Paul Chote
|
7ebca36a9c
|
Disable debug callbacks on Intel HD 4000.
|
2020-04-25 21:03:43 +02:00 |
|
Paul Chote
|
d5aed5a88a
|
Expose GL Profile in settings menu.
|
2020-04-25 21:03:43 +02:00 |
|
Paul Chote
|
dac1f270ce
|
Restore legacy OpenGL 2.1 support.
|
2020-04-25 21:03:43 +02:00 |
|
Paul Chote
|
839be24053
|
Replace PreferGLES settings flag with GLProfile enum.
|
2020-04-25 21:03:43 +02:00 |
|
Paul Chote
|
91c4179f05
|
Split GLProfile from GLFeatures.
|
2020-04-25 21:03:43 +02:00 |
|
Matthias Mailänder
|
a4b427bfac
|
Clarify AttackPanicChance and add PanicChance.
|
2020-04-24 18:38:54 +02:00 |
|
reaperrr
|
250f5bec18
|
Misc yaml style fixes
|
2020-04-24 18:22:35 +02:00 |
|
reaperrr
|
336e2a10e0
|
Fixed RA STNK turret not using fudged facings
|
2020-04-24 18:22:35 +02:00 |
|
reaperrr
|
b5e9b7635e
|
MoveClassicFacingFudge update rule
|
2020-04-24 18:22:35 +02:00 |
|
reaperrr
|
0df7fa1596
|
Add sequence update rule support
|
2020-04-24 18:22:35 +02:00 |
|
reaperrr
|
c10487d635
|
Move ClassicFacingFudge support to Mods.Cnc
This moves the TD/RA-specific re-mapping of sprite facings
and coordinates to Mods.Cnc.
|
2020-04-24 18:22:35 +02:00 |
|
abcdefg30
|
bc9b3bef74
|
Fix a crash when completing objectives in Allies06 out of order
|
2020-04-23 21:56:46 +01:00 |
|
abcdefg30
|
e57462e7ca
|
Make attack moving and guarding use a grouped order
|
2020-04-21 01:35:40 -05:00 |
|
abcdefg30
|
78bf27709f
|
Add basic support for grouped orders
|
2020-04-21 01:35:40 -05:00 |
|
Matthias Mailänder
|
fc84cd9204
|
Add an is in world check to fix a crash.
|
2020-04-21 01:15:43 -05:00 |
|
Matthias Mailänder
|
e361f7b246
|
The category field has been pluralized.
|
2020-04-19 15:21:10 +02:00 |
|
Matthias Mailänder
|
b0497b7505
|
Fix double whitespace.
|
2020-04-19 15:21:10 +02:00 |
|
Zimmermann Gyula
|
a894e31fa5
|
Remove now obsolete tileset palette entry.
|
2020-04-19 15:21:10 +02:00 |
|
Matthias Mailänder
|
dd062adec2
|
Add descriptions as those are not obvious in this context.
|
2020-04-18 13:56:26 -05:00 |
|
Matthias Mailänder
|
d187575a2c
|
Make support power icons configurable and testable.
|
2020-04-18 13:56:26 -05:00 |
|
teinarss
|
85096c4ba2
|
Update CoordinateTest to be compatible with new nunit version.
|
2020-04-18 11:36:25 -05:00 |
|
teinarss
|
e13fd693c3
|
Add Nuget packages for all dependencies
|
2020-04-18 11:36:25 -05:00 |
|
Mustafa Alperen Seki
|
cc35512472
|
Add a trait to reveal the whole map when conditions are met.
