Commit Graph

16751 Commits

Author SHA1 Message Date
reaperrr
6fdbd0e447 Replace RenderUnit in D2k with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize, where possible.
2015-06-04 14:44:20 +02:00
reaperrr
7147ffc812 Replace RenderUnit in RA mod with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize.

Change MadTank dependency from RenderUnit to WithFacingSpriteBody.
2015-06-04 14:44:19 +02:00
reaperrr
2c139f326a Upgrade TD to replace RenderUnit with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize.
2015-06-04 14:44:18 +02:00
reaperrr
75b3ccfad0 TS wolverine changed to use WithFacingSpriteBody
...in conjunction with WithMoveAnimation and WithAttackAnimation,
replacing WithInfantryBody.
2015-06-04 14:42:12 +02:00
reaperrr
733b7fc0b0 Added WithMoveAnimation trait
RenderUnitFlying -> WithUnitBody + WithMoveAnimation upgrade rule

Make TD Orca use WithMoveAnimation
Remove RenderUnitFlying
2015-06-04 14:42:11 +02:00
reaperrr
4d79cce491 Added WithAttackAnimation trait
Interacts with WithUnitBody.

Upgrade rule for RenderUnitReload -> RenderSprites + WithUnitBody + WithAttackAnimation

Use WithAttackAnimation for RA V2 launcher
Remove RenderUnitReload
2015-06-04 14:42:10 +02:00
reaperrr
b21ca9b7e7 Add deprecation notices to RenderUnit and RenderSimple 2015-06-04 14:42:09 +02:00
reaperrr
0e3a53bec7 Added WithFacingSpriteBody trait.
Extracted AutoSelectionSize into its own trait.

RenderUnit -> RenderSprites + WithFacingSpriteBody upgrade rule

Remove RenderSimple dependencies of ThrowsParticle
and WithHarvestAnimation.
2015-06-04 14:42:08 +02:00
Matthias Mailänder
9b52bff87d Merge pull request #8303 from AoAGeneral/upstream/myfeature
TD Balance Changes
2015-06-04 06:42:52 +02:00
Matthias Mailänder
1944f352b2 Merge pull request #8072 from reaperrr/clean-selectable
Cleaned up infantry rules (part 1)
2015-06-04 06:04:09 +02:00
abcdefg30
fcd9759eac Merge pull request #8290 from penev92/bleed_d2kMissionBrowser
Give D2k its own mission browser
2015-06-03 16:48:28 +02:00
Pavel Penev
c22f15de55 Merge pull request #8299 from pchote/map-visiblecells
Distinguish between all map cells and cells inside map bounds.
2015-06-03 14:59:21 +03:00
Pavel Penev
707c403cc3 Merge pull request #8342 from LipkeGu/editor-crash-colorpicker
Allow changing of player Color/Name only on main menu
2015-06-03 14:08:30 +03:00
Guido L
a1fc77980d Allow changing of player color/Name only on main menu to Allow changing of player Color/Name ONLY on main menu 2015-06-03 07:24:41 +01:00
Matthias Mailänder
e12dc1904e Merge pull request #8349 from abcdefg30/protectharvester
Fix a potential crash in allies05a
2015-06-03 07:21:57 +02:00
Matthias Mailänder
9e4c926b8f Merge pull request #8350 from abcdefg30/timer02
Fix the timer in allies02
2015-06-03 07:00:35 +02:00
Paul Chote
bf4722fb9f Distinguish between all map cells and cells inside map bounds. 2015-06-02 21:53:25 +01:00
Oliver Brakmann
6650e3d9c7 Merge pull request #8319 from Mailaender/hacky-currentstate-nre
Fixed possible NREs in AI.StateMachine
2015-06-02 22:35:49 +02:00
Oliver Brakmann
05e9b22af7 Merge pull request #8329 from Mailaender/worldtooltip-owner-nre
Fixed a NullReferenceException in WorldTooltipLogic
2015-06-02 22:22:10 +02:00
Matthias Mailänder
cab701e8f5 Merge pull request #8360 from penev92/bleed_checkVC2010
Check for dependencies of dependencies
2015-06-02 22:18:57 +02:00
Matthias Mailänder
cd5c0eca79 fix possible null reference exceptions 2015-06-02 22:16:16 +02:00
Matthias Mailänder
06106b09ed fix NRE 2015-06-02 22:04:34 +02:00
Matthias Mailänder
5fafc65885 Merge pull request #8348 from obrakmann/fix8343_8344_nod06a
Fix actor placement and typo in nod06a
2015-06-02 20:48:25 +02:00
Oliver Brakmann
206c33ed41 Merge pull request #8226 from pchote/actor-disposal
Dispose traits when destroying an actor.
2015-06-02 19:33:22 +02:00
Oliver Brakmann
62aee92185 Merge pull request #8221 from pchote/terrain-spritelayer
Introduce a class for efficient tiled sprite rendering.
2015-06-02 18:16:05 +02:00
penev92
4fc6ac3a15 Check for MS VC++ 2010 2015-06-02 18:04:55 +03:00
abcdefg30
04ea348764 Merge pull request #8336 from reaperrr/fix-d2k-attackvoice
Fixed D2k attack voices and adds 4th variant for fremen voices
2015-06-02 14:46:39 +02:00
reaperrr
9f1abd04e8 Cleaned and fixed TS infantry rules a little.
Moved Selectable Bounds to infantry default and tweaked them to better
match art size.
Gave Viceroids their own default. They don't share cells anymore, either.
Fixed JumJet voice.
Disabled RevealsShroud on Tiberian Fiend.
Cleaned up TakeCover definitions.
Tweaked selection bounds of TS cyborgs.
Changed TS engineer trait order to fix prone animations not showing up.
2015-06-01 23:27:50 +02:00
reaperrr
64fb38bd3e Cleaned and fixed D2k infantry rules a little
Moved Selectable Bounds to infantry default, fixed vertical offset.
Removed some TakeCover duplication.
Added engineer and medic/thumper prone sequences.
Made sure that TakeCover/WithInfantryBody sequence modifiers are applied
properly.

