Commit Graph

4776 Commits

Author SHA1 Message Date
abcdefg30
fff67d3348 Add support for sending Iron Curtained units on Fort Lonestar 2016-02-12 16:56:29 +01:00
abcdefg30
7092e81f2d Make MECH buildable on Fort Lonestar but very expensive 2016-02-12 16:56:28 +01:00
abcdefg30
05c77c6df9 Add myself to the Authors of Fort Lonestar 2016-02-12 16:56:28 +01:00
abcdefg30
5dc91d533e Add support for sending unarmed actors as part of the waves on Fort Lonestar 2016-02-12 16:56:27 +01:00
abcdefg30
ba93269e73 Enable AllyBuildRadius and add GivesBuildableArea to the defenses on Fort Lonestar 2016-02-12 16:56:26 +01:00
abcdefg30
8b22f4fc7c Add different ProductionBars for each production queue on Fort Lonestar 2016-02-12 16:56:26 +01:00
abcdefg30
be0903ab34 Improve crates on Fort Lonestar 2016-02-12 16:56:25 +01:00
abcdefg30
0f0cb20629 Add paratroopers to Fort Lonestar 2016-02-12 16:56:24 +01:00
abcdefg30
1818c362da Clean fort-lonestar.lua up 2016-02-12 16:56:23 +01:00
abcdefg30
7812087209 Clean the yaml up and fix wrong inheritance on Fort Lonestar
Fort Lonestar became unplayable when someone changed the weapon default definitions
As most of its weapons try to override the defaults this resulted in two SpreadDamageWarheads (Warhead: and Warhead@1Dam:) for each weapon
2016-02-12 16:56:23 +01:00
abcdefg30
3604d901b1 Fix the missleading wording of the confirm dialogs 2016-02-12 16:48:58 +01:00
Paul Chote
f839e96ea7 Use versioned user map directories. 2016-02-08 18:53:28 +00:00
Chris Forbes
a1a2796292 ra: Remove caffeinated, snowy-ridge
These are both terrible.

Caffeinated is my old RA95 study of how much
detailing you could get away with; it has horribly unbalanced resources
and spawn locations.

