Oliver Brakmann
031461e188
Make husks not appear on radar. Fixes #4991 .
2014-03-30 12:56:02 +02:00
Taryn
61749e145d
Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
2014-03-27 20:47:46 -05:00
Kanar
fc2d0510d8
Adds minibibs for bibless buildings in RA and C&C.
2014-03-25 13:23:05 +01:00
Paul Chote
9993eacf65
Add upgrade rules.
2014-03-21 10:07:28 +13:00
Paul Chote
ea79eb28fc
Allow Attack* to control a subset of armaments.
2014-03-21 10:03:53 +13:00
Matthias Mailänder
b31240ccc5
Merge pull request #4919 from pchote/mine-fixup
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Remove duplication between Immobile and Mine.
2014-03-20 13:40:31 +01:00
Paul Chote
725f690aaa
Add posters for TD airstrike and nuke.
2014-03-20 22:13:11 +13:00
Paul Chote
4b09ecd630
Remove duplication between Immobile and Mine.
2014-03-20 21:54:06 +13:00
Paul Chote
d7d12ef799
Rework airstrike flare and camera spawning.
2014-03-13 01:03:24 +13:00
Paul Chote
2d80a8d0d8
Use Immobile for cameras and flares.
2014-03-13 00:59:35 +13:00
Paul Chote
0a4423a9b8
Rename Waypoint -> Immobile and move it into Mods.RA.
2014-03-13 00:59:35 +13:00
Matthias Mailänder
fd4aa222f7
Merge pull request #4803 from reaperrr/obelisk-fix2
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Building charge improvements
2014-03-07 18:54:17 +01:00
Matthias Mailänder
6dbe28cdbe
Merge pull request #4815 from pchote/beacons
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Remove beacon from ion cannon and add to airstrike.
2014-03-07 17:04:01 +01:00
reaperrr
525b4eee93
Chinook rotors now counter-rotate as intended.
2014-03-06 21:25:55 +01:00
reaperrr
82cd2b9520
Adapts Tesla Coil and Obelisk to AttackTesla -> AttackCharge changes.
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Fine-tunes Obelisk charge delay, adds changelog entry.
2014-03-06 20:30:24 +01:00
Chicken man
718ddf9afd
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
Matthias Mailänder
56470b918b
use the disabled palette to render husks
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closes #4631
2014-03-05 23:18:14 +01:00
Iamgoofball
2c649f0eaf
Rebalanced Viceroids and Tiberium. PR number 4745.
2014-03-01 16:55:18 -08:00
Matthias Mailänder
28e672fcf8
Merge pull request #4724 from RiderRockon/bleed
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Reduced range and increased build time of static defense
2014-03-01 19:38:46 +01:00
Paul Chote
3c3a047c21
Remove beacon from ion cannon and add to airstrike. Fixes #4732 .
2014-03-01 12:54:22 +13:00
Matthias Mailänder
2072f48ef7
Merge pull request #4721 from Smilex/A10_vision
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closes #4696
closes #4687
2014-02-24 22:11:17 +01:00
Ian T. Jacobsen
6d4eada679
Added a camera to the A10. That spawns as they attack, and is destroyed as they leave
2014-02-24 19:36:38 +00:00
Dan9550
fefb43eb8e
Commando fixes for walls
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Removed commented lines
2014-02-24 16:45:57 +11:00
Rider Rockon
232f0da14a
Reduce turret vision & Increase Build Time
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Guard Tower
- Reduced vision from 7 to 6
- Increased buildtime from 12s to 24s
Gun Turret
- Reduced vision from 7 to 6
- Increased buildtime from 15s to 30s
SAM Site
- Increased buildtime from 18s to 36s
Advanced Guard Tower
- Reduced vision from 9 to 7
- Increased buildtime from 24s to 48s
Obelisk of Light
- Reduced vision from 8 to 7
- Increased buildtime from 36s to 52s
2014-02-24 00:18:00 +01:00
Matthias Mailänder
d7b891d995
Merge pull request #4682 from ScottNZ/beacon
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closes #2320
closes #3767
closes #3810
2014-02-23 09:55:23 +01:00
ScottNZ
338fb38bd3
Add beacon/radar ping placements for nukes/ion cannons/chronospheres/iron curtains.
