Paul Chote
7106d7ecdf
Pass ModData to ILintPass.
2016-02-18 18:12:33 +00:00
Paul Chote
24e9294741
Tidy ModData/ModFiles usage in utility commands.
2016-02-18 18:12:33 +00:00
Paul Chote
edf59b159f
Small tidy in AssetBrowserLogic.
2016-02-18 18:12:32 +00:00
Paul Chote
a4337648e1
Use IReadOnlyFileSystem in MissionBrowserLogic.
2016-02-18 18:12:32 +00:00
Paul Chote
a0141318d5
Pass FileSystem in to InstallUtils.
2016-02-18 18:12:32 +00:00
Paul Chote
b9f8301959
Use IReadOnlyFileSystem in Sound code.
2016-02-18 18:12:32 +00:00
Paul Chote
d1d3d72edb
Implement IReadOnlyFileSystem on Map.
2016-02-18 18:12:32 +00:00
Paul Chote
6fde09c075
Use IReadOnlyFileSystem in voxel loader.
2016-02-18 18:12:31 +00:00
Paul Chote
9341055f50
Use IReadOnlyFileSystem in UI code.
2016-02-18 18:12:31 +00:00
Paul Chote
b347fade71
Use IReadOnlyFileSystem in artwork loaders.
2016-02-18 18:12:31 +00:00
Paul Chote
a1bc70cb58
Use IReadOnlyFileSystem in MusicInfo.
2016-02-18 18:12:31 +00:00
Paul Chote
9978e20a83
Introduce IReadOnlyFileSystem interface.
2016-02-18 18:12:31 +00:00
reaperrr
4d3a4a32b9
Merge pull request #10750 from obrakmann/drop-invalid-target
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Fixed not dropping targets that are out of range if the attacker cannot move
2016-02-18 17:02:48 +01:00
reaperrr
76e7a27ca5
Merge pull request #10767 from obrakmann/undo-medics-low-selection-prio
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Undo lowering selection priority of medics and mechanics
2016-02-18 15:47:24 +01:00
Matthias Mailänder
64de0efa87
Merge pull request #10769 from abcdefg30/credits
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Fix the spacing at the end of the AUTHORS file
2016-02-17 21:29:07 +01:00
Oliver Brakmann
426bf0d975
Merge pull request #10731 from RoosterDragon/fuzzy-singletons
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Create singletons for AttackOrFleeFuzzy rulesets
2016-02-17 21:25:03 +01:00
Oliver Brakmann
b28d03049b
Merge pull request #10728 from Codes4Fun/bleed
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Fixed domain index updates for bridges
2016-02-17 20:46:23 +01:00
Paul Chote
65f017acc9
Revert "Make travis fetch the mod content before running tests."
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This reverts commit 1f4269df76 .
2016-02-17 01:47:25 +00:00
Paul Chote
33c52963d7
Revert "Lint sequences using the external utility command."
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This reverts commit 1442056cb1 .
2016-02-17 01:47:24 +00:00
Paul Chote
31c83c46a8
Don't force assets on dedicated servers and tools.
2016-02-17 01:47:22 +00:00
abcdefg30
2b0d87ea3f
Fix the spacing at the end of the AUTHORS file
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Polishes the ingame look
2016-02-16 21:32:29 +01:00
AoAGeneral
a8615dc1eb
TD Balance Patch Revised. 021616
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Grenadier damage vs light increase to 80 from 75.
Increase APC HP to 210 from 200.
Guard Tower damage vs heavy reduced to 30 from 35.
SAM damage increase to 35 from 30.
Light Tank movement speed reduced to 110 from 113.
Light Tank Cost increased to 700 from 600. (Build time increase to 17
seconds from 15)
Light Tank HP Decreased to 340 from 350.
Rocket Infantry damage vs none decreased to 30 from 50.
(Revised from https://github.com/OpenRA/OpenRA/pull/10761 )
forums will be updated once check made with the notes about GT.
