Commit Graph

993 Commits

Author SHA1 Message Date
Matthias Mailänder
87c2e68973 Merge pull request #8321 from penev92/bleed_lintUpgrades
Add a lint check for actor upgrades
2015-06-27 16:41:04 +02:00
Matthias Mailänder
2763e26d23 add a take screenshot hotkey 2015-06-27 16:29:33 +02:00
Zimmermann Gyula
0e3ba0c72e Add target validation to GrantUpgrade warheads. 2015-06-25 16:06:35 +02:00
Pavel Penev
f161a620e6 Merge pull request #7851 from Mailaender/dedicated-console-log
Added status messages to console output for dedicated servers
2015-06-25 01:45:49 +03:00
Pavel Penev
55128b8f78 Merge pull request #8508 from reaperrr/damaged-sprites
Added support for damage stages to WithSpriteBody and WithTurret
2015-06-25 00:35:05 +03:00
abcdefg30
70754b72f5 Merge pull request #8529 from pchote/fix-mission-quit-desync
Use INotifyActorDisposing to dispose LuaScript as part of the world disposal.
2015-06-21 21:35:02 +02:00
Paul Chote
f8205d3d22 Clean up after LuaScript when tearing down the world. 2015-06-21 18:48:54 +01:00
Oliver Brakmann
fbd5938f3f Do not fire script triggers while the world is being destroyed 2015-06-21 19:37:25 +02:00
Paul Chote
7d8ee64ce5 Reorganize shroud cell queries.
This is in preparation for a future PR that will
remove GetVisOrigins.
2015-06-21 17:01:45 +01:00
Paul Chote
01dc7edbe9 Remove duplication between CreatesShroud and RevealsShroud. 2015-06-21 17:01:44 +01:00
Paul Chote
2c3198dc27 Move shroud traits to Mods.Common. 2015-06-21 16:58:07 +01:00
Oliver Brakmann
e15d4e7407 Merge pull request #8519 from pchote/editor-save-fix
Save maps with the correct MapClassification.
2015-06-21 14:51:42 +02:00
Paul Chote
ea31b5f393 Only invalidate metadata when overwriting map. 2015-06-21 13:07:45 +01:00
Paul Chote
9e18d3cceb Work around an unsynced code check. 2015-06-21 10:34:37 +01:00
reaperrr
5acc103242 Fixes infantry sequence modifier for good 2015-06-21 11:03:52 +02:00
penev92
696680bad5 Add lint check for actor upgrades 2015-06-21 11:12:15 +03:00
Matthias Mailänder
7bb95a1658 Add LintExt and move GetFieldValues() 2015-06-21 11:06:53 +03:00
penev92
2647811a13 Add UpgradeUsedReferenceAttribute 2015-06-21 11:06:50 +03:00
penev92
fbbd9a7eaa Add UpgradeGrantedReferenceAttribute 2015-06-21 11:06:35 +03:00
penev92
2ab7abcee4 Add ScriptUpgradesCache class to enable maps to explicitly declare what upgrades their Lua scripts will use 2015-06-21 11:00:18 +03:00
penev92
f1ec71b17d Document GlobalUpgradable 2015-06-21 11:00:17 +03:00
Oliver Brakmann
2d920c43fb Merge pull request #8511 from Mailaender/rm-openra-editor
Dropped the legacy WinForms map editor
2015-06-20 23:35:23 +02:00
Paul Chote
6aeebe697f Default new maps to oramap. 2015-06-20 22:32:18 +01:00
Paul Chote
b2050ae1aa Use the map save dialog to set new map properties. 2015-06-20 22:32:14 +01:00
Paul Chote
cd1fdb9b36 Update the MapCache with the correct UID. 2015-06-20 21:38:28 +01:00
Matthias Mailänder
7faebe874a check for missing sequence entries using lint 2015-06-20 22:22:59 +02:00
Paul Chote
17d759c9be Save maps with the correct MapClassification. 2015-06-20 19:00:59 +01:00
Matthias Mailänder
6b20b3266d fix indentions 2015-06-20 16:44:02 +02:00
Matthias Mailänder
e228601a5c fix NullReferenceExceptions during client pings 2015-06-20 15:54:23 +02:00
Matthias Mailänder
ac970cdb44 remove the WinForms map editor 2015-06-20 13:45:44 +02:00
Matthias Mailänder
430126c711 fix missing braces 2015-06-20 12:12:05 +02:00
Matthias Mailänder
0f8d22c9a6 rename for consistency 2015-06-20 12:11:45 +02:00
Matthias Mailänder
50e5e9df24 check voice actor references 2015-06-20 12:09:58 +02:00
Matthias Mailänder
264a63e58c move GetFieldValues to shared LintExts 2015-06-20 10:47:28 +02:00
Pavel Penev
dcae3c9dca Merge pull request #8357 from Mailaender/fix-colorpicker-nre
Fixed a crash in color picker logic when using the in-game editor
2015-06-20 10:43:40 +03:00
Matthias Mailänder
26a8ffb91d set the world owner for color picker logic 2015-06-20 08:19:06 +02:00
Paul Chote
0677c309f3 Move Shroud.IsTargetable to Player. 2015-06-19 22:02:08 +01:00
Paul Chote
6762e033e2 Add lint rule. 2015-06-19 22:02:07 +01:00
Paul Chote
b887d2bfd7 Introduce IDefaultVisibility. 2015-06-19 22:02:06 +01:00
Paul Chote
0a2757d0e0 Remove Shroud.IsExplored(Actor) and IsVisible(Actor). 2015-06-19 22:01:48 +01:00
reaperrr
248e6b0e18 Adds support for damage-stage-based sequences to WithSpriteBody and WithTurret 2015-06-19 21:16:39 +02:00
Pavel Penev
e7a64ffec4 Merge pull request #8388 from reaperrr/selectable-refactor1
Selectable bounds/selection box refactor
2015-06-19 13:43:30 +03:00
reaperrr
3e57145cfa Updated upgrade rules
Now all they do is remove the Selectable trait when the Selectable boolean is false, and just remove the boolean if it's true.
2015-06-19 12:27:30 +02:00
reaperrr
61ea21005a Update CustomSelectionSize description 2015-06-19 12:27:28 +02:00
reaperrr
3bcf0aab00 Move SelectionDecorations to Traits\Render 2015-06-19 12:27:27 +02:00
abcdefg30
63554cfddb Merge pull request #8502 from pchote/cross-mod-state
Don’t switch mods from inside button click handlers.
2015-06-18 17:34:16 +02:00
Paul Chote
75210b692e Don’t switch mods from inside button click handlers.
Fixes screen flickering and desyncs when returning to the mod chooser.
2015-06-17 21:55:48 +01:00
Pavel Penev
86af468ee4 Merge pull request #8400 from Mailaender/dedicated-validatecommand-nre
Fixed a NullReferenceException in LobbyCommands.ValidateCommand
2015-06-17 23:54:49 +03:00
reaperrr
2986277490 Improved SelectionDecoration description & removed ISelectionDecoration interface 2015-06-17 21:37:24 +02:00
reaperrr
a1fa43966b Newlines to improve readability of SelectionDecorations. 2015-06-17 20:14:01 +02:00