Commit Graph

22090 Commits

Author SHA1 Message Date
reaperrr
5ac6c51162 Remove Buildable from RA gates
The description is only visible on the production palette, and to be buildable gates would first need an icon, which they currently don't have.
2016-10-22 20:37:13 +02:00
reaperrr
0350b8c8f2 Remove Buildable from TD Bio Lab
It isn't supposed to be buildable so the description is never seen in-game anyway.
2016-10-22 20:37:11 +02:00
reaperrr
5b5b064981 Move production icon sequence from Tooltip to Buildable 2016-10-22 20:37:09 +02:00
Paul Chote
cba704dbcc Merge pull request #12171 from cjshmyr/minelayer-cloak-delay
Fix AP/AT mines being visible under fog
2016-10-16 05:25:12 +01:00
Paul Chote
dba5c2b432 Merge pull request #12141 from tysonliddell/bleed
Move production description from Tooltip to Buildable.
2016-10-16 04:39:45 +01:00
Tyson Liddell
90baf2871b Added Buildable Description to D2K construction yard 2016-10-16 12:10:22 +11:00
Tyson Liddell
8a760fedf2 Yaml files updated with Description moved from Tooltip to Buildable 2016-10-16 12:10:07 +11:00
Tyson Liddell
aeb1e07823 Moved production description from Tooltip to Buildable 2016-10-16 12:03:42 +11:00
Paul Chote
e9d2da948e Merge pull request #12189 from SoScared/MSubAATweak
Tweak SubMissileAA towards more traditional AA.
2016-10-15 15:56:41 +01:00
Paul Chote
eabd881ca3 Merge pull request #12129 from reaperrr/aircraft-ismoving
Change Aircraft.IsMoving to be true only when moving horizontally
2016-10-15 15:07:41 +01:00
reaperrr
7da3ecbb80 Merge pull request #12216 from MustaphaTR/ra-ai-changes2
RA - Some AI Improvements 2
2016-10-15 13:50:27 +02:00
abcdefg30
da591a9030 Merge pull request #11974 from abc013/SecondWeaponAnimation
Add support for multiple fire animations in WithInfantryBody
2016-10-15 12:49:41 +02:00
reaperrr
9b77732360 Merge pull request #12172 from abcdefg30/d2kLock
Fix the d2k protected lobby icon being off
2016-10-15 12:37:13 +02:00
abcdefg30
4199108910 Merge pull request #12220 from obrakmann/fix-yak-in-evacuation
Fix yak attack in Evacuation
2016-10-15 12:01:49 +02:00
Oliver Brakmann
0dc5090f0b Fix yak attacks in Evacuation 2016-10-14 19:21:31 +02:00
reaperrr
208a31470f Merge pull request #12160 from abcdefg30/hboxYak
Fix yaks trying to attack invalid targets
2016-10-14 18:55:37 +02:00
reaperrr
f9122c4a40 Merge pull request #12214 from RoosterDragon/mcv-build
Make sure AI can deploy an MCV when it lacks a base.
2016-10-14 18:23:27 +02:00
reaperrr
d1effe192d Merge pull request #12219 from pchote/fix-old-d2k-disc
Add support for an older/alternative d2k release.