Fixed d2k grenadier sequences offset to match other infantry.
2015-06-01 23:27:49 +02:00
reaperrr
f88ada8648 Cleaned and fixed TD infantry rules a little
Fixes TD infantry not going visually prone.
2015-06-01 23:27:47 +02:00
reaperrr
e8cd833058 Cleaned RA infantry rules a little 2015-06-01 23:27:46 +02:00
reaperrr
d3c146f707 Enabled saboteur demolish voice. 2015-06-01 23:17:25 +02:00
Oliver Brakmann
d8844b5e6f Merge pull request #8352 from abcdefg30/missionwatch
Disable EnemyWatcher in all ra missions
2015-06-01 21:50:25 +02:00
Pavel Penev
d7a7dc9219 Merge pull request #8331 from Mailaender/replay-utility-nre
Added more useful exceptions to the command line utility replay parser
2015-06-01 20:04:11 +03:00
Pavel Penev
0e81615902 Merge pull request #8351 from abcdefg30/genericdog
Adjust the dogs generic name
2015-06-01 19:32:54 +03:00
abcdefg30
8a5cdfa9fb Disable EnemyWatcher in all ra missions 2015-06-01 18:21:22 +02:00
Oliver Brakmann
56e0af67fa Merge pull request #8328 from Mailaender/desc-label-nre
Made the tech description label optional
2015-06-01 17:18:42 +02:00
Oliver Brakmann
c1835e9214 Merge pull request #8327 from Mailaender/swallow-ammopool-nre
Fixed an explicit NRE from SwallowActor.WormAttack
2015-06-01 17:14:37 +02:00
Oliver Brakmann
60b1424585 Fix actor placement and typo in nod06a 2015-06-01 17:11:24 +02:00
Pavel Penev
32f420976e Merge pull request #8261 from Mailaender/cyborgs
Added the Tiberian Sun cyborg logic
2015-06-01 11:58:51 +03:00
Matthias Mailänder
031dc1c1ff provide more useful exceptions 2015-06-01 09:03:32 +02:00
Matthias Mailänder
8dbe9804fc add the Cyborg rendering logic 2015-06-01 07:58:34 +02:00
AoAGeneral
194d62f70c Update vehicles.yaml 2015-05-31 17:29:21 -07:00
Pavel Penev
53f26adb88 Merge pull request #8309 from Mailaender/lint-neutral
Added a lint rule to check if Neutral is set up correctly
2015-06-01 02:06:06 +03:00
Pavel Penev
926900d3f9 Merge pull request #8330 from Mailaender/gametimer-nre
Fixed a NullReferenceException in GameTimeLogic
2015-06-01 01:59:32 +03:00
Pavel Penev
c11214f697 Merge pull request #8332 from Mailaender/language-extract-nre
Fixed an explicit NullReferenceException in ExtractLanguageStringsCommand
2015-06-01 01:58:28 +03:00
Pavel Penev
e7c795e56f Merge pull request #8338 from Mailaender/long-wrange-squared
Fixed all squared range related integer overflows
2015-06-01 01:57:27 +03:00
Pavel Penev
b12204f99f Merge pull request #8335 from Mailaender/editor-onpaint-base
Fixed a missing call to base clase in OpenRA.Editor.OnPaint
2015-06-01 01:43:21 +03:00
Matthias Mailänder
ea5003cd2d add new long WRange.RangeSquared to avoid integer overflows 2015-05-31 23:51:30 +02:00
Matthias Mailänder
aab2afd407 fix a missing call to base clase 2015-05-31 22:38:21 +02:00