reaperrr
6fdbd0e447
Replace RenderUnit in D2k with WithFacingSpriteBody
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+RenderSprites + AutoSelectionSize, where possible.
2015-06-04 14:44:20 +02:00
reaperrr
7147ffc812
Replace RenderUnit in RA mod with WithFacingSpriteBody
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+RenderSprites + AutoSelectionSize.
Change MadTank dependency from RenderUnit to WithFacingSpriteBody.
2015-06-04 14:44:19 +02:00
reaperrr
2c139f326a
Upgrade TD to replace RenderUnit with WithFacingSpriteBody
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+RenderSprites + AutoSelectionSize.
2015-06-04 14:44:18 +02:00
reaperrr
75b3ccfad0
TS wolverine changed to use WithFacingSpriteBody
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...in conjunction with WithMoveAnimation and WithAttackAnimation,
replacing WithInfantryBody.
2015-06-04 14:42:12 +02:00
reaperrr
733b7fc0b0
Added WithMoveAnimation trait
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RenderUnitFlying -> WithUnitBody + WithMoveAnimation upgrade rule
Make TD Orca use WithMoveAnimation
Remove RenderUnitFlying
2015-06-04 14:42:11 +02:00
reaperrr
4d79cce491
Added WithAttackAnimation trait
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Interacts with WithUnitBody.
Upgrade rule for RenderUnitReload -> RenderSprites + WithUnitBody + WithAttackAnimation
Use WithAttackAnimation for RA V2 launcher
Remove RenderUnitReload
2015-06-04 14:42:10 +02:00
reaperrr
b21ca9b7e7
Add deprecation notices to RenderUnit and RenderSimple
2015-06-04 14:42:09 +02:00
reaperrr
0e3a53bec7
Added WithFacingSpriteBody trait.
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Extracted AutoSelectionSize into its own trait.
RenderUnit -> RenderSprites + WithFacingSpriteBody upgrade rule
Remove RenderSimple dependencies of ThrowsParticle
and WithHarvestAnimation.
2015-06-04 14:42:08 +02:00
Matthias Mailänder
9b52bff87d
Merge pull request #8303 from AoAGeneral/upstream/myfeature
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TD Balance Changes
2015-06-04 06:42:52 +02:00
Matthias Mailänder
1944f352b2
Merge pull request #8072 from reaperrr/clean-selectable
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Cleaned up infantry rules (part 1)
2015-06-04 06:04:09 +02:00
abcdefg30
fcd9759eac
Merge pull request #8290 from penev92/bleed_d2kMissionBrowser
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Give D2k its own mission browser
2015-06-03 16:48:28 +02:00
Pavel Penev
c22f15de55
Merge pull request #8299 from pchote/map-visiblecells
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Distinguish between all map cells and cells inside map bounds.
2015-06-03 14:59:21 +03:00
Pavel Penev
707c403cc3
Merge pull request #8342 from LipkeGu/editor-crash-colorpicker
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Allow changing of player Color/Name only on main menu
2015-06-03 14:08:30 +03:00
Guido L
a1fc77980d
Allow changing of player color/Name only on main menu to Allow changing of player Color/Name ONLY on main menu
2015-06-03 07:24:41 +01:00
Matthias Mailänder
e12dc1904e
Merge pull request #8349 from abcdefg30/protectharvester
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Fix a potential crash in allies05a
2015-06-03 07:21:57 +02:00
Matthias Mailänder
9e4c926b8f
Merge pull request #8350 from abcdefg30/timer02
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Fix the timer in allies02
2015-06-03 07:00:35 +02:00
Paul Chote
bf4722fb9f
Distinguish between all map cells and cells inside map bounds.
2015-06-02 21:53:25 +01:00
Oliver Brakmann
6650e3d9c7
Merge pull request #8319 from Mailaender/hacky-currentstate-nre
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Fixed possible NREs in AI.StateMachine
2015-06-02 22:35:49 +02:00
Oliver Brakmann
05e9b22af7
Merge pull request #8329 from Mailaender/worldtooltip-owner-nre
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Fixed a NullReferenceException in WorldTooltipLogic
2015-06-02 22:22:10 +02:00
Matthias Mailänder
cab701e8f5
Merge pull request #8360 from penev92/bleed_checkVC2010
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Check for dependencies of dependencies
2015-06-02 22:18:57 +02:00
Matthias Mailänder
cd5c0eca79
fix possible null reference exceptions
2015-06-02 22:16:16 +02:00
Matthias Mailänder
06106b09ed
fix NRE
2015-06-02 22:04:34 +02:00
Matthias Mailänder
5fafc65885
Merge pull request #8348 from obrakmann/fix8343_8344_nod06a
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Fix actor placement and typo in nod06a
2015-06-02 20:48:25 +02:00
Oliver Brakmann
206c33ed41
Merge pull request #8226 from pchote/actor-disposal
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Dispose traits when destroying an actor.
