Matthias Mailänder
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e3df47d6d2
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Add Sell to the Lua API.
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2016-09-02 21:59:59 +02:00 |
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reaperrr
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7ac5a25ce6
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Merge pull request #11882 from pchote/remove-astar-overlay
Remove legacy A* visualisation.
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2016-08-27 18:37:23 +02:00 |
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Paul Chote
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1ae86f34f8
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Overhaul Carryall behaviour, adding support for manual control.
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2016-08-27 15:42:18 +01:00 |
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Paul Chote
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32eb98c17d
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Remove legacy A* visualisation.
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2016-08-26 16:55:46 +01:00 |
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Zimmermann Gyula
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de10cb22e8
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Shift CustomBuildTimeValue to Buildable.
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2016-08-21 12:05:32 +02:00 |
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reaperrr
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b174d00be9
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Rename UpgradeOnDamage to UpgradeOnDamageState
The trait works for 'Undamaged' as well and no longer requires a damage state change to trigger either, so this trait name is more accurate.
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2016-08-18 23:31:27 +02:00 |
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reaperrr
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0ec9725c2a
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Merge pull request #11621 from Mailaender/text-controlgroup
Added With*ControlGroup
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2016-08-18 21:25:32 +02:00 |
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Matthias Mailänder
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725a5d44eb
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Split SelectionDecorations control group rendering into
WithSpriteControlGroup and WithTextControlGroup
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2016-08-12 21:53:16 +02:00 |
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Paul Chote
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cff8e949d8
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Move ModContent out of the engine.
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2016-08-08 22:36:07 +01:00 |
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Alexandre Oliveira
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66b74b0116
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Add command to generate settings docs
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2016-07-26 00:02:01 -03:00 |
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Paul Chote
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bddae7314a
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Reimplement InstallShieldCAB extraction.
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2016-07-13 21:01:56 +01:00 |
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PedroFerreiraRamos
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958e35d61f
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Fix air unit resupply #5966
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2016-07-12 20:17:45 -03:00 |
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abcdefg30
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6342b40bfd
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Merge pull request #11499 from Mailaender/damaged-by-terrain
Merged PoisonedByTiberium and DamagedWithoutFoundations into DamagedByTerrain
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2016-07-10 22:22:29 +02:00 |
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Matthias Mailänder
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8df4e9e04c
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Merge PoisonedByTiberium and DamagedWithoutFoundations
into DamagedByTerrain.
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2016-07-10 19:44:19 +02:00 |
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Oliver Brakmann
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20d55a1d93
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Add Lua integration for PlayerExperience
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2016-07-10 15:30:17 +02:00 |
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Emiel Suilen
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c3e862b2ca
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Add a PlayerExperience trait
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2016-07-10 15:30:17 +02:00 |
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Oliver Brakmann
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c000966590
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Merge pull request #11361 from abcdefg30/newLua
Add new lua functions and fix the air attacks in allies05a
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2016-07-09 14:59:47 +02:00 |
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Taryn Hill
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7a0d12dd51
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Implement ExitsDebugOverlay and ExitsDebugOverlayManager
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2016-07-07 08:57:44 -05:00 |
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reaperrr
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31d822bcd2
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Merge pull request #11565 from Mailaender/withtextdecoration
Added WithTextDecoration
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2016-07-04 18:37:28 +02:00 |
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Oliver Brakmann
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9ab2ce2362
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Merge pull request #11520 from reaperrr/IdleWander
Make civilians wander around when idle
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2016-07-04 11:50:35 +02:00 |
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Matthias Mailänder
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a6e42823e5
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Add WithTextDecoration.
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2016-07-03 21:31:58 +02:00 |
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reaperrr
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c153277e8b
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Add AttackSounds trait
This trait plays sounds when preparing to attack or attacking.
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2016-07-02 16:02:00 +02:00 |
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reaperrr
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87537d9669
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Move WithAttackOverlay to Mods.Common
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2016-07-02 16:02:00 +02:00 |
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reaperrr
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7ed792ba88
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Merge pull request #11286 from Mailaender/open.nat-2.0.16
Dump Mono.NAT in favor of Open.Nat 2.0.16
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2016-06-26 16:16:11 +02:00 |
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reaperrr
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f5a0c7e425
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Move AttackWander into root Traits folder
It's not really an Attack* trait, so it doesn't belong into that subfolder.
