Commit Graph

6155 Commits

Author SHA1 Message Date
reaperrr
ac0a92888e Implement ammo-dependent art for Mobile SAM turret 2015-08-01 17:15:35 +02:00
Paul Chote
bdf3c0694d Merge pull request #8812 from abcdefg30/mechanical
Fix TS Repair weapons versus values
2015-08-01 11:13:26 +01:00
Oliver Brakmann
b249347898 Merge pull request #8545 from HenrytheSlav/soviet4s
Add Soviet04a and Soviet04b
2015-07-31 20:11:19 +02:00
Zimmermann Gyula
befdac8237 Replace ambient sounds from unknown sources with CC0 licensed ones
Sample sources:
rain https://www.freesound.org/people/vibe_crc/sounds/50058/
thunder1 https://www.freesound.org/people/netaj/sounds/193170/
thunder2 thunder-ambient
https://www.freesound.org/people/hifijohn/sounds/242735/
thunder3 https://www.freesound.org/people/sarson/sounds/195522/
thunder4 https://www.freesound.org/people/FenrirFangs/sounds/234737/
thunder5 https://www.freesound.org/people/Xythe/sounds/37299/
2015-07-30 19:36:12 +02:00
abcdefg30
4a42591369 Fix TS Repair weapons versus values 2015-07-29 14:49:05 +02:00
James
1d3f4d6f12 added The First Decade Installation Logic 2015-07-29 08:18:26 +01:00
Matthias Mailänder
0ba54b425e Merge pull request #8759 from reaperrr/ai-bldgcheck
Improved AI BaseBuilder
2015-07-28 22:32:21 +02:00
Matthias Mailänder
b9c52acefc Merge pull request #8809 from reaperrr/ra-ai
Improved RA mod AI (yaml tweaks)
2015-07-28 21:25:33 +02:00
reaperrr
ed1a55df83 Fixed AI soviet paratrooper target evaluation so it doesn't always fail 2015-07-28 19:26:43 +02:00
Pavel Penev
fb2a4265bd Merge pull request #8811 from abcdefg30/die3
Use HeadshotDeath instead of BulletDeath for Umagon's rifle
2015-07-28 19:16:24 +03:00
reaperrr
5f9834d250 Shifted Turtle AI priority more from adv. power plants to defenses
This will work better once #8759 is merged (due to improved low power check).
2015-07-28 17:05:20 +02:00
reaperrr
793a9e4f20 Disable dog kennels for AI
I saw the AI build kennels early and waste cash on an army of dogs quite a
few times, putting that AI at severe disadvantage.
2015-07-28 17:04:05 +02:00
Oliver Brakmann
b7c444713e Revert "Allies 03 Cloak->TargetableUnit"
This reverts commit acc4b307b6.
2015-07-28 15:42:18 +02:00
abcdefg30
adfa2af4bc Merge pull request #8800 from Mailaender/ts-deployed-units
Fixed deployed vehicles being treated as buildings
2015-07-27 18:53:48 +02:00
abcdefg30
7c14f54ca3 Added soviet04a and soviet04b 2015-07-27 18:10:09 +02:00
abcdefg30
88466473dd Use HeadshotDeath instead of BulletDeath for Umagon's rifle 2015-07-27 17:34:12 +02:00
reaperrr
e1ef6967f6 Sniper isn't buildable anymore 2015-07-27 16:00:53 +02:00
reaperrr
65a6489ef1 Avoid consecutive attempts to build naval structures
If not enough water space can be found inside the base perimeter, stop the AI from trying to build naval production buildings permanently until it deploys another construction yard.

If enough water is available within the base perimeter, check whether any
building that provides buildable area (for adjacency) is close enough to
water, otherwise don't even start producing this naval structure.
2015-07-27 13:28:05 +02:00
Matthias Mailänder
5800c07602 don't define deployed vehicles as buildings 2015-07-26 21:17:25 +02:00
atlimit8
4976f9fec9 Add StartSequence to WithIdleOverlay & change V19.Husk 2015-07-26 12:53:09 -05:00
Paul Chote
d9d37d54c8 Merge pull request #8782 from Mailaender/ts-tmpl
Added the Tiberian Sun Temple of Nod
2015-07-26 11:07:29 +01:00
Matthias Mailänder
2119b26e18 Merge pull request #8790 from pchote/restore-aircraft-height
Revert "Lower aircraft altitude"
2015-07-26 08:51:31 +02:00
Paul Chote
04a71f4dc5 Revert "Fix fallrates for parachutable things to match lowered release altitude"
This reverts commit f7a02eeca5.
2015-07-25 23:31:38 +01:00
Paul Chote
2a93a95245 Revert "Lower aircraft altitude"
This reverts commit d53cfafde9.
2015-07-25 23:27:06 +01:00
Matthias Mailänder
a56ecc3f6b add Temple of Nod 2015-07-25 20:30:41 +02:00
deniz1a
5546298866 Merges LeaveMapLogic into GameInfoLogic.
Opens options menu when game ends.