2015-06-02 19:33:22 +02:00
Oliver Brakmann
62aee92185
Merge pull request #8221 from pchote/terrain-spritelayer
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Introduce a class for efficient tiled sprite rendering.
2015-06-02 18:16:05 +02:00
penev92
4fc6ac3a15
Check for MS VC++ 2010
2015-06-02 18:04:55 +03:00
abcdefg30
04ea348764
Merge pull request #8336 from reaperrr/fix-d2k-attackvoice
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Fixed D2k attack voices and adds 4th variant for fremen voices
2015-06-02 14:46:39 +02:00
reaperrr
9f1abd04e8
Cleaned and fixed TS infantry rules a little.
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Moved Selectable Bounds to infantry default and tweaked them to better
match art size.
Gave Viceroids their own default. They don't share cells anymore, either.
Fixed JumJet voice.
Disabled RevealsShroud on Tiberian Fiend.
Cleaned up TakeCover definitions.
Tweaked selection bounds of TS cyborgs.
Changed TS engineer trait order to fix prone animations not showing up.
2015-06-01 23:27:50 +02:00
reaperrr
64fb38bd3e
Cleaned and fixed D2k infantry rules a little
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Moved Selectable Bounds to infantry default, fixed vertical offset.
Removed some TakeCover duplication.
Added engineer and medic/thumper prone sequences.
Made sure that TakeCover/WithInfantryBody sequence modifiers are applied
properly.
Fixed d2k grenadier sequences offset to match other infantry.
2015-06-01 23:27:49 +02:00
reaperrr
f88ada8648
Cleaned and fixed TD infantry rules a little
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Fixes TD infantry not going visually prone.
2015-06-01 23:27:47 +02:00
reaperrr
e8cd833058
Cleaned RA infantry rules a little
2015-06-01 23:27:46 +02:00
reaperrr
d3c146f707
Enabled saboteur demolish voice.
2015-06-01 23:17:25 +02:00
Oliver Brakmann
d8844b5e6f
Merge pull request #8352 from abcdefg30/missionwatch
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Disable EnemyWatcher in all ra missions
2015-06-01 21:50:25 +02:00
Pavel Penev
d7a7dc9219
Merge pull request #8331 from Mailaender/replay-utility-nre
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Added more useful exceptions to the command line utility replay parser
2015-06-01 20:04:11 +03:00
Pavel Penev
0e81615902
Merge pull request #8351 from abcdefg30/genericdog
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Adjust the dogs generic name
2015-06-01 19:32:54 +03:00
abcdefg30
8a5cdfa9fb
Disable EnemyWatcher in all ra missions
2015-06-01 18:21:22 +02:00
Oliver Brakmann
56e0af67fa
Merge pull request #8328 from Mailaender/desc-label-nre
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Made the tech description label optional
2015-06-01 17:18:42 +02:00
Oliver Brakmann
c1835e9214
Merge pull request #8327 from Mailaender/swallow-ammopool-nre
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Fixed an explicit NRE from SwallowActor.WormAttack
2015-06-01 17:14:37 +02:00
Oliver Brakmann
60b1424585
Fix actor placement and typo in nod06a
2015-06-01 17:11:24 +02:00
Pavel Penev
32f420976e
Merge pull request #8261 from Mailaender/cyborgs
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Added the Tiberian Sun cyborg logic
2015-06-01 11:58:51 +03:00
Matthias Mailänder
031dc1c1ff
provide more useful exceptions
2015-06-01 09:03:32 +02:00
Matthias Mailänder
8dbe9804fc
add the Cyborg rendering logic
2015-06-01 07:58:34 +02:00
AoAGeneral
194d62f70c
Update vehicles.yaml
2015-05-31 17:29:21 -07:00
Pavel Penev
53f26adb88
Merge pull request #8309 from Mailaender/lint-neutral
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Added a lint rule to check if Neutral is set up correctly
2015-06-01 02:06:06 +03:00
Pavel Penev
926900d3f9
Merge pull request #8330 from Mailaender/gametimer-nre
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Fixed a NullReferenceException in GameTimeLogic
2015-06-01 01:59:32 +03:00
Pavel Penev
c11214f697
Merge pull request #8332 from Mailaender/language-extract-nre
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Fixed an explicit NullReferenceException in ExtractLanguageStringsCommand
2015-06-01 01:58:28 +03:00
Pavel Penev
e7c795e56f
Merge pull request #8338 from Mailaender/long-wrange-squared
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Fixed all squared range related integer overflows
2015-06-01 01:57:27 +03:00
Pavel Penev
b12204f99f
Merge pull request #8335 from Mailaender/editor-onpaint-base
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Fixed a missing call to base clase in OpenRA.Editor.OnPaint
2015-06-01 01:43:21 +03:00
Matthias Mailänder
ea5003cd2d
add new long WRange.RangeSquared to avoid integer overflows
2015-05-31 23:51:30 +02:00
Matthias Mailänder
aab2afd407
fix a missing call to base clase
2015-05-31 22:38:21 +02:00