Matthias Mailänder
150439d215
Revert "Change where we send orders"
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This reverts commit 616d9421d6 .
2020-07-21 21:58:31 +02:00
Matthias Mailänder
b01a534a98
Revert "Refactor the OrderManager and world tick loop, improves input latency"
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This reverts commit f642cead44 .
2020-07-21 21:58:31 +02:00
Paul Chote
01e955ca37
Implement TS-style terrain lighting.
2020-07-13 14:02:02 +02:00
Matthias Mailänder
cae6c28754
Change the prefix in front of replays.
2020-07-12 13:43:05 +02:00
Adam Mitchell
f642cead44
Refactor the OrderManager and world tick loop, improves input latency
2020-07-09 13:48:55 +02:00
Adam Mitchell
616d9421d6
Change where we send orders
2020-07-09 13:48:55 +02:00
jrb0001
bf397591f9
Implement IPv6 support for server and direct connect
2020-05-08 15:17:44 +02:00
abcdefg30
3ba86f329f
Remove Game.HasInputFocus
2020-04-17 22:26:03 -05:00
Ivaylo Draganov
1dd1786469
Reduce duplication of "Battlefield Control" chat line label
2020-02-22 15:58:00 +00:00
Paul Chote
0e39c98989
Ignore empty support directory overrides.
2020-02-04 00:21:52 +01:00
Paul Chote
847db5e59b
Merge HardwareCursor and SoftwareCursor into CursorManager.
2020-01-26 17:11:45 +01:00
Paul Chote
6b2c019caa
Evaluate player location on the server.
2020-01-15 12:12:54 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
Paul Chote
8f2bf27edf
Replace Server.Dedicated with Server.Type.
2020-01-01 20:33:30 +01:00
Paul Chote
2231183fe0
Account for game ticks when applying the frame limiter.
2019-12-26 17:25:38 +01:00
Paul Chote
1dcb903580
Implement new viewport size/zoom UI.
2019-12-13 21:29:43 +01:00
Paul Chote
2603a495e6
Add render_world perf sampler.
2019-12-08 04:36:31 +01:00
Paul Chote
327866ffc3
Render world via an intermediate FrameBuffer.
2019-12-08 04:36:31 +01:00
Paul Chote
e7de7b4c05
Introduce World and UI rendering phases.
2019-12-08 04:36:31 +01:00
Paul Chote
3bda890f7b
Add Engine.LaunchWrapper launch argument for mod switching.
2019-10-05 18:25:13 +02:00
Paul Chote
1d106e71c4
Save screenshots via the frame buffer.
2019-09-04 20:20:04 +02:00
Paul Chote
b93c7cabb3
Render voxels before BeginFrame.
2019-09-04 20:20:04 +02:00
teinarss
4dd8472d9b
Reset server after game
2019-08-25 15:30:45 +02:00
4mfie
ff02b8ba06
Add timestamps to server log files
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Servers are now writing timestamps to the log files using the the ISO 8601 timestamp format defined in the game server settings.
2019-07-27 10:47:24 +01:00
Paul Chote
ebf2ce32c0
Make sure braces for multi-line statements are on their own lines.
2019-06-08 19:26:53 +02:00
Paul Chote
a7617b2443
Reseed the RNG when restarting a game.
2019-06-08 16:23:33 +02:00
teinarss
4fae77ed1c
Writing benchmark data at the end of the game
2019-06-02 00:00:48 +02:00
Evgeniy S
3a30b013a5
Move Selection into a Trait
2019-05-31 15:50:53 +02:00
Paul Chote
07dc2a1132
Fix "Max Speed" option when viewing replays.
2019-05-19 18:09:45 +02:00
LipkeGu
7f7809fe70
Use TryGet instead of Get and assign a default Fallback Color
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This Fixes a crash in Situations when custom mods are used and reset OpenRA to its initial state.
2019-05-04 09:39:56 +02:00
teinarss
d9d2202599
System messages should be yellow to distinguish them from normal
2019-04-27 14:51:59 +02:00
Paul Chote
1f3b30c2d2
Implement game save/load backend.
2019-04-20 14:54:48 +02:00
Paul Chote
1cfb110d03
Allow the cursor to be force disabled.
2019-04-20 14:54:48 +02:00
Paul Chote
ab4a7e3558
Replace System.Drawing primitives with our own.
2019-03-04 18:26:42 +00:00
Paul Chote
94f7f6fd2e
Remove obsolete code.
2019-02-24 14:02:19 +01:00
Paul Chote
5a1124426d
Rewrite screenshot saving.
2019-02-24 14:02:19 +01:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Paul Chote
83e44bee66
Rework and rename Sync.CheckSyncUnchanged
2018-12-26 17:33:55 +01:00
Paul Chote
d37119655b
Add Engine.SupportDir argument.
2018-08-17 21:02:36 +02:00
Curtis Shmyr
de8c5e40c4
Remove creation of irc.log
2018-07-31 20:39:08 +02:00
Paul Chote
c74159e549
Add player authentication backend.
2018-07-29 00:30:17 +02:00
Paul Chote
9a6fdfa180
Expose setting clipboard text to mod code.
2018-07-29 00:30:17 +02:00
Paul Chote
f9230a72f2
Fix NRE in mods that don't immediately show the main menu.
2018-07-27 18:38:30 +02:00
BGluth
a43bdff603
Implemented #15325
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- Leaving a game now returns you to the respective menu.
- I think that I covered all of the possibilities (mission, skirmish, multiplayer, map editor, replay).
2018-07-23 17:20:26 +01:00
Paul Chote
9ff177359b
Split IGraphicsContext from IPlatformWindow.
2018-06-13 18:45:21 +01:00
Paul Chote
ab14a86d39
Rename Renderer.Device to Renderer.Window.
2018-06-13 18:45:21 +01:00
Peter Antal
3ce2417a06
Create SupportDirPrefix and IsPathRelativeToSupportDirectory() as members on Platform class.
2018-03-10 12:54:01 +00:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Paul Chote
205c45198c
Remove secondary AllowPortForward setting.
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The global setting is fine, and this simplifies
both the code and the UI.
2017-12-24 01:47:44 +01:00
Paul Chote
502c3e2bf5
Remove global chat integration.
2017-12-13 21:04:16 +01:00