Scott_NZ
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795008011e
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Explosive barrel explosions now cascade with a small delay between each explosion.
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2012-10-09 01:51:25 +13:00 |
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Scott_NZ
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ec6b8646e9
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Improve barrel explosions in Allies 01 by increasing the explosion damage and the health of the power plants/oil derrick.
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2012-10-09 00:25:49 +13:00 |
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Scott_NZ
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887a9e7c9c
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Make medic/spy available to the Allies1 player
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2012-10-08 23:34:02 +13:00 |
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Scott_NZ
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e4218ede41
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Improve the Soviet base, and rebalance the power.
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2012-10-08 21:16:30 +13:00 |
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Scott_NZ
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f4d0f80cd3
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Increase the difficulty of the final wave and shift some of the Soviet power plants around
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2012-10-08 20:51:03 +13:00 |
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Scott_NZ
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8661fb6b8d
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Add final attack for Soviets
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2012-10-08 19:39:18 +13:00 |
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Scott_NZ
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a4b01cf114
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Improved the Allies 02 map layout
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2012-10-05 22:02:51 +13:00 |
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Scott_NZ
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cba069a039
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Improve the effectiveness of the parabombs
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2012-10-05 16:23:58 +13:00 |
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Scott_NZ
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bf4829205c
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Have the parabomber come from a different direction. Have the Soviet tanks go straight for the enemy base structures.
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2012-10-04 23:59:33 +13:00 |
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Scott_NZ
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328dce26ba
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Add some dogs around the Soviet base to make it harder to use spies
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2012-10-04 22:57:34 +13:00 |
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Scott_NZ
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0524708e05
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Add Yak harrassment
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2012-10-02 21:52:45 +13:00 |
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Scott_NZ
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37479b3cfd
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Tank wave at 11 minutes, just before the reinforcements arrive
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2012-10-02 21:52:44 +13:00 |
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Scott_NZ
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07c2330245
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Add 2 additional paradrop badgers to the paradrop attack, and a parabomb attack
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2012-10-02 21:52:44 +13:00 |
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Scott_NZ
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0c6daf191c
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Add button highlighting/glow effect, to be used for the objective button when the objectives update
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2012-10-02 21:52:43 +13:00 |
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Scott_NZ
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43e99bf9f5
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Add heal animation for the heal crate
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2012-10-02 21:52:42 +13:00 |
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Scott_NZ
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83d10ba838
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Add mission objectives logic/backend
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2012-10-02 21:52:42 +13:00 |
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Scott_NZ
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48997725c3
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Don't let tran reveal shroud
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2012-10-02 21:52:42 +13:00 |
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Scott_NZ
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631f899f18
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Begin work on objectives UI
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2012-10-02 21:52:42 +13:00 |
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Scott_NZ
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2a4a9d778f
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Redo some of the fencing near the Soviet base
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2012-10-02 21:52:41 +13:00 |
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Scott_NZ
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2e2b4d04db
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Small map/behaviour adjustments
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2012-10-02 21:52:41 +13:00 |
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Scott_NZ
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e3b2e84792
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Focus on the town more; create additional crash site there and and move Einstein there for players to save.
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2012-10-02 21:52:41 +13:00 |
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Scott_NZ
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e07d55f5f4
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Open up the rear of the Soviet base for infiltration by the allies1 player.
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2012-10-02 21:52:40 +13:00 |
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Scott_NZ
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185e3cffb4
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Repackage maps
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2012-10-02 21:52:38 +13:00 |
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Scott_NZ
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4551302c09
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Reduce Tanya's and Einstein's weights to 0 so they can still board chinook helicopters if they are full
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2012-10-02 21:52:38 +13:00 |
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Scott_NZ
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56f36e45db
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New crate type 'HealUnitsCrateAction' which heals all of the units that the collecting player has. Very rare. New 'ContainsCrate' trait which goes along with this - could be used to hide crates inside churches for example like in the original RA missions.
