Matthias Mailänder
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5a0bcc01a6
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Add a lint check for trait placement on hardcoded actor names.
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2021-04-11 20:20:00 +02:00 |
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Paul Chote
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86f61298e6
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Replace ITraitInfo interface with TraitInfo class.
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2020-05-21 13:01:04 +02:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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reaperrr
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03c3a5f310
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Make ITick implementations explicit in OpenRA.Game
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2017-09-16 15:51:37 +02:00 |
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Taryn Hill
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43317e0f5d
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Update copyright notice year to 2017
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2016-12-31 23:46:13 -06:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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Paul Chote
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49624e335c
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Remove legacy DIY view -> world conversions.
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2015-03-31 20:59:52 +01:00 |
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abcdefg30
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8ca61aa917
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Updated all year numbers
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2015-01-09 21:18:05 +01:00 |
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Alexander Fast
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070d00c678
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Fixes year numbers in license text in file headers.
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2014-08-21 11:27:52 +02:00 |
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ScottNZ
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1a5df86329
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Apply a simple constraint to ScreenShaker's multiplier to stop it shaking the game too much
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2013-11-09 22:53:32 +13:00 |
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ScottNZ
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d74c54d9f7
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Add shake multiplier value to ScreenShaker
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2013-11-02 17:19:08 +13:00 |
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Paul Chote
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919181e04d
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Clean up viewport internals.
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2013-10-05 21:01:22 +13:00 |
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Paul Chote
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0b560bfc6e
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Move more viewport lookups to WorldRenderer.
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2013-10-05 21:01:21 +13:00 |
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Paul Chote
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68a0070fa6
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Remove PPos hack from ScreenShaker.
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2013-09-27 15:50:45 +12:00 |
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Paul Chote
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ddd1314613
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Convert ScreenShaker to world coords.
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2013-07-20 15:34:28 +12:00 |
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Chris Forbes
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bc6af1841b
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fix indents everywhere
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2011-10-18 15:10:17 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Paul Chote
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fc783ddf80
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Support custom zoom levels
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2011-07-25 22:23:17 +12:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Paul Chote
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be47fb55e8
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Initial support for custom tile sizes
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2010-09-15 19:31:21 +12:00 |
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Paolo Chiodi
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2945838eef
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some more locking into map borders
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2010-09-06 20:12:47 +12:00 |
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Paolo Chiodi
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2c388308c7
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avoid calling Viewport.Scroll on every ScreenShaker.Tick
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2010-09-04 10:45:09 +02:00 |
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Paolo Chiodi
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1c8f744719
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allow camera shaking to exit map borders
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2010-09-04 10:45:09 +02:00 |
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Chris Forbes
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ac31767aef
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some random housekeeping (ScreenShaker)
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2010-08-21 15:10:53 +12:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Chris Forbes
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db465e1fdd
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ActorInitializer, in preparation for next change (bob)
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2010-06-19 14:28:30 +12:00 |
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Chris Forbes
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7dbd9f1f76
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real class for a shake effect instance, rather than tuple
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2010-05-12 18:48:02 +12:00 |
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Boomer
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bd72146548
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Building hotkeys
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2010-05-11 17:34:58 +12:00 |
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Bob
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dca15cadb9
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fixed line-endings on *.cs
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2010-03-22 19:28:37 +12:00 |
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Chris Forbes
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d297c58610
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removed static carp from ScreenShaker
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2010-02-27 22:16:55 +13:00 |
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alzeih
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7881deca30
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Everything is now OpenRA, not OpenRa
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2010-02-27 21:10:22 +13:00 |
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