Snowy-ridge is a 1v1v1 so small that you can shoot from one base to
another, and the bottom player has a serious disadvantage.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2016-02-07 22:30:02 +13:00
Oliver Brakmann
a6e98620c0 Merge pull request #10650 from pchote/remove-fragile-diplomacy
Remove fragile diplomacy.
2016-02-06 22:55:55 +01:00
Oliver Brakmann
7a0825ce92 Merge pull request #10381 from penev92/warheadEffects
Enhance CreateEffectWarhead
2016-02-06 13:35:52 +01:00
Oliver Brakmann
25bdad4ee5 Ensure widget creation happens after traits are loaded
This is to make sure that traits' `WorldLoaded` method runs before widgets are created.
2016-02-03 22:43:09 +01:00
Paul Chote
fcccc0f5f9 Merge mod Folders into Packages. 2016-02-01 22:49:11 +00:00
abcdefg30
ac2455824c Merge pull request #10653 from Mailaender/common-metrics
Moved shared metrics to mods/commons.
2016-02-01 12:00:53 +01:00
Oliver Brakmann
8291cffb1c Merge pull request #10608 from reaperrr/ra-no-sw-tech2
Enable Chrono Tank at "No Superweapons"
2016-01-31 16:39:34 +01:00
Oliver Brakmann
5fdce51699 Merge pull request #10551 from RockyTV/rockytv
Change CONNECTIONFAILED_PANEL title if server requires password
2016-01-31 16:14:21 +01:00
Oliver Brakmann
e532637a24 Merge pull request #10404 from Mailaender/legacy-map-import-refactor
Organized legacy map import into respective mod DLLs
2016-01-31 15:31:02 +01:00
Pavel Penev
6913ac29e6 Clean up some dead YAML from Fort Lonestar and Drop Zone W weapons definitions
There haven't been WaterExplosion and WaterImpactSound properties on CreateEffectWarhead for quite a while.
2016-01-31 16:22:48 +02:00
Pavel Penev
489ee9fc54 Add support for multiple impact sounds to CreateEffectWarhead
Have the engine pick one impact sound at random from the provided list.
2016-01-31 16:22:47 +02:00
Pavel Penev
7e3ec91d30 Add support for multiple explosions to CreateEffectWarhead
Have the engine pick one explosion at random from the provided list.
2016-01-31 16:22:09 +02:00
Matthias Mailänder
690e5125ec Move shared metrics to mods/commons. 2016-01-30 23:03:37 +01:00
Matthias Mailänder
10ebd7e48d Merge pull request #10649 from obrakmann/radar-team-colors
Added option to show team colors on radar map
2016-01-30 21:53:14 +01:00
Paul Chote
b387e6a19e Polish the lobby option bin layout. 2016-01-30 20:47:57 +00:00
Paul Chote
73b3f20921 Remove fragile alliances feature. 2016-01-30 20:47:50 +00:00
Oliver Brakmann
aa491a35c8 Fix Monster Tank Madness to not use Player.SetStance 2016-01-30 20:47:49 +00:00
Paul Chote
f8f3d1deb4 Fix allies-05a map yaml. 2016-01-30 15:03:57 +00:00
DArcy Rush
eb795909da Implement player stance colors
Adds an option to display actors on radar and
support weapon timers in colors denoting the
diplomatic stance toward the player.
2016-01-30 15:46:55 +01:00
reaperrr
c19383472f Merge pull request #10624 from pchote/overhaul-color-validator
Fix color validator issues and increase color picker palette size.
2016-01-29 23:57:46 +01:00
Oliver Brakmann
4e44e6b914 Merge pull request #10640 from abcdefg30/removeReveals
Remove obsolete and performance costly RevealsShroud definitions
2016-01-29 23:04:56 +01:00
Oliver Brakmann
7128e1b8f0 Merge pull request #10623 from riiga/icons
Improved GPS icons
2016-01-29 22:53:48 +01:00
abcdefg30
e8c67993c1 Remove obsolete and performance costly RevealsShroud definitions
from the APC on the dropzone maps.
2016-01-29 22:22:15 +01:00
riiga
7180f4fbef Improved GPS icons and added shadows to all icons 2016-01-29 22:19:54 +01:00
reaperrr
f38f159dad Remove Chronosphere from Chrono Tank prerequisite
And lower tech-level requirement to 'high', making it available at "No
Superweapons".
2016-01-29 15:55:07 +01:00
Paul Chote
dd963b75f5 Per-terrain color validation. 2016-01-27 21:43:55 +00:00
Paul Chote
66df822412 Enable ClassicFacingFudge in RA. 2016-01-27 21:39:51 +00:00
Paul Chote
617295cc91 Overhaul color validator logic. 2016-01-27 19:49:03 +00:00
Paul Chote
1832a9c60f Increase the size of the color picker. 2016-01-27 19:16:37 +00:00
reaperrr
f4c4997d60 Merge pull request #10580 from pchote/ra-no-sw-tech
Add a "no superweapons" tech level to RA.
2016-01-26 16:58:07 +01:00
Matthias Mailänder
2b38a0b279 add crate actors for legacy map compatibility 2016-01-24 15:40:31 +01:00
abcdefg30
3de5e7fea1 Merge pull request #10571 from Mailaender/wwcrate
Added the water variant for the wooden crate
2016-01-24 15:02:53 +01:00
Oliver Brakmann
3d4f6f8e57 Merge pull request #10577 from riiga/upstream/buildingtabplacement
Moved Kennel in Soviet buildings tab as per issue 8973
2016-01-24 13:36:29 +01:00
reaperrr
56ab3f43da Remove bitrotted WeaponInfo.Charges
There is no logic attached anymore (or never was).
2016-01-24 12:58:39 +01:00
Paul Chote
b83247187a Increase the width of the RA lobby option dropdowns. 2016-01-24 11:48:09 +00:00
Paul Chote
df30257881 Add a "No Superweapons" tech level. 2016-01-24 11:33:30 +00:00
riiga
04f506928c Moved Kennel in Soviet buildings tab as per issue 8973 2016-01-23 23:48:04 +01:00
Matthias Mailänder
756d4f2374 simplify steel crate sequences 2016-01-23 15:07:21 +01:00