Paul Chote
7803686aec
Rewrite sequence linting / missing file handling.
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- Distinguish between missing sequences and missing sprites
- Lint default sequences as well as maps
- Improved performance
- Correctly handle null images
2020-09-12 17:52:46 +02:00
Paul Chote
1111ce4754
Add support for 32 bit BGRA sprites.
2020-01-17 16:49:58 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Peter Antal
d2ff5b49fd
Allow each caller on MergeOrDefault to discard nodes.
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Use filtering ActorInfo's to drop template actors.
2018-03-21 12:10:31 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Matthias Mailänder
4c672f73c0
Don't report false positives for sequence templates.
2016-08-25 19:55:59 +02:00
Paul Chote
45a596953e
Add a Utility class and update command interface.
2016-08-08 22:23:16 +01:00
Paul Chote
b4d1517d0d
Set yaml filename when loading from FileSystem.
2016-06-04 15:23:44 +01:00
Paul Chote
0e87b49a61
Merge pull request #10802 from Mailaender/exit-sprite-checks
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Added exit codes to CheckSequenceSprites
2016-02-27 13:36:53 +00:00
Matthias Mailänder
e4f3aeeb13
Terminate with exit codes on missing sprite sequences.
2016-02-27 14:12:01 +01:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Paul Chote
88f6daf57f
Misc remaining FileSystem cleanups.
2016-02-18 18:12:33 +00:00
Paul Chote
24e9294741
Tidy ModData/ModFiles usage in utility commands.
2016-02-18 18:12:33 +00:00
Paul Chote
b347fade71
Use IReadOnlyFileSystem in artwork loaders.
2016-02-18 18:12:31 +00:00
Paul Chote
789d3c172a
Fix CheckSequenceSprites to load via the filesystem.
2016-02-06 21:12:21 +00:00
Paul Chote
ab921682c4
Rewrite yaml merger.
2016-01-30 15:03:56 +00:00
Pavel Penev
1b88d24cfa
Unstatic GlobalFileSystem and rename it to FileSystem
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Add a ModFiles field on ModData and move all access to the file system to go through that.
2015-12-14 03:42:22 +02:00
Paul Chote
c7249e6fa6
Move yaml removals to the end of the merge.
2015-11-28 17:20:32 +01:00
Paul Chote
a074bb1d4b
Rename MiniYaml MergeLiberal -> MergePartial, MergeStrict -> Merge.
2015-11-28 17:20:21 +01:00
Herve-M
1485dd1675
Add basic arguments validation
2015-10-03 17:21:21 +02:00
Paul Chote
b2458fc614
Remove GlobalFilesystem.OpenWithExts. Closes #5272 .
2015-03-28 12:38:48 +00:00
Paul Chote
a69145caf0
Add a utility command for checking sequences.
2015-03-22 12:48:51 +00:00