|
2020-04-18 10:49:25 -05:00 |
|
abcdefg30
|
4e548291ce
|
Treat transit-only tiles as invalid locations for minelayers
|
2020-04-18 13:35:06 +01:00 |
|
abcdefg30
|
3ba86f329f
|
Remove Game.HasInputFocus
|
2020-04-17 22:26:03 -05:00 |
|
Mustafa Alperen Seki
|
5b34af0f12
|
Change all instances of ToLower() to ToLowerInvariant()
|
2020-04-17 17:01:42 -05:00 |
|
Adam Mitchell
|
0a9eb1ff83
|
Fix units stuck on transit-only when resupplying
|
2020-04-17 11:13:46 +02:00 |
|
abcdefg30
|
942dd0e5f7
|
Adapt the utility commands to import crates as well
|
2020-04-17 10:52:59 +02:00 |
|
abcdefg30
|
400102f3d3
|
Remove a TODO about grey nod colors
|
2020-04-17 10:52:59 +02:00 |
|
abcdefg30
|
9ccdeb3d36
|
Set the wcrate and scrate sequences up
|
2020-04-17 10:52:59 +02:00 |
|
abcdefg30
|
7e0f0dd2d2
|
Add missing money crates to TD campaign missions
|
2020-04-17 10:52:59 +02:00 |
|
abcdefg30
|
d920cbb7f6
|
Move money crates to a default in the shared campaign rules
|
2020-04-17 10:52:59 +02:00 |
|
Paul Chote
|
417677e6f4
|
Work around and explain color picker conversion issue.
|
2020-04-17 10:41:08 +02:00 |
|
Paul Chote
|
33f3038316
|
Fix map-specific factions remaining selected when changing map.
|
2020-04-16 16:49:00 +02:00 |
|
Paul Chote
|
429dbe3e0c
|
Block profiles with revoked keys from joining auth-only servers.
|
2020-04-16 16:43:10 +02:00 |
|
abcdefg30
|
471fc44751
|
Add more engineers to the wave in nod07
Otherwise buildings will only be damaged
|
2020-04-16 13:21:33 +02:00 |
|
abcdefg30
|
1b8e346307
|
Fix APC reinforcements in nod07a and b
|
2020-04-16 13:21:33 +02:00 |
|
abcdefg30
|
a456583a08
|
Fix a crash in nod07b
|
2020-04-16 13:21:33 +02:00 |
|
Paul Chote
|
a63c17baab
|
Disable IP tooltip in skirmish games.
|
2020-04-15 23:16:24 +02:00 |
|
Paul Chote
|
9c4faddc0f
|
Switch GeoIP database from MaxMind to IP2Location.
The IP2Location data is licensed under CC BY-SA, which
allows us to distribute the database with releases.
|
2020-04-15 23:16:24 +02:00 |
|
Paul Chote
|
6828c4c1e9
|
Fix long player locations overrunning the player tooltip.
|
2020-04-15 23:16:24 +02:00 |
|
Matthias Mailänder
|
80131e7ec0
|
Group readonly fields.
|
2020-04-15 21:42:50 +02:00 |
|
Matthias Mailänder
|
ac381a6f58
|
Allow multiple ResourceRenderer traits.
|
2020-04-15 21:42:50 +02:00 |
|
Matthias Mailänder
|
521b516bf9
|
Mark suggested fields as readonly.
|
2020-04-15 21:42:50 +02:00 |
|
netnazgul
|
6a825f8e60
|
Modify preset colors to not get flagged by color validator
|
2020-04-14 18:31:18 +02:00 |
|
Paul Chote
|
f0a243ca10
|
Fix mine layer desync.
World.FogObscures depends on the local RenderPlayer and should not
be used from simulation code!
|
2020-04-12 23:06:55 +02:00 |
|
Matthias Mailänder
|
e5457a3390
|
Allow wall renderers in mod code.
|
2020-04-11 16:29:00 +02:00 |
|
Matthias Mailänder
|
47e21f8bef
|
Remove unused using.
|
2020-04-11 16:29:00 +02:00 |
|
Matthias Mailänder
|
331b854e4e
|
Add a lint check for production bar types.
|
2020-04-10 21:00:26 +02:00 |
|
Matthias Mailänder
|
274bc9cbba
|
Add missing sequence reference.
|
2020-04-10 20:56:54 +02:00 |
|