Commit Graph

3648 Commits

Author SHA1 Message Date
Chris Forbes
f3d9c1b3a3 initial wiring for ion cannon 2010-03-23 20:17:07 +13:00
Chris Forbes
1c56a4d76c sensible ship icon 2010-03-23 18:07:51 +13:00
Chris Forbes
82eea5ad2c zOMG im an idiot 2010-03-22 20:58:31 +13:00
Chris Forbes
0d54d00375 use spatial index for whatever we can 2010-03-22 19:02:23 +13:00
alzeih
061f43bdf6 slightly saner values for cnc ore growth 2010-03-21 21:05:07 +13:00
alzeih
8b8fed57d9 cnc ore growth values match ra 2010-03-21 21:05:07 +13:00
Paul Chote
15a7eed603 Refactor int -> TerrainType. This had a bigger footprint than i initially intended. 2010-03-21 18:56:22 +13:00
alzeih
b7087136cb Nuke (cnc and ra). Still needs smoke anim in cnc. 2010-03-18 21:41:23 +13:00
alzeih
ec54448994 remove hack free harvester from TiberiumRefinery 2010-03-18 19:03:53 +13:00
Chris Forbes
c1827e5d25 actually WORKS now 2010-03-17 23:30:02 +13:00
Chris Forbes
f351285246 moved EvaAlerts from player to world 2010-03-17 23:29:53 +13:00
Paul Chote
e1970ea8f0 Replace one pile of hacks with another 2010-03-17 23:25:07 +13:00
Paul Chote
3aa9b17685 Preparation for connection dialogs in yaml 2010-03-17 22:31:45 +13:00
Paul Chote
48370612a0 Checkboxes, Delegates, Create Server. 2010-03-17 22:00:44 +13:00
Paul Chote
a2b2ad0af5 3D buttons (still needs a little work) 2010-03-17 20:37:58 +13:00
Chris Forbes
79bcb3c739 SpawnMapActors trait on world actor is now responsible for spawning trees etc at gamestart time 2010-03-17 19:31:19 +13:00
Chris Forbes
79ce49dd77 completely moved MP unit spawn (spawnpoint stuff, etc) into a trait; moved trait from Player to World. 2010-03-17 19:27:46 +13:00
Chris Forbes
c2d019210d removed ProjectileInfo.Rotates, since it's redundant now that we have facings= in sequences 2010-03-17 18:39:05 +13:00
Chris Forbes
64ac7464a5 impact sounds in cnc 2010-03-17 18:35:17 +13:00
Chris Forbes
b504fb53e6 unhack hardcoded cnc menus 2010-03-16 19:49:01 +13:00
Chris Forbes
34127d0a28 vertically center dialogs 2010-03-16 19:27:31 +13:00
Paul Chote
5afe5d83e5 Direct Connect 2010-03-15 22:21:50 +13:00
Paul Chote
850baea1be Position fixes 2010-03-15 22:02:20 +13:00
Paul Chote
7310015e47 Quick and extremely hacky server browser for chrisf 2010-03-15 21:57:24 +13:00
Paul Chote
3e688acf57 Fix "Create Server" submenu centering 2010-03-15 21:17:09 +13:00
Paul Chote
b70420e373 Use Evaluator for positioning; Refactoring; Position elements relative to parents; Broke clicks outside of parent rect 2010-03-15 21:17:08 +13:00
Paul Chote
928c3a69c0 Refactoring 2010-03-15 21:17:08 +13:00
Paul Chote
ef306cbcd5 "Create Server" submenu 2010-03-15 21:17:08 +13:00
Paul Chote
ddf331cfed Widget actions and main menu 2010-03-15 21:17:08 +13:00
Paul Chote
287d5a0399 Widgets loaded using reflection; draws a non-interactable main-menu 2010-03-15 21:17:08 +13:00
Paul Chote
1042334a1e Widgets in yaml: part 1 2010-03-15 21:17:08 +13:00
alzeih
2a94c31712 add cnc mod to default mac packaging, fix minor case issues .TEM .SNO 2010-03-09 18:28:25 +13:00
Chris Forbes
b58ea17e12 fix cnc group numbering 2010-03-09 13:50:00 +13:00
Chris Forbes
a3e869a733 added support for AttackOmnis that fire missiles (use direction to target as initial missile facing) 2010-03-08 20:50:56 +13:00
Chris Forbes
c3af7b7122 CNC: added atwr 2010-03-08 20:39:24 +13:00
Chris Forbes
b51fc3b62a CNC: guard tower 2010-03-08 00:09:32 +13:00
Chris Forbes
7c7794eba4 added turret for Nod. fixed E3 fire delay. 2010-03-08 00:05:08 +13:00
Chris Forbes
a5518cc381 fixed wall selection priority 2010-03-07 23:51:45 +13:00
Chris Forbes
370786b475 cnc animation speed tweaks 2010-03-07 23:49:30 +13:00
Chris Forbes
5a5b412901 fixed explosions; put dual-fire missiles back on BIKE 2010-03-07 23:41:28 +13:00
Chris Forbes
cbd12f90ae fix cnc cursors 2010-03-07 23:26:50 +13:00
Chris Forbes
0ef228a6a5 speed tweaks for vehicles 2010-03-07 22:37:57 +13:00
Paul Chote
f9691ba27f Bugfixes: Airfield on left-map-edge and Phase Tank 2010-03-07 22:36:11 +13:00
Paul Chote
3571e79483 Remove dependency on RA mixen and package loose files into overrides.mix 2010-03-07 22:24:28 +13:00
Chris Forbes
2547045881 less misleading name; further reduce speed of NUKE anim 2010-03-07 14:19:05 +13:00
Chris Forbes
2456739148 custom animation framerates 2010-03-07 14:12:58 +13:00
Chris Forbes
053137bf43 CNC: fix FACT animations 2010-03-07 14:00:23 +13:00
Chris Forbes
83257cce6a sequences for all infantry; E2/E3 work. trails added to rockets 2010-03-06 17:09:32 +13:00
Chris Forbes
3a6746f405 CNC: tweaks to E1 2010-03-06 16:26:06 +13:00
Chris Forbes
068b352dde CNC: added E1 2010-03-06 16:24:12 +13:00