Commit Graph

28058 Commits

Author SHA1 Message Date
Smittytron
27aefcc0ce Fix tabs in Ant01 2021-02-06 01:18:48 +01:00
Smittytron
b8b1a4930c Change BarrelExplode CreateEffect to large_napalm 2021-02-05 23:41:03 +01:00
Smittytron
d7a40f3bdb Change BarrelExplode to use FireDeath 2021-02-05 23:41:03 +01:00
Paul Chote
fb0031d34a Rename remaining Stance references to PlayerRelationship. 2021-02-04 23:14:09 +01:00
Paul Chote
b3821e71dc Fix Tanya's prone firing animations. 2021-02-02 23:05:07 +01:00
Unrud
8a90413b87 Use version from VERSION file
The `VERSION` variable doesn't work with a release tarball, because it requires git to be set correctly.
Instead this reads the version from the `VERSION` file.
2021-02-01 23:13:48 +01:00
abcdefg30
115984054d Increase the reload delay of the prison colt to match the normal colt 2021-01-31 22:35:42 +00:00
abcdefg30
69addda86c Fix the gun sounds not playing in Allies05a 2021-01-31 22:35:42 +00:00
Smittytron
c2379f251d Fix crash in Allies 05a on SamBarrel kill 2021-01-31 18:52:47 +01:00
abcdefg30
3422bf1b59 Remove the 'docs' target from the windows make file 2021-01-30 21:08:25 +00:00
Paul Chote
e830d1e9c2 Fix Concrete placement on invalid terrain. 2021-01-30 14:48:04 +01:00
Smittytron
f767c24601 Remove SpawnActorOnDeath from civilian structures 2021-01-30 13:47:14 +01:00
Paul Chote
2c09b1414c Ignore invalid server entries instead of the entire list. 2021-01-30 13:44:51 +01:00
Paul Chote
df1191db5b Don't crash if a null uid is given to QueryRemoteMapDetails. 2021-01-30 13:44:51 +01:00
Paul Chote
62433ecb8b Prevent AttackPopupTurreted.TickIdle from running while disabled. 2021-01-30 13:16:58 +01:00
Paul Chote
09f680201f Restore missing versioned source code package. 2021-01-30 13:04:23 +01:00
reaperrr
5ba662cfae Fix RA inf death anims playing too fast 2021-01-30 01:23:39 +00:00
Paul Chote
d6d0fd597d Fix Tanya firing animation. 2021-01-29 15:04:42 +01:00
Paul Chote
fec1c813a5 Support burst-specific infantry attack animations. 2021-01-29 15:04:42 +01:00
Paul Chote
547b6d19dc Reduce Tanya firing rate. 2021-01-29 15:04:42 +01:00
Paul Chote
5e6dd50c3b Suppress error messages from make.ps1 clean.
Also removed obsolete ./*/bin removal.
2021-01-29 14:54:40 +01:00
Paul Chote
4251ed69bb Keep Discord join button active for spectators. 2021-01-29 14:38:13 +01:00
Paul Chote
b05ee80d5c Remove first-client check from LobbySettingsNotification.
ClientWithIndex may rarely be null, causing a crash.
In any case we do want to report these changes to the first client, as
somebody else may have changed the settings and left.
2021-01-29 14:35:32 +01:00
Paul Chote
84ced8704d Fix bot-controlled aircraft stalling above cloaked targets. 2021-01-29 14:30:27 +01:00
teinarss
58313520f0 Change renderables to class to avoid boxing 2021-01-29 00:24:27 +01:00
reaperrr
0d8ef1a1dd Make Contrail conditional and public
Also moved it to 'Render' subfolder while at it.
2021-01-28 23:30:45 +01:00
Matthias Mailänder
28ddab7cc2 Disallow building sell during construction. 2021-01-27 22:51:58 +01:00
Matthias Mailänder
8f06b0a836 Add a "structure sold" notification. 2021-01-27 22:51:58 +01:00
Paul Chote
3b768dacf5 Increase map chooser dialog size to match the lobby. 2021-01-25 20:43:53 +01:00
Smittytron
d67b3245e0 Change hospital owner in Nod07b 2021-01-24 10:47:05 +00:00
abcdefg30
a1dd1fc5d1 Fix an compiler error on bleed 2021-01-23 23:15:58 +00:00
Paul Chote
889153ce81 Add shadow rendering for resource sprites. 2021-01-23 20:59:53 +01:00
teinarss
30e5c807b0 Add Map and server name to discord details 2021-01-22 14:14:02 +01:00
Paul Chote
db2fded24d Fix AutoTarget.ChooseTarget ignoring AttackBase.TargetFrozenActors. 2021-01-21 19:25:07 +01:00
Paul Chote
82a9809192 Remove RenderSprites.Scale. 2021-01-21 18:22:11 +01:00
Paul Chote
f6b40b2bce Allow sequences to define a Scale factor. 2021-01-21 18:22:11 +01:00
abcdefg30
fd75e03d9c Use pattern matching in FieldSaver 2021-01-21 18:05:07 +01:00
Paul Chote
d6a05f2ea2 Fix Sardarkaur not attacking while attack-moving. 2021-01-17 19:42:49 +01:00
Paul Chote
f51603e440 Add ShpRemastered sprite loader. 2021-01-16 23:16:34 +01:00
Paul Chote
f341c9a8a6 Add TGA and DDS sprite loaders. 2021-01-16 23:16:34 +01:00
Paul Chote
765944cfa2 Switch macOS and Linux default toolchain to .NET 5. 2021-01-16 22:58:05 +01:00
Paul Chote
15c926b6b9 Move DefineConstants="MONO" into OpenRA.Game.csproj. 2021-01-16 22:58:05 +01:00
teinarss
b486112c98 Fix broken editorconfig 2021-01-16 22:28:17 +01:00
Paul Chote
223a0015a6 Allow terrain depth sprites to be loaded from a second file. 2021-01-16 22:09:08 +01:00
Paul Chote
632af7c7e6 Support mixed indexed/BGRA terrain tiles. 2021-01-16 22:09:08 +01:00
Paul Chote
142870d78a Support multiple sheets in TerrainSpriteLayer. 2021-01-16 22:09:08 +01:00
Paul Chote
b0aa32cd1b Support multiple palettes in TerrainSpriteLayer. 2021-01-16 22:09:08 +01:00
Matthias Mailänder
281229e8b4 Update path according to latest appstream specifications. 2021-01-16 20:02:19 +01:00
Matthias Mailänder
8f0d53ffd9 Document the target platform parameter during install
as it otherwise copies the system binaries.
2021-01-16 20:02:19 +01:00
Matthias Mailänder
ddfa5a4d35 Get rid of unnecessary Makefile variables. 2021-01-16 20:02:19 +01:00