reaperrr
ac0a92888e
Implement ammo-dependent art for Mobile SAM turret
2015-08-01 17:15:35 +02:00
Paul Chote
bdf3c0694d
Merge pull request #8812 from abcdefg30/mechanical
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Fix TS Repair weapons versus values
2015-08-01 11:13:26 +01:00
Oliver Brakmann
b249347898
Merge pull request #8545 from HenrytheSlav/soviet4s
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Add Soviet04a and Soviet04b
2015-07-31 20:11:19 +02:00
Zimmermann Gyula
befdac8237
Replace ambient sounds from unknown sources with CC0 licensed ones
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Sample sources:
rain https://www.freesound.org/people/vibe_crc/sounds/50058/
thunder1 https://www.freesound.org/people/netaj/sounds/193170/
thunder2 thunder-ambient
https://www.freesound.org/people/hifijohn/sounds/242735/
thunder3 https://www.freesound.org/people/sarson/sounds/195522/
thunder4 https://www.freesound.org/people/FenrirFangs/sounds/234737/
thunder5 https://www.freesound.org/people/Xythe/sounds/37299/
2015-07-30 19:36:12 +02:00
abcdefg30
4a42591369
Fix TS Repair weapons versus values
2015-07-29 14:49:05 +02:00
James
1d3f4d6f12
added The First Decade Installation Logic
2015-07-29 08:18:26 +01:00
Matthias Mailänder
0ba54b425e
Merge pull request #8759 from reaperrr/ai-bldgcheck
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Improved AI BaseBuilder
2015-07-28 22:32:21 +02:00
Matthias Mailänder
b9c52acefc
Merge pull request #8809 from reaperrr/ra-ai
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Improved RA mod AI (yaml tweaks)
2015-07-28 21:25:33 +02:00
reaperrr
ed1a55df83
Fixed AI soviet paratrooper target evaluation so it doesn't always fail
2015-07-28 19:26:43 +02:00
Pavel Penev
fb2a4265bd
Merge pull request #8811 from abcdefg30/die3
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Use HeadshotDeath instead of BulletDeath for Umagon's rifle
2015-07-28 19:16:24 +03:00
reaperrr
5f9834d250
Shifted Turtle AI priority more from adv. power plants to defenses
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This will work better once #8759 is merged (due to improved low power check).
2015-07-28 17:05:20 +02:00
reaperrr
793a9e4f20
Disable dog kennels for AI
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I saw the AI build kennels early and waste cash on an army of dogs quite a
few times, putting that AI at severe disadvantage.
2015-07-28 17:04:05 +02:00
Oliver Brakmann
b7c444713e
Revert "Allies 03 Cloak->TargetableUnit"
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This reverts commit acc4b307b6 .
2015-07-28 15:42:18 +02:00
abcdefg30
adfa2af4bc
Merge pull request #8800 from Mailaender/ts-deployed-units
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Fixed deployed vehicles being treated as buildings
2015-07-27 18:53:48 +02:00
abcdefg30
7c14f54ca3
Added soviet04a and soviet04b
2015-07-27 18:10:09 +02:00
abcdefg30
88466473dd
Use HeadshotDeath instead of BulletDeath for Umagon's rifle
2015-07-27 17:34:12 +02:00
reaperrr
e1ef6967f6
Sniper isn't buildable anymore
2015-07-27 16:00:53 +02:00
reaperrr
65a6489ef1
Avoid consecutive attempts to build naval structures
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If not enough water space can be found inside the base perimeter, stop the AI from trying to build naval production buildings permanently until it deploys another construction yard.
If enough water is available within the base perimeter, check whether any
building that provides buildable area (for adjacency) is close enough to
water, otherwise don't even start producing this naval structure.
2015-07-27 13:28:05 +02:00
Matthias Mailänder
5800c07602
don't define deployed vehicles as buildings
2015-07-26 21:17:25 +02:00
atlimit8
4976f9fec9
Add StartSequence to WithIdleOverlay & change V19.Husk
2015-07-26 12:53:09 -05:00
Paul Chote
d9d37d54c8
Merge pull request #8782 from Mailaender/ts-tmpl
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Added the Tiberian Sun Temple of Nod
2015-07-26 11:07:29 +01:00
Matthias Mailänder
2119b26e18
Merge pull request #8790 from pchote/restore-aircraft-height
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Revert "Lower aircraft altitude"
2015-07-26 08:51:31 +02:00
Paul Chote
04a71f4dc5
Revert "Fix fallrates for parachutable things to match lowered release altitude"
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This reverts commit f7a02eeca5 .
2015-07-25 23:31:38 +01:00
Paul Chote
2a93a95245
Revert "Lower aircraft altitude"
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This reverts commit d53cfafde9 .