2014-02-23 13:14:00 +13:00
Matthias Mailänder
b8c3ceee59
buildable hovercraft in developer mode
2014-02-22 12:58:53 +01:00
reaperrr
8c5957d0d8
Enable Obelisk charge anim and sound
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Enables Obeliks charge anim and sound by using AttackTesla instead of AttackTurreted.
2014-02-21 22:24:45 +01:00
ScottNZ
2a8efde8e6
Add map beacons and radar pings
2014-02-22 00:07:53 +13:00
Dan9550
a742362a26
Fixes for TD Husks and unit labels
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Fixes fixes fixes!
done :|
cgfchjbjkvf
2014-02-17 22:39:08 +11:00
Temeez
878c1bd80b
Fixed dino not crushing crates
2014-02-14 23:46:09 +02:00
Paul Chote
1ac4de9260
Merge pull request #4616 from ScottNZ/transport
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Fix cargo loading/unloading
2014-02-13 23:31:16 +13:00
ScottNZ
881d17a996
Update rules for cargo changes
2014-02-12 20:07:46 +13:00
Paul Chote
8b99ecb721
Merge pull request #4526 from Angusm3/patch-1
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obelisk health upgrade to same level as ATWR
2014-02-11 14:32:49 +13:00
Matthias Mailänder
a2579aadd0
unselectable walls for Tiberian Dawn
2014-02-04 10:33:03 +01:00
Matthias Mailänder
e4effd0125
Merge pull request #4478 from pchote/aircraft-follow
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Add Guard and AttackMove to RA and C&C aircraft.
2014-02-01 00:38:21 -08:00
Paul Chote
e58053cb69
Make aircraft guardable.
2014-02-01 10:57:56 +13:00
Paul Chote
697b50c149
Add Guard support to Aircraft.
2014-02-01 10:56:04 +13:00
Paul Chote
61f5ab7167
Remove redundant AttackMove definitions.
2014-02-01 10:55:04 +13:00
Matthias Mailänder
018f30c86e
capturable husks for Tiberian Dawn
2014-01-31 13:17:26 +01:00
Angusm3
d77614bf8b
obelisk health upgrade to same level as ATWR
2014-01-31 03:55:18 -07:00
ScottNZ
1a3ec26a1e
Unify ra and cnc main menu logic and clean up the main menus.
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Move a bunch of buttons into an Extras submenu and the server browser.
Move CncMenuPaletteEffect to ra so it can be used elsewhere and rename it to MenuPaletteEffect.
2014-01-31 23:47:15 +13:00
Kanar
17cf890dce
Enables "insufficient power"-speech in RA and C&C when powered-down supportpowerwidget is clicked
2014-01-27 04:29:32 +01:00
Paul Chote
d2d29269d6
Add AttackMove to C&C helicopters.
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The other mods don't allow aircraft to AutoTarget.
2014-01-16 19:02:39 +13:00
Paul Chote
99cb698424
Generalise AttackMove to support anything with IMove and AutoTarget.
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Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
reaperrr
c5b7d268b3
Split TD system.yaml into four yamls
2014-01-05 18:56:01 +01:00
Matthias Mailänder
7d6d484afd
recreated GDI01 in Lua
2013-12-30 08:52:15 +01:00
Paul Chote
f251f64c11
Add explicit bounds for Crate. Fixes #4362 .
2013-12-27 10:17:55 +13:00
Paul Chote
9d221b85e4
Merge pull request #3666 from Mailaender/c4-bridges
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Allow bridges to be demolished with C4
2013-12-26 12:28:25 -08:00
Matthias Mailänder
c08335b7b2
made fields non-explodable
2013-12-26 21:22:50 +01:00