Closes settings or music window before opening options menu.

Moves game end video playback logic from GameInfoLogic to
LoadIngamePlayerOrObserverUILogic.

Improves menu buttons.

Stop video from playing on fatal lua script error
2015-07-25 18:56:24 +03:00
Pavel Penev
ea3a680eda Merge pull request #8725 from reaperrr/bye-rendersimple-pr1
Step towards removing RenderSimple and its derivatives (Part 1)
2015-07-25 18:43:13 +03:00
Oliver Brakmann
8c766a4a79 Merge pull request #8721 from penev92/bleed_rename
Some more Country -> Faction renaming
2015-07-25 17:10:35 +02:00
Oliver Brakmann
229a059e06 Merge pull request #8771 from deniz1a/support-power-bounds
Aligns observer support power timers to the left edge of the screen.
2015-07-25 13:13:00 +02:00
Paul Chote
655f4d30ff Merge pull request #8769 from obrakmann/lobby-esc-hotkey
Remove ESC hotkey from lobby 'Back' button
2015-07-25 10:12:50 +01:00
reaperrr
2e9a4b78a3 Refactor RenderEditorOnly into RenderSpritesEditorOnly + WithSpriteBody 2015-07-25 10:28:07 +02:00
reaperrr
fe346e5401 Replace RenderBuilding where already possible 2015-07-25 10:28:06 +02:00
deniz1a
32e2a06743 Aligns observer support power timers to the left edge of the screen. 2015-07-25 03:20:44 +03:00
Pavel Penev
ded5a2b16a Merge pull request #8742 from abcdefg30/withpalettedeath
Support multiple WithDeathAnimation traits
2015-07-25 03:10:43 +03:00
penev92
b34810c1d3 Rename AddRaceSuffixLogic to AddFactionSuffixLogic 2015-07-25 00:39:29 +03:00
penev92
9a36bf6bcd Rename CountryTooltipLogic to FactionTooltipLogic 2015-07-25 00:20:59 +03:00
Oliver Brakmann
6467593124 Remove ESC hotkey from lobby 'Back' button 2015-07-24 23:09:30 +02:00
Paul Chote
34ffb3772f Merge pull request #8728 from reaperrr/wgb
Replaced RenderGunboat with WithGunboatBody
2015-07-24 20:54:55 +01:00
Paul Chote
0c360b5bd0 Merge pull request #8743 from GraionDilach/remove-outtakes
Remove Outtakes (the blooper song) from C&C.
2015-07-24 20:20:06 +01:00
Matthias Mailänder
a0dc38c252 Merge pull request #8752 from obrakmann/optional-target-lines
Added option to turn off rendering of target lines in the settings
2015-07-20 22:05:05 +02:00
Matthias Mailänder
0296d4e6c7 Merge pull request #8720 from abcdefg30/parashadow
Use the correct ShadowPalette for d2k paradrops
2015-07-20 21:56:50 +02:00
figrita
ab3ab6f230 Added option to turn off rendering of target lines in the settings 2015-07-20 00:05:29 +02:00
Oliver Brakmann
30696ea23d Merge pull request #8693 from abcdefg30/difficultyA02
Add different difficulties for allies02
2015-07-19 23:33:29 +02:00
Oliver Brakmann
e4521c7e15 Remove shellmap script from d2k 2015-07-19 19:40:44 +02:00
abcdefg30
a5f921e843 Merge pull request #8726 from GraionDilach/d2k-menumusic
Restore the original setup of the menu and score musics in the D2k mod.
2015-07-19 13:48:21 +02:00
abcdefg30
df1cdca0dc Add die4 and "fix" ExplosionDeath 2015-07-19 11:30:15 +02:00
abcdefg30
4cf045bdd8 Fix TS death animation palettes 2015-07-19 11:30:14 +02:00
Zimmermann Gyula
40f116a452 Remove Outtakes (the blooper song) from C&C. 2015-07-19 11:28:31 +02:00
Oliver Brakmann
d5c65b59b0 Fix scripted paradrops
A recent PR changed ParaDrop from an Effect to an Activity. Idle triggers in the mission scripts however have already queued activities for the paradropped units, so the ParaDrop activity would only run once the first activity had finished (which could never happen).
2015-07-18 21:22:40 +02:00
abcdefg30
3e7134ae6b Fix bogus paradropping in survival01 2015-07-18 21:22:39 +02:00