2015-07-25 23:27:06 +01:00
Matthias Mailänder
a56ecc3f6b
add Temple of Nod
2015-07-25 20:30:41 +02:00
deniz1a
5546298866
Merges LeaveMapLogic into GameInfoLogic.
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Opens options menu when game ends.
Closes settings or music window before opening options menu.
Moves game end video playback logic from GameInfoLogic to
LoadIngamePlayerOrObserverUILogic.
Improves menu buttons.
Stop video from playing on fatal lua script error
2015-07-25 18:56:24 +03:00
Pavel Penev
ea3a680eda
Merge pull request #8725 from reaperrr/bye-rendersimple-pr1
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Step towards removing RenderSimple and its derivatives (Part 1)
2015-07-25 18:43:13 +03:00
Oliver Brakmann
8c766a4a79
Merge pull request #8721 from penev92/bleed_rename
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Some more Country -> Faction renaming
2015-07-25 17:10:35 +02:00
Oliver Brakmann
229a059e06
Merge pull request #8771 from deniz1a/support-power-bounds
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Aligns observer support power timers to the left edge of the screen.
2015-07-25 13:13:00 +02:00
Paul Chote
655f4d30ff
Merge pull request #8769 from obrakmann/lobby-esc-hotkey
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Remove ESC hotkey from lobby 'Back' button
2015-07-25 10:12:50 +01:00
reaperrr
2e9a4b78a3
Refactor RenderEditorOnly into RenderSpritesEditorOnly + WithSpriteBody
2015-07-25 10:28:07 +02:00
reaperrr
fe346e5401
Replace RenderBuilding where already possible
2015-07-25 10:28:06 +02:00
deniz1a
32e2a06743
Aligns observer support power timers to the left edge of the screen.
2015-07-25 03:20:44 +03:00
Pavel Penev
ded5a2b16a
Merge pull request #8742 from abcdefg30/withpalettedeath
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Support multiple WithDeathAnimation traits
2015-07-25 03:10:43 +03:00
penev92
b34810c1d3
Rename AddRaceSuffixLogic to AddFactionSuffixLogic
2015-07-25 00:39:29 +03:00
penev92
9a36bf6bcd
Rename CountryTooltipLogic to FactionTooltipLogic
2015-07-25 00:20:59 +03:00
Oliver Brakmann
6467593124
Remove ESC hotkey from lobby 'Back' button
2015-07-24 23:09:30 +02:00
Paul Chote
34ffb3772f
Merge pull request #8728 from reaperrr/wgb
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Replaced RenderGunboat with WithGunboatBody
2015-07-24 20:54:55 +01:00
Paul Chote
0c360b5bd0
Merge pull request #8743 from GraionDilach/remove-outtakes
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Remove Outtakes (the blooper song) from C&C.
2015-07-24 20:20:06 +01:00
Matthias Mailänder
a0dc38c252
Merge pull request #8752 from obrakmann/optional-target-lines
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Added option to turn off rendering of target lines in the settings
2015-07-20 22:05:05 +02:00
Matthias Mailänder
0296d4e6c7
Merge pull request #8720 from abcdefg30/parashadow
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Use the correct ShadowPalette for d2k paradrops
2015-07-20 21:56:50 +02:00
figrita
ab3ab6f230
Added option to turn off rendering of target lines in the settings
2015-07-20 00:05:29 +02:00
Oliver Brakmann
30696ea23d
Merge pull request #8693 from abcdefg30/difficultyA02
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Add different difficulties for allies02
2015-07-19 23:33:29 +02:00
Oliver Brakmann
e4521c7e15
Remove shellmap script from d2k
2015-07-19 19:40:44 +02:00
abcdefg30
a5f921e843
Merge pull request #8726 from GraionDilach/d2k-menumusic
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Restore the original setup of the menu and score musics in the D2k mod.
2015-07-19 13:48:21 +02:00
abcdefg30
df1cdca0dc
Add die4 and "fix" ExplosionDeath
2015-07-19 11:30:15 +02:00
abcdefg30
4cf045bdd8
Fix TS death animation palettes
2015-07-19 11:30:14 +02:00
Zimmermann Gyula
40f116a452
Remove Outtakes (the blooper song) from C&C.
2015-07-19 11:28:31 +02:00
Oliver Brakmann
d5c65b59b0
Fix scripted paradrops
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A recent PR changed ParaDrop from an Effect to an Activity. Idle triggers in the mission scripts however have already queued activities for the paradropped units, so the ParaDrop activity would only run once the first activity had finished (which could never happen).
2015-07-18 21:22:40 +02:00
abcdefg30
3e7134ae6b
Fix bogus paradropping in survival01
2015-07-18 21:22:39 +02:00