2016-02-16 00:22:09 -08:00
Oliver Brakmann
c7089d9fca
Undo lowering selection priority of medics and mechanics (TS)
2016-02-15 21:28:18 +01:00
Oliver Brakmann
742cc613c5
Undo lowering selection priority of medics and mechanics (RA)
2016-02-15 21:27:36 +01:00
Oliver Brakmann
5866164c40
Merge pull request #10353 from Mailaender/resize-map
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Added a resize map command
2016-02-15 21:10:39 +01:00
Oliver Brakmann
7b90eea9aa
Merge pull request #10754 from Mailaender/medic-cursor
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Added the medic heal cursor
2016-02-15 21:02:49 +01:00
abcdefg30
72aefba89e
Merge pull request #10748 from Mailaender/veins-minimap
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Gave veins an orange minimap color
2016-02-15 15:54:09 +01:00
abcdefg30
07bdf49934
Merge pull request #10703 from pchote/explicitpackages
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Unify filesystem package syntax.
2016-02-15 15:00:31 +01:00
Matthias Mailänder
3a8d28e508
Check for out of bounds map actors and remove them if so.
2016-02-15 08:49:04 +01:00
Matthias Mailänder
01577b400b
Add heal cursor to GDI Medic.
2016-02-15 08:41:06 +01:00
Paul Chote
b50b2f31b5
Restore key:value syntax for MapFolders.
2016-02-15 00:44:37 +00:00
Paul Chote
a229e4253f
Implement new syntax for mod-specific filesystem requests.
2016-02-15 00:44:36 +00:00
Paul Chote
a0bc556172
Implement new syntax for package-specific filesystem requests.
2016-02-15 00:44:36 +00:00
Paul Chote
102880c80f
Use the virtual filesystem to resolve MapFolder paths.
2016-02-15 00:44:36 +00:00
RoosterDragon
3a99111a42
Improve Util.Shuffle.
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Reduce algorithmic complexity from O(n^2) to O(n).
2016-02-14 22:22:00 +00:00
Oliver Brakmann
412188465c
Merge pull request #10666 from Mailaender/nuget-update
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Updated NuGet dependencies
2016-02-14 23:03:15 +01:00
Oliver Brakmann
fe25b9501b
Merge pull request #10723 from abcdefg30/nukeHardcode
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Unhardcode the palette the missile weapon of the NukePower uses
2016-02-14 22:43:38 +01:00
Oliver Brakmann
f3eab0eab0
Merge pull request #10742 from mazarf/bleed
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Fix max view distance check.
2016-02-14 22:39:07 +01:00
abcdefg30
b27950b517
Unhardcode the palette the missile weapon of the NukePower uses
2016-02-14 22:32:53 +01:00
Oliver Brakmann
ce62e456d7
Fix TD gunboat attack behaviour
2016-02-14 21:28:50 +01:00
teees
dc6d31cec8
Fix turreted immovable actors not dropping targets that are out of range
2016-02-14 21:28:50 +01:00
teees
e95cb7540d
Fix immovable actors not dropping targets that are out of range
2016-02-14 21:28:50 +01:00
Oliver Brakmann
dec9018723
Merge pull request #10759 from GraionDilach/spriteeffect-bleeding-fog
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Do not render trails under fog by default.
2016-02-14 20:51:43 +01:00
abcdefg30
5327ea1418
Fix crushed sequences not appearing due to an FrameEndTask
2016-02-14 19:38:13 +01:00
abcdefg30
24ec7b0ad7
Fix the mobile trait spamming crush-notifications
2016-02-14 19:38:12 +01:00
abcdefg30
a46815e532
Move the creation of the CrushedSequence to WithDeathAnimation
2016-02-14 18:52:00 +01:00
abcdefg30
fe5754e2bd
Change the parameters of ICrushable.CrushableBy
2016-02-14 18:51:59 +01:00
abcdefg30
9ea2a7a0bd
Add [RequireExplicitImplementation] to the ICrushable interface
2016-02-14 18:51:58 +01:00
abcdefg30
17e23a7adc
Add support for a FallbackSequence in WithDeathAnimation
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Used when the actor is killed by non-standard means, like suicide.
2016-02-14 18:51:58 +01:00
abcdefg30
f21d1f52e7
Make the ICrushable implementation explicit
2016-02-14 18:51:57 +01:00