Commit Graph

9867 Commits

Author SHA1 Message Date
Chris Forbes
da40ab449e spyplane works 2010-01-24 14:53:18 +13:00
Bob
67319eac11 move McvDeploy from rules into yaml. fix buttons on chronoSelect. removed extraneous PlayAnimation order. 2010-01-24 13:47:06 +13:00
Chris Forbes
a43787d0cb skeleton of SpyPlanePower 2010-01-24 13:36:21 +13:00
Chris Forbes
6b84d102cd chrono uses traitinfo rather than general rules 2010-01-24 13:07:09 +13:00
Chris Forbes
d7a2691db3 new support power impl 2010-01-24 12:25:46 +13:00
Chris Forbes
bbf94fef79 fixed some cursor offsets 2010-01-23 20:37:54 +13:00
Chris Forbes
0dfed4fc36 added MP maplist to mods/ra/mod.yaml 2010-01-23 12:42:25 +13:00
Chris Forbes
38e7590422 MRJ works; moved ProvidesRadar.IsActive update to Tick to avoid desync if any other actor code relies on it. 2010-01-23 10:37:53 +13:00
Chris Forbes
f969ab9bf5 fixed regression in aftermath (ProjectileInfo.Animates -> Trail) 2010-01-23 10:06:06 +13:00
Chris Forbes
bd412fa8ad packed aftermath sounds 2010-01-23 10:02:08 +13:00
Chris Forbes
a67fc5ba76 fixed flames; fixed ftur 'rotation'; fixed repair cursor hotspot 2010-01-22 23:27:51 +13:00
Chris Forbes
6194791aab aftermath packages get loaded that way too. 2010-01-20 21:55:15 +13:00
Chris Forbes
a2b6384f70 fix bug in prev 2010-01-20 21:51:14 +13:00
Chris Forbes
19ff382b7f mod manifest loading 2010-01-20 21:48:47 +13:00
Chris Forbes
9c78406f08 oops; we don't want mod binaries in the repo; demotruck in aftermath mod. 2010-01-17 10:21:44 +13:00
Chris Forbes
a3ab1d77e7 rename NewUnitInfo -> ActorInfo 2010-01-17 10:00:46 +13:00
Chris Forbes
a2e1fe3d4f minelayer works in mod dll 2010-01-17 09:57:58 +13:00