Commit Graph

34 Commits

Author SHA1 Message Date
Matthias Mailänder
5a0bcc01a6 Add a lint check for trait placement on hardcoded actor names. 2021-04-11 20:20:00 +02:00
Paul Chote
86f61298e6 Replace ITraitInfo interface with TraitInfo class. 2020-05-21 13:01:04 +02:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
reaperrr
03c3a5f310 Make ITick implementations explicit in OpenRA.Game 2017-09-16 15:51:37 +02:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Paul Chote
49624e335c Remove legacy DIY view -> world conversions. 2015-03-31 20:59:52 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
Alexander Fast
070d00c678 Fixes year numbers in license text in file headers. 2014-08-21 11:27:52 +02:00
ScottNZ
1a5df86329 Apply a simple constraint to ScreenShaker's multiplier to stop it shaking the game too much 2013-11-09 22:53:32 +13:00
ScottNZ
d74c54d9f7 Add shake multiplier value to ScreenShaker 2013-11-02 17:19:08 +13:00
Paul Chote
919181e04d Clean up viewport internals. 2013-10-05 21:01:22 +13:00
Paul Chote
0b560bfc6e Move more viewport lookups to WorldRenderer. 2013-10-05 21:01:21 +13:00
Paul Chote
68a0070fa6 Remove PPos hack from ScreenShaker. 2013-09-27 15:50:45 +12:00
Paul Chote
ddd1314613 Convert ScreenShaker to world coords. 2013-07-20 15:34:28 +12:00
Chris Forbes
bc6af1841b fix indents everywhere 2011-10-18 15:10:17 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Paul Chote
fc783ddf80 Support custom zoom levels 2011-07-25 22:23:17 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
be47fb55e8 Initial support for custom tile sizes 2010-09-15 19:31:21 +12:00
Paolo Chiodi
2945838eef some more locking into map borders 2010-09-06 20:12:47 +12:00
Paolo Chiodi
2c388308c7 avoid calling Viewport.Scroll on every ScreenShaker.Tick 2010-09-04 10:45:09 +02:00
Paolo Chiodi
1c8f744719 allow camera shaking to exit map borders 2010-09-04 10:45:09 +02:00
Chris Forbes
ac31767aef some random housekeeping (ScreenShaker) 2010-08-21 15:10:53 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Chris Forbes
db465e1fdd ActorInitializer, in preparation for next change (bob) 2010-06-19 14:28:30 +12:00
Chris Forbes
7dbd9f1f76 real class for a shake effect instance, rather than tuple 2010-05-12 18:48:02 +12:00
Boomer
bd72146548 Building hotkeys 2010-05-11 17:34:58 +12:00
Bob
dca15cadb9 fixed line-endings on *.cs 2010-03-22 19:28:37 +12:00
Chris Forbes
d297c58610 removed static carp from ScreenShaker 2010-02-27 22:16:55 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00