2016-10-14 18:10:11 +02:00
abc013
268dcd7d41 changed AttackSequence to DefaultAttackSequence 2016-10-14 14:53:02 +02:00
Oliver Brakmann
ec939cbeda Merge pull request #12198 from abcdefg30/hijack
Fix soviet units not stopping to hunt after being captured in Exodus
2016-10-13 20:40:06 +02:00
Oliver Brakmann
09ba78a1c1 Merge pull request #12217 from abcdefg30/chinookHusk
Fix transport husks revealing more/less than the normal actor
2016-10-13 19:35:14 +02:00
Paul Chote
4f52d42380 Add support for an older/alternative d2k release. 2016-10-13 17:49:44 +01:00
abcdefg30
bf3441f5d6 Fix transport husks revealing more/less than the normal actor 2016-10-12 17:02:54 +02:00
Mustafa Alperen Seki
a2933808cc Make Rush AI don't build Helipad/Airfield 2016-10-12 14:43:36 +02:00
Mustafa Alperen Seki
c53a1cb0bc Limit Barracks counts for Naval AI. 2016-10-12 14:43:09 +02:00
Mustafa Alperen Seki
6bbca7ef0e Make AI Build Gap Generator 2016-10-12 14:42:24 +02:00
RoosterDragon
eb3f8c945c Make sure AI can deploy an MCV when it lacks a base. 2016-10-11 20:42:15 +01:00
Paul Chote
f66883c925 Merge pull request #11973 from Phrohdoh/csproj-afterbuild-targets
Fix AfterBuild tasks in csprojs
2016-10-11 02:51:47 +01:00
reaperrr
f82a40141e Merge pull request #12175 from abcdefg30/d2kChrome
Remove duplicated chrome yaml files from d2k
2016-10-09 22:32:02 +02:00
abcdefg30
d828e709d6 Fix soviet units not attack moving to their rally points
and remove unnecessary (duplicated) code from the tick function
(the call to IdleHunt inside SpawnSovietUnits is enough)
2016-10-09 22:05:41 +02:00
abcdefg30
97b8d68a12 Merge pull request #12193 from RoosterDragon/vs
Allow VS2015 to format solution file.
2016-10-09 19:32:15 +02:00
SoScared
d2147adb0d move AA towards traditional 2016-10-09 18:19:06 +02:00
RoosterDragon
0d2416b67a Allow VS2015 to format solution file. 2016-10-09 16:18:16 +01:00
reaperrr
22a90c546f Merge pull request #12161 from abcdefg30/uncloakDamage
Fix UncloakOn: Damage only working when the damage state changes
2016-10-09 16:21:21 +02:00
Oliver Brakmann
d0493bb10c Merge pull request #12068 from reaperrr/laser-features1
Add several features to LaserZap
2016-10-09 15:24:55 +02:00
reaperrr
64e1b1dbdb Sanitize TS Obelisk charge delay
This makes the Obelisk fire right at the end of the charge animation and sound.
2016-10-09 15:04:46 +02:00
reaperrr
e69ad1cb2d Add support for being blockable to LaserZap 2016-10-09 15:04:45 +02:00
reaperrr
2a00a606d2 Add support for inaccuracy to LaserZap 2016-10-09 15:04:43 +02:00
reaperrr
38b10511c3 Allow disabling target-tracking of lasers
This is necessary for features like inaccuracy.
2016-10-09 15:04:41 +02:00
reaperrr
76dc4eafd1 Enable secondary laser beam glow for Obelisks and Laser Turrets in TS 2016-10-09 15:04:40 +02:00
reaperrr
6b3c3cd127 Add SecondaryBeam to LaserZap for TS-like laser glow effect 2016-10-09 15:04:38 +02:00
reaperrr
a98818ef47 Rename LaserZap.BeamDuration to Duration 2016-10-09 15:04:36 +02:00
reaperrr
dba41a3ad1 Merge pull request #12168 from pchote/fix-range-circles
Work around an initialisation order conflict in RenderRangeCircle.
2016-10-09 14:13:03 +02:00
Oliver Brakmann
ffe7c96a37 Merge pull request #12052 from clemty/minustwofix
TD: Minus Two: terrain fix, replace temperat trees with desert trees
2016-10-09 13:45:01 +02:00
Oliver Brakmann
e291334351 Merge pull request #12044 from Mailaender/oars
Added Open Age Ratings Service metadata
2016-10-09 13:25:41 +02:00
Oliver Brakmann
1eea3982a9 Merge pull request #12138 from LipkeGu/FixHeader-LAA
FixHeader: Add support for "/LargeAddressAware"
2016-10-09 13:06:17 +02:00
abcdefg30
648f06af0f Fix soviet units not stopping to hunt after being captured in Exodus 2016-10-08 21:11:24 +02:00
abcdefg30
a9ae36b691 Make HIJACKER unbuildable in the Evacuation mission
We don't allow building Mechanics as well
2016-10-08 21:07:26 +02:00
Oliver Brakmann
420bf21660 Merge pull request #12169 from pchote/fix-badr-healthbars
Fix non-selectable support actor health bars.
2016-10-08 15:31:37 +02:00
abcdefg30
7ca5f31b61 Merge pull request #12167 from RoosterDragon/devices-marshalling
Marshal results in QueryDevices correctly
2016-10-07 16:14:05 +02:00