Chris Forbes
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da40ab449e
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spyplane works
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2010-01-24 14:53:18 +13:00 |
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Bob
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67319eac11
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move McvDeploy from rules into yaml. fix buttons on chronoSelect. removed extraneous PlayAnimation order.
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2010-01-24 13:47:06 +13:00 |
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Chris Forbes
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a43787d0cb
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skeleton of SpyPlanePower
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2010-01-24 13:36:21 +13:00 |
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Chris Forbes
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6b84d102cd
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chrono uses traitinfo rather than general rules
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2010-01-24 13:07:09 +13:00 |
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Chris Forbes
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d7a2691db3
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new support power impl
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2010-01-24 12:25:46 +13:00 |
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Chris Forbes
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bbf94fef79
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fixed some cursor offsets
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2010-01-23 20:37:54 +13:00 |
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Chris Forbes
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0dfed4fc36
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added MP maplist to mods/ra/mod.yaml
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2010-01-23 12:42:25 +13:00 |
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Chris Forbes
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38e7590422
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MRJ works; moved ProvidesRadar.IsActive update to Tick to avoid desync if any other actor code relies on it.
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2010-01-23 10:37:53 +13:00 |
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Chris Forbes
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f969ab9bf5
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fixed regression in aftermath (ProjectileInfo.Animates -> Trail)
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2010-01-23 10:06:06 +13:00 |
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Chris Forbes
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bd412fa8ad
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packed aftermath sounds
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2010-01-23 10:02:08 +13:00 |
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Chris Forbes
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a67fc5ba76
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fixed flames; fixed ftur 'rotation'; fixed repair cursor hotspot
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2010-01-22 23:27:51 +13:00 |
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Chris Forbes
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6194791aab
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aftermath packages get loaded that way too.
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2010-01-20 21:55:15 +13:00 |
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Chris Forbes
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a2b6384f70
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fix bug in prev
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2010-01-20 21:51:14 +13:00 |
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Chris Forbes
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19ff382b7f
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mod manifest loading
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2010-01-20 21:48:47 +13:00 |
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Chris Forbes
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9c78406f08
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oops; we don't want mod binaries in the repo; demotruck in aftermath mod.
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2010-01-17 10:21:44 +13:00 |
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Chris Forbes
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a3ab1d77e7
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rename NewUnitInfo -> ActorInfo
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2010-01-17 10:00:46 +13:00 |
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Chris Forbes
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a2e1fe3d4f
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minelayer works in mod dll
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2010-01-17 09:57:58 +13:00 |
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