Whinis
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ad81b2ee68
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Fixes Obelisk not attacking again after a forced attack command
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2016-01-23 11:40:51 -05:00 |
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Paul Chote
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9f7f759da4
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Fix filename case on weapon reports.
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2016-01-17 19:24:40 +00:00 |
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Paul Chote
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4f1d8b7ac9
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Remove spurious final newline from mod files.
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2016-01-02 20:06:53 +00:00 |
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reaperrr
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a7b5800d6f
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Make AreaBeam and LaserZap Z sorting customizable
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2015-12-28 21:28:27 +00:00 |
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Paul Chote
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92d0261005
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Overhaul LazerZap and AreaBeam rendering.
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2015-12-10 23:25:59 +00:00 |
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UberWaffe
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8b9df5f32c
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Changed TS SonicZap weapon to LineImpactProjectile (from LaserZap).
Changed TS Ghost Railgun weapon to LineImpactProjectile (from LaserZap).
Changed TS Mammoth Mk2 weapon to LineImpactProjectile (from LaserZap).
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2015-12-05 00:23:56 +02:00 |
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atlimit8
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949994f10b
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Convert MiniYaml colors to hex
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2015-10-27 16:10:33 -05:00 |
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reaperrr
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78def7330e
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Make TS laser weapon names more descriptive and remove comments
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2015-10-21 10:07:50 +02:00 |
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Matija Hustić
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12b4f8ccf4
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Programatic YAML upgrade
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2015-10-11 22:03:06 +02:00 |
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Zimmermann Gyula
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4521157901
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Fix TS water effect palettes.
Also copied over the waterpiffs from RA because TS equvivalent has no
fitting palette/only singular piff exists - w_piffs didn't.
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2015-08-02 23:30:51 +02:00 |
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penev92
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1c44fcbad4
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Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
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2015-05-24 00:15:09 +03:00 |
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penev92
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ea01439377
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Add an upgrade rule for DamageWarheads
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2015-04-26 14:29:10 +03:00 |
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reaperrr
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0efce0e94a
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Brings TS weapons more in line with the original's rules
Adds trails to missiles.
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2015-04-01 23:48:59 +02:00 |
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reaperrr
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fbfc38fe1b
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Fix TS weapon names to match the original
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2015-04-01 22:42:01 +02:00 |
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reaperrr
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ca67407358
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Split TS weapons.yaml into several categorized yamls
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2015-04-01 22:42:01 +02:00 |
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