Commit Graph

10123 Commits

Author SHA1 Message Date
penev92
6b794ba3e5 Added the "missing" song to the D2k TestFiles
Since it's music it's optional, so the players still won't know anything happened, but if they do open the content manager they will have a chance for an automatic installation.
2021-02-28 12:29:15 +00:00
penev92
2f95e56256 Fixed incorrect D2k song installation 2021-02-28 12:29:15 +00:00
Paul Chote
8b81078929 Fix lighting effects in "The Pit" map. 2021-02-24 19:20:48 +01:00
Paul Chote
76a10283c4 Fix TS effect translucency/lighting effects. 2021-02-24 19:20:48 +01:00
Paul Chote
445d943549 Remove obsolete shadow palette definitions. 2021-02-20 02:08:40 +01:00
Paul Chote
f661d1ba48 Remove OLDLST campaign overrides. 2021-02-14 18:13:21 +01:00
reaperrr
717b9ba1e6 Fix TS GDI temperate radar sprite
Unlike its snow counterpart, the transition between building
and its shadow was jarring, making it look as if there was a
1-pixel gap between them. Fixed that.

Also applied some very subtle polish by replacing some non-
remapable red pixels (nothing worth porting to snow variant, though).
2021-02-14 14:40:58 +00:00
reaperrr
c57cc96145 TS radars Z offset fixes
The lower borders of the sprites were cut off without this.
2021-02-14 14:40:58 +00:00
Smittytron
16fa1ef144 Change Z-offsets that overlap Repair Facility 2021-02-14 14:31:50 +00:00
Smittytron
788f0f3e24 Change Z-offsets that overlap Service Depot 2021-02-14 14:31:50 +00:00
Matthias Mailänder
e7cfd2765c Make UI cursors configurable. 2021-02-14 13:09:59 +00:00
Smittytron
5cf622fb6e Improve AI response in Nod03b 2021-02-12 20:38:37 +01:00
Smittytron
8711d8799c Improve AI response in Nod03a 2021-02-12 20:38:37 +01:00
Smittytron
e9a6a3afc5 Add clarifying objective to Monster Tank Madness 2021-02-12 02:30:12 +01:00
Paul Chote
d09476c603 Remove custom palettes from building placement previews. 2021-02-12 02:08:30 +01:00
Orb
5bda6852a4 APC Balance Tweak Commit 2021-02-09 23:07:44 +01:00
Ivaylo Draganov
641b05eb21 Split settings panels logic and add support for custom panels 2021-02-08 11:25:50 +01:00
reaperrr
62fd11d5c4 Fix deployed tick tank sprites
Several pixels used non-remapable red colors.
2021-02-06 22:46:52 +01:00
Smittytron
e807664437 Add TanyaRescued speech notification to Downunder 2021-02-06 01:18:48 +01:00
Smittytron
e46440b94f Correct the ownership of walls in Allies05a 2021-02-06 01:18:48 +01:00
Smittytron
30ea1e23b4 Delay SendReinforcements() to split notifications 2021-02-06 01:18:48 +01:00
Smittytron
4db2fd980a Kill pillboxes with barrels in Soviet01 2021-02-06 01:18:48 +01:00
Smittytron
9580d61fb0 Fix spaces in Monster Tank Madness 2021-02-06 01:18:48 +01:00
Smittytron
27aefcc0ce Fix tabs in Ant01 2021-02-06 01:18:48 +01:00
Smittytron
b8b1a4930c Change BarrelExplode CreateEffect to large_napalm 2021-02-05 23:41:03 +01:00
Smittytron
d7a40f3bdb Change BarrelExplode to use FireDeath 2021-02-05 23:41:03 +01:00
Paul Chote
b3821e71dc Fix Tanya's prone firing animations. 2021-02-02 23:05:07 +01:00
abcdefg30
115984054d Increase the reload delay of the prison colt to match the normal colt 2021-01-31 22:35:42 +00:00
abcdefg30
69addda86c Fix the gun sounds not playing in Allies05a 2021-01-31 22:35:42 +00:00
Smittytron
c2379f251d Fix crash in Allies 05a on SamBarrel kill 2021-01-31 18:52:47 +01:00
Smittytron
f767c24601 Remove SpawnActorOnDeath from civilian structures 2021-01-30 13:47:14 +01:00
reaperrr
5ba662cfae Fix RA inf death anims playing too fast 2021-01-30 01:23:39 +00:00
Paul Chote
d6d0fd597d Fix Tanya firing animation. 2021-01-29 15:04:42 +01:00
Paul Chote
547b6d19dc Reduce Tanya firing rate. 2021-01-29 15:04:42 +01:00
Matthias Mailänder
28ddab7cc2 Disallow building sell during construction. 2021-01-27 22:51:58 +01:00
Matthias Mailänder
8f06b0a836 Add a "structure sold" notification. 2021-01-27 22:51:58 +01:00
Paul Chote
3b768dacf5 Increase map chooser dialog size to match the lobby. 2021-01-25 20:43:53 +01:00
Smittytron
d67b3245e0 Change hospital owner in Nod07b 2021-01-24 10:47:05 +00:00
Paul Chote
82a9809192 Remove RenderSprites.Scale. 2021-01-21 18:22:11 +01:00
Paul Chote
d6a05f2ea2 Fix Sardarkaur not attacking while attack-moving. 2021-01-17 19:42:49 +01:00
VonNah
bc9cd57fa0 Fix vehicle explosion and missile impact sounds in Tiberian Dawn 2021-01-16 01:32:20 +00:00
VonNah
93fa9bdfb8 Fixed an issue where RadarUp and DisablePower/EnablePower use the wrong sound effects.
Signed-off-by: VonNah <vonnahora@gmail.com>
2021-01-16 00:48:35 +00:00
reaperrr
808c5f0951 Remove ScriptTriggers from map deco actors
Removes it from destroyed fields, trees and rocks in RA and C&C.

This trait isn't free in terms of performance due to all the
INotify* calls, and the mentioned actors should rarely
- if ever - need it. Besides, if a mission ever really needs
this on those actors, the trait can be added back via
map rules.
2021-01-16 00:44:03 +00:00
Paul Chote
207e09fea9 Add plumbing for mod-defined terrain loaders. 2021-01-11 21:57:55 +01:00
Paul Chote
2eee911c58 Fix infantry freezing death animations in Top o' the World mission. 2021-01-11 11:32:38 +01:00
Paul Chote
bb65646c4d Fix Grenadier death animation in Sarin Gas 3 mission. 2021-01-11 11:32:38 +01:00
Paul Chote
02a2624bcc Add a per-player handicap option to the lobby.
Handicaps reduce unit health, firepower, and build speed.
2021-01-10 22:23:52 +01:00
Paul Chote
c7c78eda80 Increase lobby and server list width. 2021-01-10 22:23:52 +01:00
Matthias Mailänder
7bc17b59f5 Add a generic video player widget. 2021-01-10 10:21:17 +01:00
Smittytron
514652bb6a Add Aftermath mission Shock Therapy 2021-01-10 02:34:50 +01:00