modifier keys where they need to be 2009-12-16 11:31:53 +13:00
Bob
ca946ea7cf started working on the Player-Actor. 2009-12-15 21:58:09 +13:00
Chris Forbes
6bf9bfd74f control groups work 2009-12-07 16:32:01 +13:00
Chris Forbes
522bf234b8 #93 shift selection 2009-12-05 17:14:23 +13:00
Chris Forbes
2435e48a82 trimming 'using' crap 2009-12-05 14:23:59 +13:00
Chris Forbes
ee3699ae0e fixed some things 2009-12-01 22:36:06 +13:00
Chris Forbes
83a0da9fee fixes 2009-12-01 21:44:26 +13:00
Chris Forbes
aa4517c7ab added ready/gamestart handling 2009-12-01 20:03:59 +13:00
Chris Forbes
235ff36792 frame0 runs continuously until game start (currently hacked onto F8) 2009-12-01 19:04:50 +13:00
Bob
ea096361bb Aftermath support, and spinners (on MGG, MRJ, TTNK) work (again?). 2009-11-25 22:55:40 +13:00
Bob
c7e95c71b2 - SheetSize is configurable. - TerrainRenderer gets to load it's sprites first, meaning we need one less texture. 2009-11-23 18:53:01 +13:00
Bob
d5d013ad32 Use main.mix, if it exists. 2009-11-23 16:33:01 +13:00
Chris Forbes
5b213473ad moved starting units into session.ini 2009-11-19 18:07:57 +13:00
Bob
732f3c6c63 TileSet and Map are now in Rules, not Game 2009-11-19 17:08:23 +13:00
Bob
c0fe3fa4c9 [More whitespace fixes] 2009-11-19 15:18:13 +13:00
Bob
a17296ff8a [Fixing indentation] 2009-11-19 15:02:04 +13:00
Chris Forbes
9a2f2f1cd7 chat 2009-11-18 20:53:10 +13:00
Chris Forbes
2c05e2d6e0 sidebar is dead. long live chrome 2009-11-17 20:32:52 +13:00
Bob
4c2171997f Rendering continues while waiting for network; added "network" and "port" settings. 2009-11-16 19:22:08 +13:00
Chris Forbes
7f25733176 fixes #88 2009-11-10 21:56:15 +13:00
Chris Forbes
c00bce8bf8 lightened shadow; added rotor shadows to heli; stripped some duplication; still a lot left though 2009-11-10 21:12:31 +13:00
Chris Forbes
9693593998 fixed #26 etc 2009-11-10 20:43:55 +13:00
Chris Forbes
6e4a53d49a #85 fixed 2009-11-09 21:32:28 +13:00
Chris Forbes
df4b144df4 timestep control (rate=N); not failing at SharedRandom seed 2009-11-05 22:32:47 +13:00
Bob
edc4a8e6e7 Harvesting works better, and other related stuff. 2009-11-05 13:23:23 +13:00
Chris Forbes
a9126fc9ce bdebug=true will show appropriate influence for current building 2009-11-04 18:18:17 +13:00
Chris Forbes
4ada055f06 more infantry tweaks; sidebar mouseover shows desc & prices now 2009-11-01 15:06:21 +13:00
Chris Forbes
db810105da slightly nicer infantry behavior 2009-11-01 14:18:58 +13:00
Bob
c1a49f715d Moved time-stepping out into Game. player ticks (including production) now run at the correct rate. 2009-11-01 12:10:17 +13:00
Chris Forbes
dbef9e4a45 killed PrepareOverlay 2009-10-31 23:24:39 +13:00
Chris Forbes
a3dba77f99 much better building support; phantom selection is dead AGAIN. 2009-10-31 23:17:59 +13:00
Chris Forbes
4201f40f6b multiple turrets; turret offsets 2009-10-31 14:46:04 +13:00
Bob
6306690730 Killed that fail TechTree, and added a new one to Rules. 2009-10-30 09:04:33 +13:00
Bob
179d071a97 Minor changes on Sidebar 2009-10-30 04:44:29 +13:00
Bob
be39cdd054 map.Offset is no long necessary in so many places. (removed BS where world-coords != map-coords) 2009-10-29 22:10:54 +13:00
Chris Forbes
704dd5a885 stripped out dead netplay code 2009-10-29 20:12:32 +13:00
Bob
c0cb248bc1 Restructuring orders. 2009-10-28 22:06:39 +13:00
Chris Forbes
ff26bd38c7 added pathing debug 2009-10-27 08:22:54 +13:00
Chris Forbes
6d1826245f unit movement debug overlay + working blocking. still needs repath in some cases. 2009-10-26 14:06:06 +13:00