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2016-06-25 12:36:35 +02:00 |
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reaperrr
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61acbe70d6
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Extract WavReader to own file and move it to FileFormats
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2016-06-23 23:47:57 +02:00 |
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reaperrr
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f1882e2dd6
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Rename ImaAdpcmLoader to *Reader and move it to FileFormats
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2016-06-23 23:47:55 +02:00 |
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reaperrr
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415e0bb54c
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Split AudReader from AudLoader and move it to FileFormats
We already separated loading from file format reading for sprites and videos.
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2016-06-23 23:47:54 +02:00 |
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reaperrr
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ed210b380f
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Move audio loaders from engine to mod level
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2016-06-23 23:47:52 +02:00 |
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abcdefg30
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61fd9d2959
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Add AmmoPoolProperties to lua
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2016-06-21 23:20:02 +02:00 |
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Paul Chote
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2355ad9dd1
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Move carryall code to Mods.Common.
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2016-06-21 21:38:19 +01:00 |
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reaperrr
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526f851489
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Merge pull request #11426 from pchote/actorpreview-dynamic-facing
Support dynamic ActorPreview facings and creating previews from live actors.
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2016-06-20 14:38:11 +02:00 |
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Paul Chote
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1d1b97cb6a
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Add ScriptLobbyDropdown trait and lua API.
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2016-06-19 22:15:26 +01:00 |
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Taryn Hill
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1359361832
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Add a utility command to output an actor's MiniYaml tree
Possibly taking in a path (to a .zip/.oramap/directory).
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2016-06-19 15:39:39 -05:00 |
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reaperrr
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e5986788a2
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Merge pull request #11396 from Mailaender/sync-projectiles
Speed up sync by only syncing projectiles
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2016-06-19 18:22:41 +02:00 |
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Matthias Mailänder
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5245df729d
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Migrate to Open.Nat version 2.0.16
Move the dependency from all libraries to game engine only.
Initialize after the renderer setup to ensure a visible window.
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2016-06-19 08:41:14 +02:00 |
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teees
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b7bf7b6ec0
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Move mod-level ActorInits out of the engine.
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2016-06-15 20:35:22 +01:00 |
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Paul Chote
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3585d8afd4
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Remove legacy installation logic.
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2016-06-14 20:18:57 +01:00 |
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Paul Chote
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0b97a81616
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Remove legacy music installer.
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2016-06-14 20:18:56 +01:00 |
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Paul Chote
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ff147f39b9
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Add new content installer framework.
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2016-06-14 18:27:24 +01:00 |
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Paul Chote
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054b3a43a4
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Add a lightweight MSCab parser.
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2016-06-14 18:27:24 +01:00 |
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Paul Chote
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bd3096f21b
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Add command to dump Mix contents.
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2016-06-14 18:15:03 +01:00 |
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Paul Chote
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92ea404b0b
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Add command to dump InstallShield contents.
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2016-06-14 18:15:03 +01:00 |
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Oliver Brakmann
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79fa3f731e
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Merge pull request #11435 from reaperrr/remove-rotoroverlay
Remove WithSpriteRotorOverlay
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2016-06-13 21:59:32 +02:00 |
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Matthias Mailänder
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fa864f55bf
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Move IonCannon and NukeLaunch into Projectiles folders.
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2016-06-13 14:35:32 +02:00 |
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abcdefg30
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d97d02b97f
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Merge pull request #11407 from reaperrr/ts-infantry-tweaks
Various TS infantry fixes
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2016-06-12 14:42:12 +02:00 |
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reaperrr
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0947e7bdd6
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Introduce ExplosionOnDamageTransition
And use it for TS cyborgs.
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2016-06-12 14:25:26 +02:00 |
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reaperrr
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9def6b0f70
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Merge pull request #11211 from Mailaender/debugcustomterrain
Added a CustomTerrainDebugOverlay
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2016-06-12 11:53:47 +02:00 |
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reaperrr
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1adf887c75
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Remove WithSpriteRotorOverlay
This is now redundant as WithIdleOverlay + upgrades can be used to completely replicate its functionality.
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2016-06-11 17:43:10 +02:00 |
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Matthias Mailänder
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9b6e15ea78
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Add a CustomTerrain debug overlay.
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2016-06-06 19:25:37 +02:00 |
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