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2012-10-02 21:52:38 +13:00 |
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Scott_NZ
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0e801f9d3a
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Rework bottom right of Allies 2 map: add more space, more Soviet soldiers, put the captive Engineer outside. Move the southern Soviet outpost up to where the second SAM site is. Move the Soviet rally point up a bit.
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2012-10-02 21:52:37 +13:00 |
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Scott_NZ
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e5ab56e843
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Rework bottom right of the Allies 02 map, move captive Engineer outside. Set Tanya's stance to ReturnFire so attack-move works.
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2012-10-02 21:52:37 +13:00 |
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Scott_NZ
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ff0ad9cb41
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Set fcom tooltip to Forward Command
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2012-10-02 21:52:36 +13:00 |
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Chris Forbes
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3e81a4bd70
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remove PowerBarWidget entirely
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2012-09-25 19:51:03 +12:00 |
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Chris Forbes
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84f7aa56e1
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make ResourceBarWidget generic
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2012-09-25 19:44:20 +12:00 |
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Chris Forbes
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c42f270ce0
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move all databinding for the silobar into ui logic
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2012-09-25 19:39:33 +12:00 |
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Chris Forbes
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6ecc4c18dc
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fixed 2036 -- add targetlines for defenses
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2012-09-25 18:42:36 +12:00 |
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Chris Forbes
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56557b8766
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convert dtrk to use MiniNuke
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2012-09-24 21:07:16 +12:00 |
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Chris Forbes
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83ba80f4c9
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add MiniNuke weapon for dtrk
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2012-09-24 21:06:49 +12:00 |
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Chris Forbes
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65227c3c09
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remove nuke crate
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2012-09-24 21:03:33 +12:00 |
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Chris Forbes
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1b5474f377
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retune nuke
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2012-09-24 21:02:22 +12:00 |
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Chris Forbes
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38b5e2f7ca
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set up demo truck to explode on chronoshift
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2012-09-24 20:36:03 +12:00 |
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Curtis Shmyr
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34d96878b8
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Added demo truck to soviet's arensal; still problems to fix
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2012-09-24 20:08:56 +12:00 |
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Chris Forbes
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03229eca0c
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remove sounds from sniper cloak/uncloak; enable uncloak-on-move for sniper.
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2012-09-23 17:17:07 +12:00 |
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Chris Forbes
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e2b2082660
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fix armor types on war factory and airfield
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2012-09-20 10:14:44 +12:00 |
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Chris Forbes
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5ab2e2b225
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adjust building prices
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2012-09-20 10:13:14 +12:00 |
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Chris Forbes
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caa58e46c3
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buff 4tank self-heal; nerf turret rotation
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2012-09-19 17:35:06 +12:00 |
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Igor Popov
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1469620831
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new interior map by sunny_s: room-warzone
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2012-09-16 10:43:40 +12:00 |
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Kyrre Soerensen
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b4d9c40dc8
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maps: Replace Baywatch with Hasselhoff (better ore distribution)
Signed-off-by: Kyrre Soerensen <kyrre@ksorensen.net>
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2012-09-16 10:14:32 +12:00 |
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Chris Forbes
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da3adf4f8e
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fix bogus extra death sounds in ra VolkovVoice
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2012-09-13 07:35:25 +12:00 |
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Chris Forbes
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d970195394
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fix bogus armor definition for Volkov
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2012-09-03 09:26:27 +12:00 |
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Scott_NZ
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c33c9e9f69
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Fixes #2386 (Add map size to map list)
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2012-08-28 16:18:15 +12:00 |
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Chris Forbes
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6d3a932453
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Revert "Removed the "tip" jutting out of 3 buildings, so they are rectangular instead of awkwardly shaped."
This reverts commit 22bddf9645.
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2012-08-25 15:32:29 +12:00 |
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Igor Popov
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e8359b08c6
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change IsAdmin indicator to d2k like
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2012-08-22 12:38:10 +12:00 |
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Curtis Shmyr
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60ceb800e1
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Remove contrails from pbox vulcan - was not working as intended
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2012-08-20 15:06:36 +12:00 |
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